metal dear rising vr missions are kinda frustrating especially the latter ones, what makes them a pain is that the vr missions are time trials where the enemies don?t have set patterns making getting a good time very luck dependent.
didnt see the point of prototype being open world when there was nothin to do but go to teh next story mission. Infamous had decent side missions and collectables that made sense so Infamous for me.
Inuits and Siberians for centuries ate a diet high in vitamin D as such there skin colour remained dark...however now they don?t eat all that much seal liver due to a change in diet (modern food like chips and stuffs) so they are currently having some health problems.
1 150 ml bottle of vodka (wyborowa) and 3 beers possibly pure blondes (need to stay in shape after all), I think...was worshiping the toilet the next morning while people were just waking up so not doing that again.
It's been said before it was fan service and didn't improve on ffx regarding plot, charecters or anything other then a different combat system. also i keep hearing/reading people say tidus bitched a lot but i dont actually recall him bitching all that much or at all, so at what ppoints did he *****?
fable 2 just such a underwhelming story and characters with poorly implemented RPG elements and a misplaced sim element (eg wife,kids,town people in general)also laxy combat.
Dragon age doesn?t really have a morality system the epilogue dialogue just changes depending upon your actions it doesn?t measure or reward/penalise your actions with positive or negative karma points.
But how annoying would it be to have your horse die when you say a 15min run to a town and there are no roads near by or no one crosses your path on the way back, that?s 15min run back just to get a horse again.
Also the whole fatigue and hunger well it was annoying in GTA San Andrea?s it...
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