Will Console Gameing ever be the same?

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osg87

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Jul 31, 2010
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FPS is the dominating genre of games at this moment. My personal belief is because its very easy to come up with accessible online play options for any fps game. Though i am a fan of CS sourse, L4d2, Tf2, and i do rather enjoy black ops. It seems the only games worth getting anymore is some sort of FPS or a Over the shoulder shooter. Argue and say what you want they all feel very similar to me i know there is alot of differences but for me in the big ultimate picture they feel the same. But what ever happend to games like. Maximo, the first jak and daxter, Sly cooper, Guantlet legends 2 for the ps2. NOT GAUNTLET!! I miss those games that were overly cartoony and jsut fun to pick up and play. Not saying the wii doesnt have titles like that. But they always include me shaking my wiimote or nunchuck or pointing at the screen wich as a gamer of over 20 years isnt my idea of fun lol. so what happend? Why did this change all of the sudden..can anyone provide a full intelligent and logical reason as to why these games have almost died out.
 

Istanbul

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Dec 24, 2010
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osg87 said:
FPS is the dominating genre of games at this moment. My personal belief is because its very easy to come up with accessible online play options for any fps game. Though i am a fan of CS sourse, L4d2, Tf2, and i do rather enjoy black ops. It seems the only games worth getting anymore is some sort of FPS or a Over the shoulder shooter. Argue and say what you want they all feel very similar to me i know there is alot of differences but for me in the big ultimate picture they feel the same. But what ever happend to games like. Maximo, the first jak and daxter, Sly cooper, Guantlet legends 2 for the ps2. NOT GAUNTLET!! I miss those games that were overly cartoony and jsut fun to pick up and play. Not saying the wii doesnt have titles like that. But they always include me shaking my wiimote or nunchuck or pointing at the screen wich as a gamer of over 20 years isnt my idea of fun lol. so what happend? Why did this change all of the sudden..can anyone provide a full intelligent and logical reason as to why these games have almost died out.
Come back with me, back to the past, to the days of the NES. Look, see all the platforming titles? Platformers everywhere, as far as the eye can see. Good platformers, bad platformers, so many of them!

Now, let's move forward in time to the SNES, the 16-bit days. Feast your eyes on the proliferation of RPGs! Some diamonds, sure, but so very very much coal as well. It's everywhere, and it looks like it'll never end!

Now let's move forward to the days of the X-Box. Halo is everywhere! First-person shooters abound as everyone searches for the great "Halo-killer". (Remember that?) Some utter drek is published, but some FPS games give Halo a run for its money.

I guess what I'm getting at it...this happens. Somebody makes a fantastic game that sells like crazy, and the next thing you know, everyone is trying to make their own version in order to cash in. This has happened, it is happening, and it will continue to happen...not just in games, but in every other medium as well.

So...will console games ever be the same? No. And they never have been.
 

Pr1de

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Dec 14, 2010
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Tho part of the reason is also Publishers fault, well maybe the wrong word. They are not used to the idea of "different" or "new"
 

Istanbul

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s69-5 said:
Istanbul said:
Now, let's move forward in time to the SNES, the 16-bit days. Feast your eyes on the proliferation of RPGs! Some diamonds, sure, but so very very much coal as well. It's everywhere, and it looks like it'll never end!
Hmmm. There were more RPGs in 16 bit than 8 bit, but the proliferation came in the days of the PS1 (FFVII's success served as catalyst).

The 16 bit days belonged to fighters (thanks to SF2 and MK). You couldn't move without tripping over another fighting (and beat 'em up) game.

OP: What are you asking? If you're saying no more shooters, I don't play shooters (Fallout excepted) and I'm doing just fine. Early this gen there were pretty much only shooters out, but now, at least on my PS3, I have plenty of variety.
I'm...going to have to disagree with pretty much every part of your post.

The 16-bit days were flush with RPGs. For every good memorable title, there were ten piles of drek that were mostly publishers getting onto the "me too" bandwagon. Honestly, the PS1 was a lot more about platformers and exploring 3-D and polygonal capabilities than it was about RPGs, at least if we're comparing ratios.

Also, the 16-bit days weren't very much about fighting games at all, comparatively speaking. Consoles still weren't able to replicate the arcade experience with much fidelity at all, and the backlash of the mainstream media against video game violence was really most of what brought attention to them.

Finally, Fallout is not a shooter, in my opinion. It is a RPG with FPS elements, but it is - at its core - a RPG.
 

Lem0nade Inlay

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Ever played Lego star wars? That's cartoony, easy to pick up, and was released in the last 6 years (I think).

New Kingdom Hearts game just game out as well.

