Valve really did a 180 when it comes to Piston; just as everyone realized that there is no reason to pay 999 dollars for a little box that can barely run the latest Call of Duty. Now Valve wants us to think they have "no involvement" with XI3, and apparently, the Piston they showed off at their very own booth at E3 was only "some experimental work".
Piston is as anti-PC as it gets; a little pre-build that wants to be a console and sacrifices performance and customizability for a sleek and sexy formfactor, and if Valve's own Steambox is going to be anything like it, I'm not interested.
But even if it isn't, there are a few reasons why I can't force myself to be excited for Valves very own Steambox, so to see if anyone else agrees with my concerns, I decided to list some of these reasons!
It doesn't do well with a mouse and keyboard setup
Don't get me wrong, controllers are awesome, I'm sure, but personally, I can't for the life of me use one. "But hey", someone says: "Valve says that the Steambox allows you to play with your mouse and keyboard if you prefer that!"
Be that as it may, but this thing is going to boot to Valve's controller-based Big Picture Mode, not to mention the fact that they are pushing third party developers to develop with the controller in mind, and the Steambox is certainly made for the living room, not the desktop.
So what's gonna happen to all traditional genres such as RTS that are virtually useless with a controller? Will they die out in Valve's post-desktop world? If Steam continues to be the de-facto platform, and this Steambox thing becomes a hit, no doubt the developers are going to adjust; which means bigger UI, simplified controls and potentially simplified gameplay.
To only that, many existing Steam games, particularly indie-games, don't support controllers, meaning that third party developers would have to go back and redesign their games to be allowed on Steam Big Picture.
It will ship with Linux
It looks like the Steambox will essentially be a Linux kernel hiding behind Steam Big Picture, which means that pretty much the entirety of my very expensive Steam library that I've built up over the years won't even run on the bloody Steambox before I put Windows on it.
And if the first thing the majority of gamers are going to do after buying their brand new Steambox is installing Windows, that's a problem. Besides, these gamers with the patience to do that are probably better off building their own PC. As a customer, I don't feel ready to pay for a dedicated gaming machine which can only play like the original Half Life and CS 1.6.
I don't see how the Steambox is supposed to compete on the market
Valve's loyal Steam-users already own a PC. Paying for an extra pre-build PC to play Steam games (but only the few Steam games that are actually available on Linux) might not be all that appealing to everyone.
And the console gamers are not going to want to buy a PC/console hybrid for 999 dollars over a PS4 or whatever the next Xbox is going to be called. And if the Steambox is looking to compete with the price tag of the next generation of consoles, you're looking at a really weak Steambox which, coupled with the existing Steam-library of performance-demanding PC games, is going to suck to play on. It's going to have neither the advantages of a PC, nor the advantages of a console.
So, am I the only one who feels a bit worried about the Steambox's potential for success?
Piston is as anti-PC as it gets; a little pre-build that wants to be a console and sacrifices performance and customizability for a sleek and sexy formfactor, and if Valve's own Steambox is going to be anything like it, I'm not interested.
But even if it isn't, there are a few reasons why I can't force myself to be excited for Valves very own Steambox, so to see if anyone else agrees with my concerns, I decided to list some of these reasons!
It doesn't do well with a mouse and keyboard setup
Don't get me wrong, controllers are awesome, I'm sure, but personally, I can't for the life of me use one. "But hey", someone says: "Valve says that the Steambox allows you to play with your mouse and keyboard if you prefer that!"
Be that as it may, but this thing is going to boot to Valve's controller-based Big Picture Mode, not to mention the fact that they are pushing third party developers to develop with the controller in mind, and the Steambox is certainly made for the living room, not the desktop.
So what's gonna happen to all traditional genres such as RTS that are virtually useless with a controller? Will they die out in Valve's post-desktop world? If Steam continues to be the de-facto platform, and this Steambox thing becomes a hit, no doubt the developers are going to adjust; which means bigger UI, simplified controls and potentially simplified gameplay.
To only that, many existing Steam games, particularly indie-games, don't support controllers, meaning that third party developers would have to go back and redesign their games to be allowed on Steam Big Picture.
It will ship with Linux
It looks like the Steambox will essentially be a Linux kernel hiding behind Steam Big Picture, which means that pretty much the entirety of my very expensive Steam library that I've built up over the years won't even run on the bloody Steambox before I put Windows on it.
And if the first thing the majority of gamers are going to do after buying their brand new Steambox is installing Windows, that's a problem. Besides, these gamers with the patience to do that are probably better off building their own PC. As a customer, I don't feel ready to pay for a dedicated gaming machine which can only play like the original Half Life and CS 1.6.
I don't see how the Steambox is supposed to compete on the market
Valve's loyal Steam-users already own a PC. Paying for an extra pre-build PC to play Steam games (but only the few Steam games that are actually available on Linux) might not be all that appealing to everyone.
And the console gamers are not going to want to buy a PC/console hybrid for 999 dollars over a PS4 or whatever the next Xbox is going to be called. And if the Steambox is looking to compete with the price tag of the next generation of consoles, you're looking at a really weak Steambox which, coupled with the existing Steam-library of performance-demanding PC games, is going to suck to play on. It's going to have neither the advantages of a PC, nor the advantages of a console.
So, am I the only one who feels a bit worried about the Steambox's potential for success?