Questions:
1. Are the optional quests more story driven, action driven, or MMO driven (kill x number of creatures, go find missing person or item).
2. Is the story predictable (good guys must go destroy this great evil) or unpredictable?
3. What makes Dragon Age different from other rpg's?
I have been playing the Witcher (and I do like it), but the "go talk to this person" quests are getting tiresome. If Dragon Age is like that, no thanks.
1. Are the optional quests more story driven, action driven, or MMO driven (kill x number of creatures, go find missing person or item).
2. Is the story predictable (good guys must go destroy this great evil) or unpredictable?
3. What makes Dragon Age different from other rpg's?
I have been playing the Witcher (and I do like it), but the "go talk to this person" quests are getting tiresome. If Dragon Age is like that, no thanks.