Despite the game industry generally on the side of "fooking hell, the game's *alright*, fuck me it's brilliant, highest score!" everyone just seemed to have their hate stiffy out for Catalyst before it even came out.
Most of it seemed to be that quickturn was a unlockable, which true was a bit barm,y but you unlock it an hour after pressing start anyways. Catalyst also was unfortunate to come out right after Fallout 4 and MGSV pissed in everyone's openworld cereal and Open world had become a pariah over night (or over half a year, but whatever). But even when the game was out, people still act like it's a pile of shit to such a degree I feel a bit like a twat when I had such a positive experience myself.
I mean the Parkour's still great, and the combat nicely combined with it. The devs seemed to have put on their clever hats when they made it because the attacks that utilize the parkour (wallrun kicks, jump-on-people-kicks, glide kicks) are also the ones who do the most damage. So the cooolest way to play the game is also the optimal one.
The story, while predictable, is also surprisingly good. Well, "surprisingly good" would be if it actually had a story (thankfully they booted out Rhianna Pratchett after the first game's story, good lord), but the game is genuinely top tier when it comes to cutscene animation and voiceacting. It's seriously in competition with Naughty Dog and the new Wolfenstein, looking at, say the new Mass Effect gane makes it feel like an utter joke in comparison.
The aesthetic design is great as ever. It feels nice with a futuristic design that actually feels like it was designed by humans, you know those things that actually care if thigns look good, rather than putting as many spikes as possible on everything.
Sure it's a got a few flaws, most of the errands have a pretty silly timelimit where if you fuck up even once you won't make it, and the sidemissions are pretty boring over all. The kidnapping mission was also a bit silly with all the character telling you the important thigns happening while you yourself wank yourself silly (not a bad thing mind you, those white hotpants, HNGH), and the ending is a bit of an "well, I guess we stopped that thing we didn't even see the effects of, go us".
Am I just going bonkers or was this game actually good?
Most of it seemed to be that quickturn was a unlockable, which true was a bit barm,y but you unlock it an hour after pressing start anyways. Catalyst also was unfortunate to come out right after Fallout 4 and MGSV pissed in everyone's openworld cereal and Open world had become a pariah over night (or over half a year, but whatever). But even when the game was out, people still act like it's a pile of shit to such a degree I feel a bit like a twat when I had such a positive experience myself.
I mean the Parkour's still great, and the combat nicely combined with it. The devs seemed to have put on their clever hats when they made it because the attacks that utilize the parkour (wallrun kicks, jump-on-people-kicks, glide kicks) are also the ones who do the most damage. So the cooolest way to play the game is also the optimal one.
The story, while predictable, is also surprisingly good. Well, "surprisingly good" would be if it actually had a story (thankfully they booted out Rhianna Pratchett after the first game's story, good lord), but the game is genuinely top tier when it comes to cutscene animation and voiceacting. It's seriously in competition with Naughty Dog and the new Wolfenstein, looking at, say the new Mass Effect gane makes it feel like an utter joke in comparison.
The aesthetic design is great as ever. It feels nice with a futuristic design that actually feels like it was designed by humans, you know those things that actually care if thigns look good, rather than putting as many spikes as possible on everything.
Sure it's a got a few flaws, most of the errands have a pretty silly timelimit where if you fuck up even once you won't make it, and the sidemissions are pretty boring over all. The kidnapping mission was also a bit silly with all the character telling you the important thigns happening while you yourself wank yourself silly (not a bad thing mind you, those white hotpants, HNGH), and the ending is a bit of an "well, I guess we stopped that thing we didn't even see the effects of, go us".
Am I just going bonkers or was this game actually good?