I've been wrestling with this for a while, and I can't come up with a satisfying solution. Why the need to classify gamers as "casual" or "hardcore"? I mean, in some cases it's easy: my mother playing Bejeweled would be casual in anyones books. People who subscribe to XBox Live and play MW2 several hours a day are hardcore (some would say obsessive in a few cases, but that's an irrelevant point at this juncture). But what about those in the middle? How do you classify exactly who is hardcore and who is casual?
I, for one, am a good example of someone who doesn't fall easily into either category. I enjoy games such as Borderlands and Bayonnetta (even if it is strange and unnecessarily sexualised). But I would not in a thousand years describe myself as hardcore. I have other things in my life, uni, work, friends etc. And I enjoy browser games.
If I were a small minority, then I could almost see it. But I'm pretty certain I'm not. Most people I talk to view games as I do: a hobby, a pastime, something to play for a couple hours or so at a stretch for relaxation or escapism. So wouldn't that imply the whole hardcore/casual dichotomy is at best incomplete? What do you guys and/or girls think?
I, for one, am a good example of someone who doesn't fall easily into either category. I enjoy games such as Borderlands and Bayonnetta (even if it is strange and unnecessarily sexualised). But I would not in a thousand years describe myself as hardcore. I have other things in my life, uni, work, friends etc. And I enjoy browser games.
If I were a small minority, then I could almost see it. But I'm pretty certain I'm not. Most people I talk to view games as I do: a hobby, a pastime, something to play for a couple hours or so at a stretch for relaxation or escapism. So wouldn't that imply the whole hardcore/casual dichotomy is at best incomplete? What do you guys and/or girls think?