Why I hate Dragon Age, from a fan. *PC*

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Zelurien

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Apr 15, 2009
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Hubilub said:
Spindleweed said:
you can't play as a lunatic psychopath and expect to get the girl
I take it you weren't after Morrigan then?

And yeah, Dragon Age was really hard. But it was incredibly rewarding. Loved it for that.
Rewarding is the perfect word to describe the game. It gave me a great sense of connection with all the characters.

OT: All the things you've listed that you don't like (length, consequence of actions and difficulty) are the things which I loved about it. But I respect your opinion.

Can I also say Hubilub that I find your avatar completely mesmerising and often find myself staring at it for extended periods of time. Damn, I love that film.
 

Cherry Cola

Your daddy, your Rock'n'Rolla
Jun 26, 2009
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Zelurien said:
Hubilub said:
Spindleweed said:
you can't play as a lunatic psychopath and expect to get the girl
I take it you weren't after Morrigan then?

And yeah, Dragon Age was really hard. But it was incredibly rewarding. Loved it for that.
Rewarding is the perfect word to describe the game. It gave me a great sense of connection with all the characters.

OT: All the things you've listed that you don't like (length, consequence of actions and difficulty) are the things which I loved about it. But I respect your opinion.

Can I also say Hubilub that I find your avatar completely mesmerising and often find myself staring at it for extended periods of time. Damn, I love that film.
It's hard for me not to break out in song when watching it.

I love that scene.
 

Cherry Cola

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Spindleweed said:
In my gamer defence, I did tend to leave the game running to do things like eat, pee, go to work (once) in the middle of a convo.
How is that a defense? That's something we can use against you.
 

tanithwolf

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Mar 26, 2009
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I was actually really happy to see a proper consequence system being put into the game. I thought it was a nice change from most games where choices make very little difference to your party. I especially loved how making certain choices in some of the quests could make your own party members attack you.

I also don't see why a lack of a main characters voice bothers people so much. There are plenty of games where the main character isn't voiced. I find this works quite well in most rpgs, because you generally role-play the character a certain amount, and having a voice that is completely out of sorts with your character coming out of their mouth every so often can ruin the feeling.
 

RanD00M

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Oct 26, 2008
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Furburt said:
Well, fair enough, your opinion. I won't contest it, even though I disagree with it.
You din´t do the "That's like you opinion,man." From Big Lebowski?I am shocked and offended.

OT:Well 125 hours i good i would guess.That means that there is at least enough of the game.
 

DarkSaber

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Dec 22, 2007
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Closing a post titled "Why I Hate Dragon Age" by saying "I love Dragon Age" is epic fail personified.
 

RanD00M

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Furburt said:
I only use that on people who say their opinion like it's fact, not people who say that it is just their opinion, which he did.
Thanks for clearing that up.You won´t be destroyed.Well,not yet anyway.
 

LostFable

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Amnestic said:
It was a little disappointing that they didn't have a primary voice actor, yeah, but it wasn't such a big deal. I just imagined all the male characters were voiced by Sean Connery and the females were voiced by the lass who did Tali in Mass Effect.
You have to admit, that would have been awesome, right?
 

ZippyDSMlee

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Sep 1, 2007
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Spindleweed said:
Dragon Age is a very good roleplaying game. As a player of Baldur's Gate (did bioware put in an apostrophe?) I can see the heredity; the micromanagement and storytelling come through good and strong. But I don't want to talk about that. I want to talk about my issues with DA.

Dragon Age scares me. Not in a *boo* way, not in a creepy way (bar the run up to the broodmother fight, that was quite intense), but due to the hefty investment (125 hrs. first run on normal) of time in a playthrough. Every interaction can have consequences and they can potentially gimp your group and your story.

And then we have the difficulty curve. Even on the second play, it can kick your arse something fierce. I often felt I was one party member short, or that I had missed something in the manual ; but in this one case I decided that the game deserved more than my passing attention, and soldiered on.

