Working from the assumption that the new Prince of Persia game will be a quality product do you think it can survive the sales curse of this particular style of presentation?
Personally I've been a huge fan of cel-shaded graphics for years.
The fantastic Jet Set Radio introduced me and following that I've tracked down games ranging from mediocre efforts like Auto Modelista to the pure unadulterated genius of No More Heroes and Okami but all of them have one thing in common: They don't sell.
The Legend of Zelda is probably the largest francise to go CS and that did sell in big quantities - but we all know that you could scribble 'Zelda' on a Rise of the Robots cartridge and it would sell out quicker than Kanye West.
Prince of Persia doesn't have the benefit of this dedicated a following but it is, nonetheless, the next biggest name to go all cartoony on us.
.
Tellingly the developers are refusing to call it cel-shading - opting for 'Illustrative' instead - and a pedant would doubtless point out that they are not actuallt using true cel-shading techniques... but vacuum cleaners are Hoovers and all the protestations in the world won't stop anyone calling this a cel-shaded game.
So can they pull it off?
Can Ubisoft make a cel-shader that doesn't have shady sales?
...and if anyone can explain to me WHY cel-shading is such a commercial disaster I'd love to know.
Personally I've been a huge fan of cel-shaded graphics for years.
The fantastic Jet Set Radio introduced me and following that I've tracked down games ranging from mediocre efforts like Auto Modelista to the pure unadulterated genius of No More Heroes and Okami but all of them have one thing in common: They don't sell.
The Legend of Zelda is probably the largest francise to go CS and that did sell in big quantities - but we all know that you could scribble 'Zelda' on a Rise of the Robots cartridge and it would sell out quicker than Kanye West.
Prince of Persia doesn't have the benefit of this dedicated a following but it is, nonetheless, the next biggest name to go all cartoony on us.
.
Tellingly the developers are refusing to call it cel-shading - opting for 'Illustrative' instead - and a pedant would doubtless point out that they are not actuallt using true cel-shading techniques... but vacuum cleaners are Hoovers and all the protestations in the world won't stop anyone calling this a cel-shaded game.
So can they pull it off?
Can Ubisoft make a cel-shader that doesn't have shady sales?
...and if anyone can explain to me WHY cel-shading is such a commercial disaster I'd love to know.