Recent content by GhostLad

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    The Escapist's Webby Wins

    Watch out Martha, we're coming for you. :) Congrats guys. It's well earned.
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    Morality Matters, Part 2

    I agree that given the subject matter, it was a bit disappointing to see so little debate, even if the debateurs were essentially in agreement. If they did agree about what games did it well or not, why not branch the talking into a general appreciation of where morality systems can benefit a...
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    Learning from the Masters, Again

    I do think "show, don't tell" as in "give us rules to guide us, rather than fluff to live by" is not always a boon. Outside the realm of GM-created worlds (where the players are bound to have no, or very little idea about what goes on), providing generalized descriptions of areas, inhabitants...
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    Unskippable Let's Play - Legaia 2

    Great, they finally put it up and it's restricted to Publishers Club members. Bad form guys: you need to state stuff like that up front.
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    Sanity Meters

    On the flipside, I think Fatal Frame (or Project Zero for us european types) is the only game that has managed to seriously freak me out. Playing the first one, I had to make a rule of never playing it after nightfall. Not only did I jump through the ceiling whenever a spook popped out of a...
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    Question of the Day, September 29, 2010

    None of the above. Where is the love for Guild Wars 2? It's a damned sight closer to release than WoD MMO
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    CCP Teases New Vampire: the Masquerade MMO

    I found this over on White Wolfs own forums. It's posted by Russell Bailey, who is one of the Vampire: The Requiem developers, in response to a question about clarification on the "oWoD or nWoD" question. It's as close as anything I've seen to officially confirm that the MMO will indeed be based...
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    On Endings

    While it was predictable as all hell, Bayonetta had a surpringly good endning I thought. While it had a good story, it never claimed to be particularly deep, and the ending fit the style to a tee, essentially giving the audience one final tongue in cheek hoodwink. That they managed a satisfying...
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    Unskippable Let's Play - Legaia 2

    I too wonder if this "uploading" they speak of is ever going to happen.
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    The Rise, Fall and Rise of Adventure Games

    While Telltale might have had the episodic idea first (in the context of this genre), putting all the credit for revitalizing graphic adventure games (which btw is a more precise title for this genre), is a bit too much, I would say. At the end of the 90s, a new wave of graphic adventure...
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    Reviewers Should Finish Games, Says Zampella

    Assuming the reviewer gets paid for what they do, the factor of whether the game is dull or bad shouldn't decide how much or little they explore of it. It's your bloody job, stick it out. Next week you may get paid to play an awesome game. I agree with Zamparella that a good baseline...
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    On Exploration

    While I'm certainly one of the types that like to visit every corner of an area before moving off, in the case of SotC, I found myself ignoring a good chunck of that. I like exploration, don't get me wrong, and the reward can just as easily be a stunning vista as it can be a shiny bit of loot...
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    Let There Be Law

    To flip the argument a bit, having too close a tie between rules and setting leads to it's own share of potential problems, though on balance I find the gains offset the losses, as I mentioned earlier. Point in case: Exalted, where under some interpretations the rules are not only a...
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    Let There Be Law

    Being somewhat of a lazy GM, I definitely prefer when the rules and setting go hand in hand. You can frankenstein one system into another setting, but it's more work than it's worth, for the reasons stated below. Apart from the notable examples the article mentioned (GURPS et al.) that are...
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    Star Trek Hypospray Now Real

    Come on! It's star trek tech made real! We'll never get into the future with that attitude. This is cool. Fact :D