The only game I'd consider as the CK of games would be Shadow of the Colossus. Not because it is the best game out there, only because it is one of the classiest and most sophisticated examples of video games as art.
You can mislabel or sabotage potions, remove objects from one players backpack and put it in another players pack, or spoil all the food so it is inedible. Basically a bunch of small things to sow the seeds of mistrust and hinder their progress.
It doesn't seem so bad in retrospect, but at the time the creepiest thing that happened to me was while I was camping with some friends. While we were getting ready to go to sleep for the night, the unholiest sound you can imagine rips through the night silence like a burning shaft of light in...
For grade schoolers, yes it is. Kids don't get nearly as much exercise as they should be getting, and the availability of junk food is pretty much ever present. Besides kids won't get off the xbox if they aren't forced to.
1. Robocop- Because every team needs at least one robot and I want the best of them.
2. The Dude- Because you can't lose with The Dude.
3. Rand from Breath of Fire 2- Because he's the only support character that ever kicked more ass than the team leader.
The Lion King on SNES. Up until I played the "Just Can't wait to be King" level I never realized how ridiculously challenging a video game can be, and I was drawn in from there.
Tell everyone on the planet, that after a one week period I make the last person alive the new King of the Universe. After the week is over, I will invite the last person alive to my space house, laugh in his face and then shoot him.
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