Why is the 9mm so under powered?

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The Bum

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Mar 14, 2010
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Yes,Why does that trusty 9mm take 6 or 7 shots to bring down the most meger of foes? I myself have fired several 9mms let me tell you their powerfull almost as big as a 45. and they can take down a cyote in 3 hits so why are they always so under powered in games? Let us ponder this question shall we?
 

Daveman

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Jan 8, 2009
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The Bum said:
Pimppeter2 said:
So that we can have starter weapons that don't break the game's balance.
Then why are they the same way in "realistic" games?
because it's still a game and realism should always be sacrificed in the name of gameplay... or plot... or just about anything, fuck realism.
 

Pimppeter2

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Dec 31, 2008
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The Bum said:
Pimppeter2 said:
So that we can have starter weapons that don't break the game's balance.
Then why are they the same way in "realistic" games?
None of those games are actually realistic

Because they would suck if they were.

Want proof, read Some of Marine Mike's awesome reviews [http://www.escapistmagazine.com/forums/read/326.193496-Games-and-Ammo-Combat-Optics]. He can tell you why lapses in realism in games do not matter.
 

RangerSERE

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May 14, 2010
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There are way too many factors here in your complaint. First of all which round is it? How many grains? Jacket/no jacket?

But most importantly, its just a video game. Dont worry too much about it.
 

The Random One

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May 29, 2008
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AjimboB said:
The Bum said:
Pimppeter2 said:
So that we can have starter weapons that don't break the game's balance.
Then why are they the same way in "realistic" games?
Realistic games usually aren't very realistic.
That pretty much sums it up. Although it doesn't forgive the Klobb (which ten years later is still the best way to waste 9mm ammo).
 

e2density

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Dec 25, 2009
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The Bum said:
Yes,Why does that trusty 9mm take 6 or 7 shots to bring down the most meger of foes? I myself have fired several 9mms let me tell you their powerfull almost as big as a 45. and they can take down a cyote in 3 hits so why are they always so under powered in games? Let us ponder this question shall we?
They aren't nearly as big as a .45, and today, a 45 really isn't that big compared to most high powered revolvers (not uncommon, either)

Also, it's a video game, if you want a perfectly balanced 9mm turn off your monitor and go to the shooting range with a 9mm and punch some holes in paper (or in the woods and punch some holes in animals) as much as you want without having to worry about weapon balance.
 

Hashime

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Jan 13, 2010
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In real life you can kill in one shot with a .22. Video games are not in the realm of reality.
 

bookboy

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Mar 16, 2009
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first off, I assume that by realistic you mean the marketing term that publishers use to refer to games like call of duty. rather than to actually realistic games like ArmA 2 or operation flashpoint. but I would also consider possible armour piercing capability. I mean, a coyote is nice, but how would a 9mm round go against kevlar and ceramic plates?
 

thenumberthirteen

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Not all games. In fact I used 9mm pistols nearly all the time in games like Uncharted, Just Cause 2, and Saints Row 2. They where awesome.
 

Dr. wonderful

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AjimboB said:
Well, in real life, a 9mm has pretty decent stopping power, and will stop a man dead in his tracks when it hits him most of the time.

In videogames though, it's done for balance. 9mm rounds are some of the most common. Because they're so common in the real world, they're common in videogame land, but since the devs don't want you to have a powerful weapon that also has easily replenishable ammo, they make the 9mm weaker.

Balance is the reason that videogames are not like real life, remember that.
I agree.

Of course, some of it can be subverted.

In the first Halo game and ODST, the 9MM is an above average weapon that would be a newbie best friend.

GTA4: You can use a shotgun or an assualt rife, but the 9MM will be most players choices (Hell, it made me an badass)
 

lostzombies.com

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Apr 26, 2010
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The Bum said:
Pimppeter2 said:
So that we can have starter weapons that don't break the game's balance.
Then why are they the same way in "realistic" games?
operation flashpoint, a double two the torso will kill, one to the head will kill or two two the legs will cripple


you will never have a truely realistic game


also..shotguns NEVER are shown even half way real..eg nearly all games have them useless over 15 feet
 

Logic 0

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Aug 28, 2009
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In the games I play the 9mm is one of the most powerful weapons it has beaten ememies in one shot.