However, as someone said, different genres have dominated certain periods of consoles. The PS2 had a huge deal of hack 'n' slash adventure type games. Current consoles have a lot of FPS'. It will pass, I think.
 

bl4ckh4wk64

Walking Mass Effect Codex
Jun 11, 2010
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Calibretto said:
If RTS was the dominating genre of games then we would have a much more productive society. :)
I have to agree with this, but then again most people don't understand that tactics is a good thing in RTS's. They just go forward with millions upon millions of infantry units.
 

Super Toast

Supreme Overlord of the Basement
Dec 10, 2009
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Calibretto said:
If RTS was the dominating genre of games then we would have a much more productive society. :)
As a great Engineer once said;


OT: FPS's are just the flavour of the month. It'll pass.
 

Istanbul

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Dec 24, 2010
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s69-5 said:
Istanbul said:
s69-5 said:
Istanbul said:
Now, let's move forward in time to the SNES, the 16-bit days. Feast your eyes on the proliferation of RPGs! Some diamonds, sure, but so very very much coal as well. It's everywhere, and it looks like it'll never end!
Hmmm. There were more RPGs in 16 bit than 8 bit, but the proliferation came in the days of the PS1 (FFVII's success served as catalyst).

The 16 bit days belonged to fighters (thanks to SF2 and MK). You couldn't move without tripping over another fighting (and beat 'em up) game.

OP: What are you asking? If you're saying no more shooters, I don't play shooters (Fallout excepted) and I'm doing just fine. Early this gen there were pretty much only shooters out, but now, at least on my PS3, I have plenty of variety.
I'm...going to have to disagree with pretty much every part of your post.

The 16-bit days were flush with RPGs. For every good memorable title, there were ten piles of drek that were mostly publishers getting onto the "me too" bandwagon. Honestly, the PS1 was a lot more about platformers and exploring 3-D and polygonal capabilities than it was about RPGs, at least if we're comparing ratios.

Also, the 16-bit days weren't very much about fighting games at all, comparatively speaking. Consoles still weren't able to replicate the arcade experience with much fidelity at all, and the backlash of the mainstream media against video game violence was really most of what brought attention to them.

Finally, Fallout is not a shooter, in my opinion. It is a RPG with FPS elements, but it is - at its core - a RPG.
Were you even playing games in the 16 bit era? I know this 33 year old was...

Guess you missed the 15 variants of SF2, MK1-3, Samurai Showdown 1- 5, Art of Fighting 1-3, Fatal Fury 1-3, King of Fighters, Primal Rage, Killer Instinct, TMNT: Tournament Fighters, Clay Fighters, etc...

RPGs were not quite at the forefront in those days as of yet (though I enjoyed many - like FF, Lufia, 7th Saga, Secret of Mana, Chrono Trigger, etc...)

The thing is, the RPG heyday was in the PS1 and PS2 era of gaming. That's where it became ultra clone-tastic.

And when did I say Fallout wasn't an RPG? It is heavy in the shooting, but VATS makes it fun for me. On the other hand, Mass Effect is unbearable. Whether it's an RPG or not does not change the fact that there is too much TPS'ing in it for my taste.

Chill out.

EDIT: Put it this way, in the 16 bit era, I was clamouring for more RPGs since there weren't enough. In the PS1 era, I had no problems. I love RPGs. I couldn't even list the ones I've played since it'd be too long. I once listed some for a user looking for RPGs he hadn't yet played. His list contained around 50. I added about the same amount that I've played (but he didn't) to his list and I know I forgot some.
This 34-year-old was playing games in the 16-bit days, the 8-bit days, and the Atari days. Playing the "I'm older than you" card doesn't work very well against me.

Frankly, it seems like you've gotten emotionally involved in this, so I'm bowing out. You can be right if you need to be.
 

triggrhappy94

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Well FPS is a functional way of viewing and letting the player expierence their enviroment. For the longest time all games had the top-down (birds eye view perspective). Besides, FPS (first person) perspective can be used in more ways then just looking down the sights of a gun. FPS could stand for First Person Stabbing, or First Person Spell-throwing, or Foxy Pervert Strangling-while-having-sex-with-them-of-corse (more commonly known as the FPSWHSWTOC or "video game" in japanese)


If you really want to change the market then stop buying the FPS's, look for something Indie, or an RTS.
 

