Yes, yes, L.A. Noire, but if anything, it just reaffirms my point. Although some of the game mechanics felt a bit contrived, the characters were uninteresting and the overall product felt fairly inelegant, I felt that at its core it was a great experience, and if better implemented, could have become more popular. So why hasn't anyone tried since? Personally, I would love a hardcore mystery game, where one is able to misstep without being immediately smacked in the face by the game and then shuffled back on course. Sure, scouring for clues may be a bit difficult to balance, but I feel that even that could be done.
EDIT: Christ, I used the word "felt" waaaaaaay too much. Sorry.
EDIT: Christ, I used the word "felt" waaaaaaay too much. Sorry.