So, I recently had the urge to play the Mass Effect trilogy again. I encountered a problem. The ending sucks so much that it made the playthrough seem pointless. The solution: I reject their reality and substitute my own! Willing the ending into non-existence was pretty easy (I had practice with Highlander 2). So this topic is about the rest of you who chose to do the same thing. What is your ending?
Mine:
Mine:
The Reapers just "harvest" us every 50,000 years. They plant the "seeds", the Mass Relays and such, and the resulting civilizations are the crops. They store the cultures and technology and either destroy the races themselves or use them like the Collectors or make new Reapers. Sovereign was just being arrogant in the first game. I picture them to be like Brainiac. The "Star Child" and his disingenuous assertions? They don't exist. Yay!
At the climax of the game, if your galactic readiness is high enough, your armies beat the Reapers (albeit with heavy losses). It your galactic readiness is too low, then the Reapers win and the cycle continues. Turns out the Reapers aren't this unstoppable force after all. They haven't actually ever beat anyone in a straight up fight. They are used to ambushing the races through the Citadel and then cleaning up the resulting shocked, disorganized mess. The battle around Earth was the Reaper's Waterloo. Following that, we harried the rest of the Reapers until they retreated back into Dark Space. We stand ready, should they return.
Then starts the rebuilding. The asari are given a new world by the Council and the rest of the races head home to start rebuilding. The rachni help with the numerous construction projects. They rebuild in Maskim Xul, sending ambassadors to the Citadel and become a recognized member of the Citadel races. The Geth, Quarians, and Krogan are all eventually given Council seats, in large part due to their contribution against the Reapers. Ambassador Din Korlack was rushed to the hospital after suffering an aneurysm. The Krogan institute a birth limit (after a heated debate in the Council) to keep their population from exploding. The Citadel races, including humanity, are more trusting of each other than ever before.
Whether Shepard lives or dies is irrelevant. His legacy survives. But I like the idea of Shepard reclining on a beach next to Garrus taking shots at a Reaper hull in a ocean while saying things like
"THIS HURTS YOU."
"I KNOW YOU FEEL THIS."
Fin.
At the climax of the game, if your galactic readiness is high enough, your armies beat the Reapers (albeit with heavy losses). It your galactic readiness is too low, then the Reapers win and the cycle continues. Turns out the Reapers aren't this unstoppable force after all. They haven't actually ever beat anyone in a straight up fight. They are used to ambushing the races through the Citadel and then cleaning up the resulting shocked, disorganized mess. The battle around Earth was the Reaper's Waterloo. Following that, we harried the rest of the Reapers until they retreated back into Dark Space. We stand ready, should they return.
Then starts the rebuilding. The asari are given a new world by the Council and the rest of the races head home to start rebuilding. The rachni help with the numerous construction projects. They rebuild in Maskim Xul, sending ambassadors to the Citadel and become a recognized member of the Citadel races. The Geth, Quarians, and Krogan are all eventually given Council seats, in large part due to their contribution against the Reapers. Ambassador Din Korlack was rushed to the hospital after suffering an aneurysm. The Krogan institute a birth limit (after a heated debate in the Council) to keep their population from exploding. The Citadel races, including humanity, are more trusting of each other than ever before.
Whether Shepard lives or dies is irrelevant. His legacy survives. But I like the idea of Shepard reclining on a beach next to Garrus taking shots at a Reaper hull in a ocean while saying things like
"THIS HURTS YOU."
"I KNOW YOU FEEL THIS."
Fin.