Recent content by Zeriphor

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    Secret to a Good Moral Choice System

    That's a large part of what I mean when I say they screwed it up. They came up with this great idea where players could choose between pragmatism and idealism instead of the simplistic good and evil. Then they went and made your choices rarely have an effect and you had to stick to one side to...
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    Secret to a Good Moral Choice System

    Moral choices should be about what's more important to you, not deciding which is the "good" and "evil" choices. Basically, weighing which principles you consider to be more important. Mass Effect came up with a really good idea with its paragon/renegade system. Instead of the typical...
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    Cheating - A Research Thread

    I define cheating as using anything from outside the game to influence the data in the game. For example: using console commands to change behavior/create items, editing save files or other game files. If it's something within the game that the designers didn't test or expect, then I classify...
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    Buyer's Remorse

    Diablo 3. From how they were doing skills to what I remembered from the previous game, I expected reasonably deep gameplay with lots of ways to play your character. Turns out that the complete opposite was true.
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    Do we need "easy mode" any more?

    Yes, we still need easy mode. Allowing players to interact with your game in whatever way they enjoy the most is always an important goal when designing a game. Removing easier settings from your game will alienate players that don't have the level of skill that you designed your game for. Same...
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    I'm pretty sure this is the funniest forum, ever

    You should watch the whole thing. I couldn't stop laughing at the gay sex part.
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    You will never be good at Melee again.

    If you feel that alienating a percentage of your fans and destroying their game mode is good design, then I don't think we have much to agree on.
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    You will never be good at Melee again.

    No one's forcing you to partake in these tournaments. The fact that the game is built unfair is irrelevant to how people want to play the game. You're the ones trying to kill the fun of other players by trying to fight these tournaments (unless you just want more kinds of tournaments, in which...
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    You will never be good at Melee again.

    You can respect adding a mechanic to a game that almost entirely removes a mode of play for that game? No, that isn't good design. Good design is allowing a game to be enjoyed however a group chooses to. Be that competitive skill based games or crazy fun time thousands of bobomb games.
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    You will never be good at Melee again.

    That's because those formats don't support a fair matchup due to random chance and problems with the game's design. If you want unfair games then you're going to have a hard time finding accepted tournaments for it.
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    You will never be good at Melee again.

    Except I can turn that right back on you. Final destination, no items is ONE format. If you don't like it play the format you enjoy.
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    You will never be good at Melee again.

    I'm glad to see someone talking sense in this thread. Why are so many people in this thread mad at competitive smash bros? Why do they feel using game mechanics to gain an advantage is exploiting, and removing certain parts of the game invalidates it? Competitive Magic: The Gathering is...
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    Characters/classes etc that you love but can't bring yourself to play

    I have problems playing melee characters in any game, especially LoL. If I can't kite my way to victory, I won't feel comfortable playing it.
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    Why Diablo 3 is a bad game

    Smoke screen for demon hunters, serenity for monks, and energy armor for wizards are the ones I'm aware of. Basically any skill that allowed you to progress through inferno mode without being geared enough (Blizzard's words, not mine) were hotfixed to no longer work that way. Note that I said...
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    Why Diablo 3 is a bad game

    One of my biggest problems with Diablo 3 is the way they handled the AH. I wouldn't mind it being in the game if they hadn't bent the game around it. They reduced the chance to find a useful item (main stat, vit, resists) because they felt players would use the AH in addition to finding gear...