Intro
My experience with the series has been somewhat weird. I never played the first game, beat Witcher 2 on Xbox 360 once, then beat witcher 3 multiple times on Xbox One and on PC. While I loved Witcher 3, I distinctly remember also loving Witcher 2 but don’t remember too many details, and was also curious about the first game. So I bought the first two games during a steam sale and decided to play through the entire trilogy. I wondered if my thoughts on Witcher 3 would change as I observe the gameplay and technological changes, as well as seeing how the characters and the world evolve with the choices I’ve made
And oh boy, it left me with lot to say.
Witcher 1
Now, I had to install a few mods. Because within the first few hours, I have felt the game was horribly outdated in terms of gameplay. Won’t complain too much about graphics, but I had to make gameplay more tolerable. And even then, the game ended up being my least favorite of the three.
What the first game does excel at, like with its two sequels, was the story, the world-building, and the characters. There’s always the moral ambiguity where no matter what choice I made, there are consequences to be paid. There are no clear good/bad groups here (aside from some NPCs who were designed for the sake of being evil), and the aftermath of my actions was always felt, in more ways than one. All the characters were really well-written, and I felt bad when some of them were caught in the mess that I had created. The way I built relationships with the characters feels really significant, especially considering I know the eventual outcomes after playing W3. I am genuinely curious to see how much my choices will influence the story of the later game.
I was a tad bit let down to see some of the future characters that I got to know in the sequels didn’t appear in this game, when it’s indicated Geralt had a history with them for quite some time. Yeah, there’s Zoltan, Dandelion, Lady of the Lake, Shani, and other major characters that you meet in later games, but characters such as An Craite family, Regis, and Henrietta, are nowhere in the game. I guess I need to check out the books.
The dark fantasy world is really dark. We see racial prejudice between humans and nonhumans, people living in slums doing dirty work to survive, and monsters hiding just around the corner. As you play the game, you come to see why some folks hate witchers. Unlike other RPGs that claim to be dark but don’t seem to go too far, this game is actually dark and has some really disgusting subject matters. In my memory, the only other game that managed to hold the dark RPG genre was Dragon Age Origins. Though I would argue This game is much darker.
Speaking of monsters, I also love the monster designs here, and I can see the design being shared through the trilogy. I love the fact there are sub-species within the same monster group. For example, there’s no simple generic vampire, but in breaks down to different types such as Bruxa, Alps, Garkin, and Fleder. They might share a similar design and attack patterns, but I love the CDPR’s idea of having these different tyles, and we later get to see some REALLY powerful ones in B&W expansion in Witcher 3.
The gameplay….. Ugh, the gameplay. I hate the combat in this game. Instead of individually inputting attack combos, you have to wait for Geralt to finish a flurry of attacks, then press attack again to launch another flurry of attacks. There are three stances you can take depending on what sort of opponents are you facing. This really sucks because Geralt is essentially rooted whenever he does the flurries. You can dodge/go over some enemies which cancel the flurry, but then it gives the enemy a time to attack. It’s super easy to get surrounded when facing multiple enemies. There’s a group attack form, but the flurry takes way too long and you take damage just standing there. Some enemies will go down easy, while some enemies will tank your attacks until next year. And you know what? I barely found reasons to dodge. For most of the time, I just had to do the timed left-click on my mouse to win. This made combat really boring.
There’s also the problem of running back and forth everywhere. There are a few fast travel points here and there, but most of my time was spent traversing the same scenery over and over again. You are forced to go through glorified corridors, and exploration is not as open. Which is a shame because some of the areas in the game are still amazingly designed, but I can’t explore them to my heart’s content. Thank god for a faster Geralt mod, because this would’ve been an absolute nightmare. There’s also the annoying aspect of using a fireplace to level up and do alchemy. Not only is this annoying, but there are only a handful of alchemy recipes that were worth using. The only stuff I made in my playthrough were Cat, Swallow, and a bunch of perma-buff potions.
I’ve clocked in exactly 32 hours into the game, but I feel they artificially increased my time with the game by having me walking back and forth and making combat take longer than necessary. This was definitely one of those games where I loved the story, but hated the gameplay enough to not make me wanna go back. Even with alternative paths the game offers (i.e. romancing Triss instead of Shani), the painfully outdated gameplay does not make me wanna go back. There’s also no achievement for this game (at least on Steam), which makes it even less appealing to play.