Finally, the potentially closed paths at endgame. The relationships between the characters are quite real: you can't play as a lunatic psychopath and expect to get the girl (or boy). The relationships between the companions were so compelling I had great difficulty choosing conversation options because I was genuinely scared about losing a friend in the party. Even non party members had me hanging.

Final (petty) gripe, Mass Effect voiced the main character. I really missed that, I felt a great lack of punch from losing the main character voice acting. I also understand why bioware couldn't, with about 15 character origins and eight(maybe?) character archetypes, the main character voices would have cost them a ludicrous sum.

So, that's me done.

TL:DR I love Dragon Age but the scope for choice scares. Also it is hard.

Ps first topic, please go softly
It could be harder...most fights even bosses I walked blind folded through.


What dose the most damage to you is how you lvl up your characters picking poor attributes to lvl and bad talents.

BG had the command voices for the main character thu why DA has them, they still do not talk during dialog.

All in all DA has a wonky tactics they don't always do what they are scripted to do I have found set them up to do 2 or 3 things then micromanage the rest if you give them a full tactics set they tend to get confused alot.

Also I hate how runes and enchantment is gimped......why do you only get 1/4 or less the runes types you should and why can only enchant and poison melee weapons?
Other than that the game is short.....and kinda small.....

edit
Another thing I forgot dialog trees are still simplistic even if they hid the alignment bar all dialog has 2 predictable outcomes... I keep thinking a "modern" dialog tree should lead you in 4 or 6 concert directions, Righteously good,good,ok, jerk/bad ass,evil and "I eat babies,kittens and puppies for breakfast."(this plus person to person,region and world wide karma bars will tell others and the world how to perceive you)
 

FoolKiller

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Feb 8, 2008
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Jaranja said:
Spindleweed said:
you can't play as a lunatic psychopath and expect to get the girl
Because the girls are not into lunatic psychopaths? You adjust to the way your girl wants you to be. That or don't have one.
This applies to real life too :)

I only thought that some of the fights early on were ridiculous if you didn't take a warrior. The first time i crossed paths with an arcane horror i hated the game b/c not only does the arcane horror have projectiles. It has homing projectiles that i couldn't dodge. And those projectiles went through walls so i couldn't hide either.
 

ZippyDSMlee

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FoolKiller said:
Jaranja said:
Spindleweed said:
you can't play as a lunatic psychopath and expect to get the girl
Because the girls are not into lunatic psychopaths? You adjust to the way your girl wants you to be. That or don't have one.
This applies to real life too :)

I only thought that some of the fights early on were ridiculous if you didn't take a warrior. The first time i crossed paths with an arcane horror i hated the game b/c not only does the arcane horror have projectiles. It has homing projectiles that i couldn't dodge. And those projectiles went through walls so i couldn't hide either.
The game has to/hit rolls so you can't dodge anything by stepping out of the way,if you are lucky you can get behind something but that dose not always work.
 

Axolotl

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Feb 17, 2008
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Does this game get a hell of a lot better a few hours in? Because I played the first 4 hours or so at a friends house and pretty much decided it was just another crappy Bioware game, but in this thread you all seem to be gushing over how good it was.

Maybe I'll give it another look.
 

ZippyDSMlee

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nikki191 said:
Axolotl said:
Does this game get a hell of a lot better a few hours in? Because I played the first 4 hours or so at a friends house and pretty much decided it was just another crappy Bioware game, but in this thread you all seem to be gushing over how good it was.

Maybe I'll give it another look.
if you thought the other bioware games are crappy then no you wont like it
Well ME was half baked,KOTOR was half a proper RPG and DA...well.....is a bit mroe polished in most things....but still feels unfinished....
 

afaceforradio

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Jul 29, 2009
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I do agree with the main voice acting, especially since in battle your character suddenly gains vocal chords, but I raced through the game in 72 hours on my first playthrough. The ending took a while though, I found that the non-replenishing back up fighters went down too quickly despite my group being fully levelled.

Then again, I'm not awesome with the strategy, so... heheh.