Why is Your D&D character Legendary?

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Alakaizer

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Aug 1, 2008
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So I've been in a D&D game for a year, and the longest-surviving character in the group is near level ten. For those who don't know, a level ten character is legendary and immediately known to all bards and such.

My sorcerer just hit level nine, just became a fatespinner, and he's taken the group to Heaven (by mistake[and we checked the Pearly Gates for traps]), helped save Christmas, single-handedly took down a werewolf, and was present when the idiot wizard broke reality. How about you?

If this thread keeps going I'll tell the tale of Mikos Mulligan, the poorest rogue. Not my character, but his player isn't a forum kind of guy.
 

Alien Mole

The Quite Obscure
Oct 6, 2009
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Wow, seems the DnD based games really don't do the tabletop version justice. I've only played those, and to me level 10 seems sort of weak-ish. Most builds I make only come into their own around level 25 or so. At which point I'd consider them fairly legendary because they can spontaneously cast a whole arsenal of metamagic'd arcane spells while wearing full plate and tower shield with zero spell failure penalty while still maintaining medium BAB.

So yeah - Neverwinter Nights has -really- skewed my view on DnD, it seems. This thread gives me the impression that I should probably try actual DnD, although that might just end up dissapointing me compared to the high-powered extravaganza that is the DnD CRPG. should I?

OT: I did have a halfling rogue/swashbuckler once that got pretty amazing 'round level 9, 10-ish. It's fun sneaking up behind folks and unleashing a barrage of kukri slashes on them that drop 'em before they could even turn around. And you don't even need armour. People that did not engage me face-to-face tended to die. Fast. (But he was also the party's main tank, so that might've been a mistake) Still, no amazing stories because it was in NWN too. But it sort of counts, right?
 

Alakaizer

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In tabletop D&D, level twenty is epic. That's when all the feats and spells and everything are labeled epic. So, take the max level in NWN, divide it by 2, then you've got your comparison point, I think. I'm not sure since I've never played it.

Anyways, we got to heaven because we were hiding inside a Rope Trick and I tried to use a Cure Light Wounds wand with Use Magic Device. I failed, horribly. The GM gets to decide what happens on a mishap, so instead of damage that would've killed me, I opened up a pathway to what was essentially Heaven. Which our rogue searched for traps.
 

Evil mr dave

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Apr 28, 2009
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Just as a preface before i get to my characters deeds i should mention his background first.

My character was named Prayer Nam (its just player name with some different letters) he is a time traveling counter terrorist that i chose as my character for my first campaign. He was a character from a previous dalience my friends and i had in a home brew table top game, and i liked him so much i decided to bring him into D&D. After time traveling to Khorvaire he recieved massive head trama during the day of mourning and forgot who he was until later in the game were he fell into a volcano and had his maimed body pressed into a warforged to sustain his life.

Now What he has done to be considered legendary:

1. Invented chlorine gas to be used as a WMD.

2. Created a weaponized version of the werewolf virus that was air-borne, water-borne, contact-borne, and explosive (still infectious) in high concentrattions.

3. Raised an army of warforged armed with the above mentioned WMD'S with which to conquer all of Eberron.

4. Accidentally released the virus and turned the denizens of the Eldean reaches into a moshpit of slavering werewolf monsters.

5. At the end of the campaign he pelvic thrusted and was voiped through time and space, and beyond all our wildest dreams!
 

psivamp

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Jan 7, 2010
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My dwarven cleric was legendary for drowning a battalion of goblin archers in quicksand using Soften Earth and Stone - military discipline doesn't help when the ground beneath you swallows you whole. Most kills in that session, beating our the overpowered sorcerer and ogre barbarian.

