10th Team fortress 2 class

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omega 616

Elite Member
May 1, 2009
5,883
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All these people complaining about balance yet the Spy is so imba it's a fucking joke! Unless your willing to shoot every fucker near you no matter what, there is no way to tell who is friend or foe Spy.

They also take out poor Engies stuff REALLY quickly.
 

Lazy Kitty

Evil
May 1, 2009
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Hypothetically, if it were to happen, a WW2 German soldier armed with a Kar98K and a Luger pistol and a couple of grenades instead of a melee weapon.

It would also use models from CoD2.
 

snagli

New member
Jan 21, 2011
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the game already has nearly everything when it comes to nationalities and their stereotypical roles in the team:

there is a russian, a frenchman, an australian, a scottsman, a german, an american, a texan, a (bostoneer?), and an unspecified one (though i think the pyro is mexican or dutch or something).

then, most of these guys have a role that fits their nationality: the slow and stupid russian, the deceptive and suave frenchman, the aggresive and explosive american, and the evil doctor with the german accent.

so if there would be another class, it would have to be different from these nationalities, and have a stereotypical role. my proposal: a chinese dude

the chinaman is not that good in battle, and has very little ways to kill. his primary weapon would be fireworks, kind of like a flare gun/rocket launcher that burns and blinds enemies from afar.
he would be able to give players buffs by giving them chinese herbs. however, the primary purpose would be distraction and deception. maybe the chinaman would have a PDA-like device, which he uses to create fake team members and objectives, smokescreens and signal fires, and maybe he'd use it to blind sentries and sniper scopes
oh, and his melee weapon would be something like chopsticks, or maybe a hand halberd (look it up), and his kill taunt would be the creation of a fake dragon with his PDA, that gives nearby enemies a heart attack
 

maddawg IAJI

I prefer the term "Zomguard"
Feb 12, 2009
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Nicklissick said:
Do people still play this game? I keep looging on and it never puts me in a game. then i play the companion cube level of portal. cute little companion cube.
Ya...its one of the most played games still around. Its just that no one plays it on the consoles because Valve doesn't update it. There are always people playing the PC version.
 

mandrilltiger

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Mar 19, 2009
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Why does no one ever want to have any fun on this site?

OP: Strippers: http://www.youtube.com/watch?v=rbJJonLsoYY
 
Sep 14, 2009
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It's fine now..although the items are starting to piss me off a bit.

but if i were to add a class, i would maybe add something to battle the spy/pyro a bit better, maybe a water sprayer, or upgrade the demoman to have a gun that can shoot out water pellet bombs? so when they burts open and splash they can expose any spies within range and also do some "bleed out" damage like when a pyro hits you with his flame
 

penguindude42

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Nov 14, 2010
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The original TF, a Counter Strike mod, had civilians as a class.
They were stocky-looking guys in business suits that pretty much ran around holding briefcases.

And who hasn't wondered what the Civilian would look like in TF2's cartoony art style?
 

BanthaFodder

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Jan 17, 2011
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they DEFINATLY wont add a 10th class... every class was built FOR the other classes.
but I had an idea for a Ninja. he could move fast, stick to walls, and throw surikens.
 

Osaka117

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Feb 20, 2011
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Why is everybody so certain that a tenth class would completely ruin the game? If it was any other developer then I'd agree, but I for one trust Valve enough to believe that they could make a tenth class and keep the game overall balanced.

As for a class I'd want, I honestly can't think of one. I play games, not make them, especially something as quality as TF2, so I'm sure if it was up to me to make a class I would ruin it.

But I can say I'd like a class that's definitely female, just to mix things up. I say definitely because I have a theory that the pyro is a female and they're waiting to reveal it in the "Meet the Pyro" video that they're (hopefully) making. But don't quote me on that, it's just a hunch.
 

EHKOS

Madness to my Methods
Feb 28, 2010
4,815
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Xzi said:
EHKOS said:
...Ignoring the total mess this thread has turned into, I would really like to see it stay with 9 classes. With a tenth class things would become unbalanced.
How so? They can balance nine classes but ten is just too much to handle? That's silly. Maybe the tenth class wouldn't be COMPLETELY balanced right out of the gate, but given a month or so it would be all fixed.
Sorry, that was me being stupid. I was thinking along the lines that 3 by 3 by 3 gives out an equal weakness strength triangle. Sorry, I'm sick. :/
 

Endocrom

New member
Apr 6, 2009
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For your consideration, The Hacker:

He's a guy with a laptop that can control other buildings, but he has almost no offensive capabilities. He would have to leave the spawn to activate a hacking program that would be represented to us as a hologram running around looking for machines, but it's only visable to the other team when he's hacking that building, which for the benefit of engies, takes a few seconds. A Spy getting near him will sound an alarm, but only Spies.

and I don't know, maybe the hologram is a spoof of a WoW character or something.

What do you want, I made this up five minutes ago.
 
Dec 30, 2009
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fix-the-spade said:
I want the Civilian (and by extension VIP escort) back, nothing is more hilarious than killing someone with an umbrella!

Either that or the guard dog.
Fr said:
anc[is]I've always wanted some sort of long range indirect mortar class,
Apolgies if this was intended as sarcasm, my senses are a little off today. But there already is one, he's Scottish and bad tempered!
Damn Mary Sues!