fateblade said:
what would make it fun and addicting?
Nothing, you might as well just stop now...
I kid I kid, I remember playing a demo for a similar sounding game based on Zero Punctuation, and I quite liked it.
I guess you'd have to make a huge effort the include ''Yahtzee'' in the game, like really represent and convey all that wit and dark humour, weather it be through dialogue or just in the game some where.
Making a platformer fun is easy, just take inspiration from some of the greats and put it in a ZP theme.
The key to making a ZP game, I feel, is to make it feel like ZP, that's the important thing. I honestly don't know what the best way to do that is, though. So I guess, just try to include the frantic, schizophrenic, feeling ZP gives out; work heavily on things like visual jokes delivered in conjunction with.., I don't know, funny things? Just make me laugh, OK?