Also, once when ambushed in a series of catacombs, used a different earth domain spell to seal a ton of dwarves into cubbyholes in the walls. Four sods try to extort a toll out of a group of six adventurers. One of us handed them a scarab as "payment." When the leader died of a slight case of scarab-biting, dwarves with crossbows poked their heads out of the walls on either side of the tunnel. The sorcerer and I just walled them in and the three guys in the middle surrendered. Six guys kill your whole tribe in less than ten rounds and you can hear forty or so of your friends and family screaming and trying to break out of their stone crypts.

That was a good group, awesome DM, custom campaign and everything. But that's what sets pen-and-paper apart, the ability to bend or interpret the rules.
 

psivamp

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delta4062 said:
I must be one of the 5 people on Earth who has never played any kind of DnD game.

I should start..
DnD can be an amazing experience; it can also be a slow, boring grindfest. It depends largely on the group you play with, the DM and you. It's also fairly time-consuming regardless of how much fun you have. If I could guarantee a creative and fun group for everyone, I would be shamelessly telling the world to start. Unfortunately, I only found one good group ever and while I have some epic memories, I am loathe to go out and invest the time in finding another group.
 

SweetWarmIce

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psivamp said:
delta4062 said:
I must be one of the 5 people on Earth who has never played any kind of DnD game.

I should start..
DnD can be an amazing experience; it can also be a slow, boring grindfest. It depends largely on the group you play with, the DM and you. It's also fairly time-consuming regardless of how much fun you have. If I could guarantee a creative and fun group for everyone, I would be shamelessly telling the world to start. Unfortunately, I only found one good group ever and while I have some epic memories, I am loathe to go out and invest the time in finding another group.
Yeah group is very important. A bunch of friends and I thought it was a bit slow so we took DnD rules and features and put it into the world of Warhammer Fantasy. Good times.
 

silverhawk100

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Dec 17, 2009
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"This thread gives me the impression that I should probably try actual DnD, although that might just end up dissapointing me compared to the high-powered extravaganza that is the DnD CRPG. should I?" One word: Wish. It breaks games dead.

My character is only level seven, but here's what he's done so far:
played musical chairs with his body and his evil twin brother's soul, accidentally sacrificed his teammate to the god of Death thus also accidentally converting all of the Goblins to said god of Death, accidentally (natural ones seem to come at the most inopportune times for this guy) summoned a Slaad in the only human settlement's water supply, and wields a mailbox for a weapon, all the while maintaining a running commentary with the god of Torment who likes to communicate in Textspeak.

And who says 4E isn't plotty?
 

Ranorak

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Feb 17, 2010
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I wish I could play DnD...
I mean, I played Neverwinter Nights.
But the board game really holds my interest, it's just that...well.... no body I know seems remotely interested in playing :(
 

Plurralbles

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Jan 12, 2010
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all I can say is my friend's wizard silenced an entire city block by accident... and my ranger tamed a giant ice wolf thing.

Ohwell, we just started.
 

Koeryn

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Mar 2, 2009
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Seeing as I haven't played D&D with a single character long enough to get to epic levels, I can't really say anything here. I do have a Cleric who's done some pretty horrific(ly awesome) stuff.

Our GM starts squishies (magic users) at level 2/3 so they'll, you know. ACTUALLY be able to cast spells (I'm playing 2.5).

In the second to last game he played in, we were tasked with returning a caravan that had been attacked and stolen by hobgoblins. Our Halfling Tracker/Scout (She really ISN'T a thief, go figure) managed to get our reward for the mission doubled or tripled by talking various members of the town into paying us for PARTS of the hobbies. Was AWESOME.

Anyways, for the first time I could remember, when we got to the goblin cave, we did something really strange: We scouted it out with our halfling (Molly Troublemaker) and my Cleric's Astral Projection (Evan, and it's a wild-talent). Turns out the cave was full of 28 sleeping hobbies, and three awake sharpening swords. Basically, the plan went like this: Our two fighters would go stand outside the cave, off to the sides so they wouldn't be seen. Molly and Evan go inside, Even casts Silence-15ft which it turns out is enough to silence the entire cave, and then slides down and hides in the darkness in a depression by the door. Molly jumps out and gets their attention, the three run out after her, while Evan (using the dagger Molly gave him) goes about slitting the throats of sleeping hobgoblins.