Netrigan

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osg87 said:
FPS is the dominating genre of games at this moment. My personal belief is because its very easy to come up with accessible online play options for any fps game. Though i am a fan of CS sourse, L4d2, Tf2, and i do rather enjoy black ops. It seems the only games worth getting anymore is some sort of FPS or a Over the shoulder shooter. Argue and say what you want they all feel very similar to me i know there is alot of differences but for me in the big ultimate picture they feel the same. But what ever happend to games like. Maximo, the first jak and daxter, Sly cooper, Guantlet legends 2 for the ps2. NOT GAUNTLET!! I miss those games that were overly cartoony and jsut fun to pick up and play. Not saying the wii doesnt have titles like that. But they always include me shaking my wiimote or nunchuck or pointing at the screen wich as a gamer of over 20 years isnt my idea of fun lol. so what happend? Why did this change all of the sudden..can anyone provide a full intelligent and logical reason as to why these games have almost died out.
Congradualations, you've joined the ranks of adults complaing about how things aren't the same as it was when they were younger. I went through this in the third and fourth console generation as platform games crowded out every other genre. When I was a kid there really weren't cartoon mascots for games and Pac-Man was about the only game that got more than one sequel. A handful of years later everyone was hawking mascots and franchises became the norm. The wild creativity of the Golden Age was replaced by a blatant corporate cash-in with innovations being fewer and far between.

Then games went 3D and the platform genre fragmented into FPS, sandbox games, third person shooters, hack n slash games like God Of War, and cartoony platformers (and that last one seems to be reverting back to 2D). It's just what happens. A lot of cool genres have fallen from favor: text adventures, space shooters, pong derivatives, maze games like Pac-Man, etc. Sooner or later, FPS will fall from favor and everyone will be jumping on to a new trend.
 

Netrigan

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And to answer the original question, cartoony games were as muchof a trend as anything else. You might as well ask why hats went out of fashion.

Earliest games didn't have the technology to be cartoony, being much more abstract in design. Cartoony came into vogue when the technology allowed it. Realistic came into vogue years later when technology allowed it. Now we're starting to see what happens when people choose a design scheme instead of being limited by technology or blindly following the trend. Sort of like how B&W didn't become an artistic choice until color films became the norm... then, slowly but surely, people realized the power of the B&W image.

But even look at the games of that era. Would Double Dragon or Contra kept the slightly cartoony look if realistic had been possible? Such games were about as gritty and realistic as the technolgy would allow. On the FPS side Wolfenstein and Doom are almost comical by today's standards, but those cartoony sprites were considered bad-ass in the early 90s.

But game technology did cartoony best, so I don't think it's too surprising that games which embraced their cartoony limitations were not only extremely popular, buthave aged amazingly well.
 

lwm3398

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Apr 15, 2009
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Wow. Sounds like you need some:


It's like Jak and Daxter, only without Gilbert Godfrey the weasel and with a kickass li'l robot.

And sandbox ship flights.
And I shouldn't forget the amazing graphics.
[sub]Creative locales, weapons, plot...[/sub]
[sub][sub]oh, and the puzzles...[/sub][/sub]
[sub][sub][sub]and time travel...[/sub][/sub][/sub]

As for the reason FPS have become popular: People like to feel above others. Some can get that feeling, or at least emulate it, by shooting people in an FPS game. And FPS also provide a way to compete with friends in something many, many other people are playing as well. Sports and such are more fun with 16 people than 4, right (depending on the sport)? So by virtue of being A) something fun to compete and B) something that allows you to play with many, many competitors, FPS-es have cemented themselves as the perfect genre for people who want to feel good at something and people who want to play a video game remotely with friends. Combine that with FPS games getting the FUCK hyped out of them and, kaboom, most popular genre currently.

Here are some other insights into reasons as well. Little bit preachy at times, but valid points are made. And yes, that's Moviebob. http://gameoverthinker.blogspot.com/2010/11/episode-42-worst-person.html
 

Netrigan

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Sep 29, 2010
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lwm3398 said:
Wow. Sounds like you need some:


It's like Jak and Daxter, only without Gilbert Godfrey the weasel and with a kickass li'l robot.

And sandbox ship flights.
And I shouldn't forget the amazing graphics.
[sub]Creative locales, weapons, plot...[/sub]
[sub][sub]oh, and the puzzles...[/sub][/sub]
[sub][sub][sub]and time travel...[/sub][/sub][/sub]

As for the reason FPS have become popular: People like to feel above others. Some can get that feeling, or at least emulate it, by shooting people in an FPS game. And FPS also provide a way to compete with friends in something many, many other people are playing as well. Sports and such are more fun with 16 people than 4, right (depending on the sport)? So by virtue of being A) something fun to compete and B) something that allows you to play with many, many competitors, FPS-es have cemented themselves as the perfect genre for people who want to feel good at something and people who want to play a video game remotely with friends. Combine that with FPS games getting the FUCK hyped out of them and, kaboom, most popular genre currently.

Here are some other insights into reasons as well. Little bit preachy at times, but valid points are made. And yes, that's Moviebob. http://gameoverthinker.blogspot.com/2010/11/episode-42-worst-person.html
I hate that video. His commentary kind of misses the elephant in the room. FPS players aren't rude because if the genre, they just act like every other idiot on-line. If Mario Cart or Street Fighter had pioneered on-line play, you'd see exactly the same thing.

But I agree with a lot of your points. FPS got there first and