After reading the latest installment of Ben Crowshaw's Extra Punctuation, it got me thinking on the relationship between ourselves and our character choices. I DM a group of role-players from time to time and it has allways been an interest/ habit of mine to contrast the player with the player character. What type of person chooses a rogue, barbarian, or a wizard? How does this reflect thier own mental make-up? Are there any corresponding traits?
If we look at role-playing as a form of wish-fulfilment (for the achievement of a wish seems inate in a world where you have the freedom to do anything) we can, I hope, achieve some insight into the mind of your adverage player.
Note: This does not need to be restricted to tabletop role-playing games, any game in which there is character customisation/choice should offer the same results.
For the sake of time I will look at the three staple character types: the magic user, the sneak specialist and the fighter.
The Fighter: What team would be complete without the fighter? The centre-most character in a party, he is the defender and the aggressor. Confronting his problems head-on, the fighter has no need for subterfuge, he is courage incarnate. So what type of person chooses a fighter? If we assume that this is a form of wish-fulfilment then a short tempered person who enjoy's simplicity would be the obvious contender. However, I find that it is usually someone who, in everyday, tends to be quiet and under a lot of stress, the escapist approach.
The Sneak Specialist: The quiet, skilled thief, always in the backgroud performing underhanded deeds. Again if we take this as wish fulfilment one would assume that sneak specialists tend to be played by more introvert people, who enjoy calculation, planning and tactics. This tends to be true. However, an extrovert individual who wants a break from his life in the spotlight might choose the thief as a form of escapism.
The Magic User: From my experience as Dungeon Master this is probably the easiest to "diagnose". The magic user exemplifies one thing and one thing only, power. The more power a wizard has the more likely he is to survive. A hard class to play as if you don't know what you're doing, the magic user is usually someone who's intelligent in everyday life, someone who is more of a logical thinker.
These are just my opinions however, I'd love to know what you all think. Your idea's / experiences. Do you agree with me? Do you completely disagree? Am I just rambling because I haven't had breakfast and it's now almost one?
If we look at role-playing as a form of wish-fulfilment (for the achievement of a wish seems inate in a world where you have the freedom to do anything) we can, I hope, achieve some insight into the mind of your adverage player.
Note: This does not need to be restricted to tabletop role-playing games, any game in which there is character customisation/choice should offer the same results.
For the sake of time I will look at the three staple character types: the magic user, the sneak specialist and the fighter.
The Fighter: What team would be complete without the fighter? The centre-most character in a party, he is the defender and the aggressor. Confronting his problems head-on, the fighter has no need for subterfuge, he is courage incarnate. So what type of person chooses a fighter? If we assume that this is a form of wish-fulfilment then a short tempered person who enjoy's simplicity would be the obvious contender. However, I find that it is usually someone who, in everyday, tends to be quiet and under a lot of stress, the escapist approach.
The Sneak Specialist: The quiet, skilled thief, always in the backgroud performing underhanded deeds. Again if we take this as wish fulfilment one would assume that sneak specialists tend to be played by more introvert people, who enjoy calculation, planning and tactics. This tends to be true. However, an extrovert individual who wants a break from his life in the spotlight might choose the thief as a form of escapism.
The Magic User: From my experience as Dungeon Master this is probably the easiest to "diagnose". The magic user exemplifies one thing and one thing only, power. The more power a wizard has the more likely he is to survive. A hard class to play as if you don't know what you're doing, the magic user is usually someone who's intelligent in everyday life, someone who is more of a logical thinker.
These are just my opinions however, I'd love to know what you all think. Your idea's / experiences. Do you agree with me? Do you completely disagree? Am I just rambling because I haven't had breakfast and it's now almost one?