Because I was really the only person who COULD. And there were slaves and we had to rescue them. And then when a hobgoblin from outside tried to come back in and get back up, he attacked me. I have no combat spells, and my THACO is 20 with... everything. So after a couple of failed attempts, and afraid that I would fail and my party would die, I dropped my staff, grabbed him and did the opposite of 'Cure Moderate'. When that didn't kill him, I caused light. And then went back to squicking the goblins.

We made close to 1600 gold EACH in that game, after penance to Tempus, I had nothing but the clothes on my back.
 

mangahead333

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Sep 3, 2009
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I am very new at D&D, like, I am still learning rolling mechanics new. But one of the players in our group told me about how he once killed a god, and gained the power to control the weather for a while. He alternated raining down hail and making it scorching hot. Because of that, he literally destroyed the town he was in, was chased be all the townsfolk, and changed the game map forever.
My only claim to fame so far is that I duel wield tridents. which is a tad random, but really cool.
 

GreatVladmir

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May 25, 2008
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Alakaizer said:
My sorcerer just hit level nine, just became a fatespinner, and he's taken the group to Heaven (by mistake[and we checked the Pearly Gates for traps])
wow, you checked the gates of heaven for traps...awesome

My character should get to legendary status soon, I think were at level 7, I'm not sure.
 

imaloony

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Nov 19, 2009
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Pfft, I haven't played D&D long enough to have a legendary character. My strongest character is a level 6 or 7 Ranger, and he nearly died in our last fight (Stupid exploding Dracolings...)
 

wgreer25

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Jun 9, 2008
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OK, so I havn't played D&D in YEARS. Back when I was in Highshcool, which was the early 90's. So we played AD&D 2nd edition, and started a group of characters in 1990. I had some good ones, but the most epic (and yes, he was epic) was a character I played for nearly 4 years. He was level 28 wizard by that time. He was also quite evil. When he got to be around level 21 or so, he had a castle and owned most of the country side. He always kept his real identity hidden by illusion, because he had a goal, and at about level 23 he achieved it. He became a Lich. He had to make a wish directly (i.e. face to face) to some dark god (don't remember his name) to do it. I also killed his 1st lutenant to prove I was deserving, then I took his place. He had to make the thingy to store his soul/essence which essentaly made him imortal. As long as the vessle was intact, he really couldn't die.

When the character was that strong, he was so fun to play.
 

Drakmeire

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Mine is a level 8 rouge who (by a long series of events) can use minor level 1 attack and buff spells and rides a poison breathing dragon. but nothing beats my friends character, who's level I can no longer recall due to it being so high, has a charisma level so high that (he did the math on this) Zeus in his true form would be killed by looking upon him. then again that character was from when we didn't follow the rules very closely.
 

psivamp

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Drakmeire said:
then again that character was from when we didn't follow the rules very closely.
Best sessions ever fall under that category. If you're going to be hard-line on the rules, it's little better than computer gaming. It's the flexibility that makes pen-and-paper so amazing IMO.
 

ironmace2.0

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Mar 15, 2009
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Daniel the lvl 12 paladin.

2nd in command of a team of 3 (Neeba are super ranger who owns anything seiously is bow does like 1-d8 fire 1-d8 ice 1-d8 electric it kicks ass he is the leader, and this mage guy)

his achievments.

- Slayed the hydra when his teammates died

- Made a deal with a demon for his teammates to return but he only had a year to live (sound familiar?)

- Died after Neeba went crazy from a curse to try and save Daniel from his deal (Neeba got better)

- Came back with a super magical sword to go on a quest that ended with him killing a demonic god but absorbing the evil energy and becoming evil

- Slayed a good god so he took all the good energy so hes balanced but has mood swings

And thats whant he has done and right now is sitting in a tavern drinking while the Dms on holiday.