Opening titles that I can't skip through.
I'm looking at you, EA. I get it, you made the game, thank you. But for fuck's sake I don't need to be reminded of it every time I turn on the console. It shouldn't take me 30 seconds of flashy, gratuitous EA symbols just to get to the start menu.
I realize I'm asking a bit much here, I guess, but unless it's something I can do on the vanilla version, it's not something I can do period. I don't game on the PC, nor can I.
No fast travel and the like are great suggestions.
I realize mods are fantastic, but they're not the end-all. I had fun with plenty of games in their vanilla-est.
I'm sure there are optimal class layouts and/or suggestions. Hell, I never even did Shivering Isles...
I remember reading somewhere that the way to avoid leveling too quickly... or at least controlling how you level up... was to actually make the skills you want to use actually be your minor skills? So if I wanted to be the classic stealth class with archery, sneak, and blade as my main...
I wish I could quit you, I do. But I can't. I've traded in and re-bought Oblivion three times now. I've tried scratching my open world Western RPG itch with games like the Fallouts, Dragon Age, and Two Worlds II (blech), but all they do is make me want to go back to the familiarity that is...
This isn't slave labor. You can't walk away from slave labor. You also don't get paid for slave labor. Don't exaggerate the issue with five-dollar phrases. Video games fall under the umbrella of the entertainment industry, and as such, are subject to different labor laws. This includes extended...
I've been scratching my head over this same question for the past 10 years. Freespace 2 was the last space-combat simulator I played, and it was fantastic. I looked forward with fervor at the increasingly monstrous capabilities of powerhouse systems, and could only anticipate how amazing the...
What he said. Except I couldn't care less about the story (a twin, really?). The playability was incredible. I've never played a game with such rewarding physics. Telekinesis worked extremely well and has never been done as effectively in a game since.
It's been done in Bioshock, but...
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