6/10. Fantastic story and setting, but terrible gameplay
My experience with the series has been somewhat weird. I never played the first game, beat Witcher 2 on Xbox 360 once, then beat witcher 3 multiple times on Xbox One and on PC. While I loved Witcher 3, I distinctly remember also loving Witcher 2 but don’t remember too many details, and was also curious about the first game. So I bought the first two games during a steam sale and decided to play through the entire trilogy. I wondered if my thoughts on Witcher 3 would change as I observe the gameplay and technological changes, as well as seeing how the characters and the world evolve with the choices I’ve made
And oh boy, it left me with lot to say.
Witcher 1
Now, I had to install a few mods. Because within the first few hours, I have felt the game was horribly outdated in terms of gameplay. Won’t complain too much about graphics, but I had to make gameplay more tolerable. And even then, the game ended up being my least favorite of the three.
What the first game does excel at, like with its two sequels, was the story, the world-building, and the characters. There’s always the moral ambiguity where no matter what choice I made, there are consequences to be paid. There are no clear good/bad groups here (aside from some NPCs who were designed for the sake of being evil), and the aftermath of my actions was always felt, in more ways than one. All the characters were really well-written, and I felt bad when some of them were caught in the mess that I had created. The way I built relationships with the characters feels really significant, especially considering I know the eventual outcomes after playing W3. I am genuinely curious to see how much my choices will influence the story of the later game.
I was a tad bit let down to see some of the future characters that I got to know in the sequels didn’t appear in this game, when it’s indicated Geralt had a history with them for quite some time. Yeah, there’s Zoltan, Dandelion, Lady of the Lake, Shani, and other major characters that you meet in later games, but characters such as An Craite family, Regis, and Henrietta, are nowhere in the game. I guess I need to check out the books.
The dark fantasy world is really dark. We see racial prejudice between humans and nonhumans, people living in slums doing dirty work to survive, and monsters hiding just around the corner. As you play the game, you come to see why some folks hate witchers. Unlike other RPGs that claim to be dark but don’t seem to go too far, this game is actually dark and has some really disgusting subject matters. In my memory, the only other game that managed to hold the dark RPG genre was Dragon Age Origins. Though I would argue This game is much darker.
Speaking of monsters, I also love the monster designs here, and I can see the design being shared through the trilogy. I love the fact there are sub-species within the same monster group. For example, there’s no simple generic vampire, but in breaks down to different types such as Bruxa, Alps, Garkin, and Fleder. They might share a similar design and attack patterns, but I love the CDPR’s idea of having these different tyles, and we later get to see some REALLY powerful ones in B&W expansion in Witcher 3.
The gameplay….. Ugh, the gameplay. I hate the combat in this game. Instead of individually inputting attack combos, you have to wait for Geralt to finish a flurry of attacks, then press attack again to launch another flurry of attacks. There are three stances you can take depending on what sort of opponents are you facing. This really sucks because Geralt is essentially rooted whenever he does the flurries. You can dodge/go over some enemies which cancel the flurry, but then it gives the enemy a time to attack. It’s super easy to get surrounded when facing multiple enemies. There’s a group attack form, but the flurry takes way too long and you take damage just standing there. Some enemies will go down easy, while some enemies will tank your attacks until next year. And you know what? I barely found reasons to dodge. For most of the time, I just had to do the timed left-click on my mouse to win. This made combat really boring.
There’s also the problem of running back and forth everywhere. There are a few fast travel points here and there, but most of my time was spent traversing the same scenery over and over again. You are forced to go through glorified corridors, and exploration is not as open. Which is a shame because some of the areas in the game are still amazingly designed, but I can’t explore them to my heart’s content. Thank god for a faster Geralt mod, because this would’ve been an absolute nightmare. There’s also the annoying aspect of using a fireplace to level up and do alchemy. Not only is this annoying, but there are only a handful of alchemy recipes that were worth using. The only stuff I made in my playthrough were Cat, Swallow, and a bunch of perma-buff potions.
I’ve clocked in exactly 32 hours into the game, but I feel they artificially increased my time with the game by having me walking back and forth and making combat take longer than necessary. This was definitely one of those games where I loved the story, but hated the gameplay enough to not make me wanna go back. Even with alternative paths the game offers (i.e. romancing Triss instead of Shani), the painfully outdated gameplay does not make me wanna go back. There’s also no achievement for this game (at least on Steam), which makes it even less appealing to play.
6/10. Fantastic story and setting, but terrible gameplay