I'm not disagreeing, I just wanted to highlight an alternative approach to storytelling in gaming which hadn't been mentioned yet.
And I have to be honest, there weren't really much else I could add to the discussion, my viewpoints regarding writing in videogames have been mentioned already...
I feel like some of the most enjoyable gaming stories tend to be created by the open and semi-random nature of certain games, like with Dwarf Fortress's Boatmurdered or any of the manifold tales of incest and kinslaying from Crusader Kings 2.
Brave New World is on sale for 33% off for the next four hours!
http://store.steampowered.com/app/235580/
Can't say I expected it to go on sale that fast.
I know about Yahtzee's appreciation of SA let's plays, but I was thinking about specific ones, other than the ones already mentioned in this article: http://www.escapistmagazine.com/articles/view/columns/extra-punctuation/8703-Lets-Talk-About-Lets-Play.
I recall TB claiming that they would consider continuing their LP if the update was large enough.
I think it was on this podcast:
http://www.youtube.com/watch?v=60nnX_B28s0
The first episode of Jesse Cox's LP of Dishonored was what drove me to buying the game without waiting for a sale.
http://www.youtube.com/watch?v=yS4XhNlpEFo
So yes, I suppose LP's affect my purchasing decisions; it's always nice to see a bit of gameplay that's not from a trailer or from...
Most of the screenshots are sized incorrectly, a large chunk of them are outside of the frame.
Try resizing your browser window, you'll see a larger percent of the screenshots then.
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