11 year old whizz kid releases his own computer game

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aenima87

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Jul 21, 2010
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NI schoolboy takes on the internet gaming industry
Game launched in July already a hit with 10,000 users

A local entrepreneurial schoolboy has successfully launched his first game in the highly competitive internet gaming market, with 10,000 users in its first month.

?Buccaneers and Lobsters? was developed over the last eight months by 11 year old Peter FitzGerald from Crumlin, Co. Antrim. The game, which is set on the high seas during the Napoleonic Wars, asks players to use their skill and judgement to build and develop a fleet of warships in order to dominate the seas, in competition with other online players and teams.

The game is fun but it also has educational value, developing players? knowledge of Napoleonic history and naval activity. ? I saw a gap? says Peter, ?when I couldn?t find an interactive, multi-player game that featured pirates after watching Pirates of The Caribbean & series such as Hornblower on the TV. This is a real area of interest for both boys & girls!?

Peter is primarily focused on gaining users from his target market of 8-12 year old boys, and knows his market well given that he?s just about to start secondary school himself. However, he has been pleasantly surprised to find the game has a wider appeal.

Peter explained; ?We?ve asked older players what they think of the game and the feedback is good. We also have a growing following on Facebook from women, which is something I didn?t expect.?

Peter thoroughly researched his market and a key focus on the marketing strategy was to make the game educational, and Peter?s team have used related material linked to Wikipedia, You Tube and Facebook.

He said; ?We spent a lot of time on working on the details of ?Buccaneers and Lobsters?, to make sure it?s as accurate as possible and to encourage teachers and parents to see the value of the game.?

While other companies focus on impressive 3D graphics, Peter believes a focus on the fundamentals of the game is paramount to its success.

?The game must be playable, if a player can?t get into my game in five minutes then we?ve done something wrong,? he stated.

Peter is aiming high, and notes the success of US gaming company Zynga as a source of inspiration. Founded three years ago, the company is already valued at US $1 billion. While Zynga have an active payment option, you can play ?Buccaneers and Lobsters? for free, as Peter is determined to get the game right before developing his business model further.

Peter cites the highly successful Zynga game ?Farmville?, where players pay to develop a virtual working farm, as a worthy model. ?Access to the game is simple and it is constantly being improved,? he said.

Peter continued; ?To get this right, we can?t say that Buccanneers and Lobsters will ever be finished. I need to keep updating it and adding to it if my players are going to keep coming back. Over the coming months I hope to add Ghost Ships, Special Items and Weapons, the ability to capture ports, and aim to host a series of historical naval battles that will enable players to pit their best and strongest ships against the best online opponents.?

The game has only just launched but it has already received rave reviews from Facebook users, and recent TV and social media campaigns promise to bring many thousands of new players to the game.

This young man is well placed to embrace new technology to promote his game and looks set to change the face of the Northern Ireland games industry, so watch this space.

Play the game at www.buccaneersandlobsters.com

See the story:

http://www.buccaneersandlobsters.com
http://www.ulstertatler.com/social-events.asp?id=688
http://www.u.tv/Lifestyle/Antrim-schoolboy-releases-game/95faa416-b629-463d-ab92-2d2709794feb
 

sketchesformysweet

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Aug 3, 2010
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Wasn't it a couple of 11 year old kids from England who developed the first game to be published with a magazine? And I think they got paid like £50 or something ridiculous for something that could have made them a fortune...
 

rabidmidget

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Apr 18, 2008
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I feel like this should be inspiring me, but it just makes me feel lazy.

where did I put that c++ book...
 

aenima87

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Jul 21, 2010
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i am totaly bias because im from Northern Ireland too. i know i wouldnt have the skills or patience to make a game. nice to see his dad making him work for money instead of just giving him handouts. hope the kid goes far :)
 

teisjm

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Mar 3, 2009
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This leaves me really really impressed, and also makes me a sad panda, cause i couldn't do anything remotely like that at age 11, heck i can't even do it now, 10 years later.
 

Sronpop

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Mar 26, 2009
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My brother turns 11 next week. He can't even turn of a computer properly. This kid shames me and I am a decade older than him. Wise beyond his years.

I'd say he has an awesome dad. A demanding, pressuring dad, but a good one :p
 

TerribleAssassin

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Apr 11, 2010
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Pah, Zynga.

He should find more companies to put his offers too, maybe he'll hit the big shot and get picked up by Blizzard or Ubisoft.

He should also, focus less on education, and more into giving the game any edge to stand out against the sludge of online internet browser gaming.


Impressive, but he shouldn't make it to nerdy by adding historical battles, that's almost what turned me off Assassin's Creed 1 and didn't make me buy the second AC2 pack of DLC.
 

squid5580

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Feb 20, 2008
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Mornelithe said:
This is why PC gaming will never die, it's an open platform that ANYONE can develop for, for little to no cost, and sell from the privacy of their own home, and reap the profits solely to themselves. Good job kid!
I don't know why no one ever mentions this but the 360 has a thing for 50 some odd bucks a year that allows people to create games. And cuts them in on the profits. And since Baby Maker Extreme is on it I am almost certain that it is not regulated (unless they take it to Hentia type extremes).
 

Serioli

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Mar 26, 2010
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Wow, good luck to the guy. Not just developing a game he wanted but noticing trends/gaps in the market.

I think at that age I was climbing around on building sites.....
 

squid5580

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Feb 20, 2008
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Mornelithe said:
squid5580 said:
I don't know why no one ever mentions this but the 360 has a thing for 50 some odd bucks a year that allows people to create games. And cuts them in on the profits. And since Baby Maker Extreme is on it I am almost certain that it is not regulated (unless they take it to Hentia type extremes).
That's actually pretty sweet and I wasn't personally aware of that. But, at the same time, $50 is a chunk of money for an 11-yr old to put together. Whereas, with a PC you really don't need much but the PC. Either way, that's pretty decent of Microsoft to allow such things.
Well you need a 360 as well LOL. They actually seem to encourage it. Well at least some of the better games anyways. I am sure by now you have heard of a game called "I made a Game with Zombies" (spelled in elite speak, there is a thread every other week about it). That is an indie game for the 360 that someone made with it. An indie game that got put into the arcade is that "Dishwasher Samuria" game. Personally if I had an 11 yr old who wanted to develop a game like these I would rather pay the 50 whatever bucks than send them off onto the internet. They are afterall 11 years old. And like someone mentioned above about the kids who sold their game for 50 bucks. I would rather pay up and know that they have some level of protection than send them into the net where they have none.
 

WanderingFool

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Apr 9, 2009
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I have a friend whos planning on making his own game with me and a couple of our buddies as the main characters... I dont think it will be that successful...
 

Azure-Supernova

La-li-lu-le-lo!
Aug 5, 2009
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So how long until this kid's idea gets stolen and regurgitated in Medievil, Oriental and Western American themes...