184: Gangbangers, Victims, and Whores

Recommended Videos

Rob2984

New member
Jan 14, 2009
2
0
0
I don't think racism and/or race is really much of a big deal in videogames, certainly far less than in cinema, for example. Stereotyped characters and poorly written dialogue are pretty commonplace in most games, and while there may well be a racial element to the stereotyping, I don't think it could really be classed as racist.
In the specific latino example raised in the article, surely there have been enough positive examples raised now? Grim Fandango especially stands out, with virtually the entire cast hailing from this descent. Another good example could be Carla Valenti from Fahrenheit.
 

Void(null)

New member
Dec 10, 2008
1,069
0
0
"Game producers need to recognize that people will buy games with character portrayals that are more diverse and less stereotypical."

Yes, this is very true, gamers will buy games with more diverse characterization in a heartbeat... but the people who write the dialogue and storylines for games are complete hacks, incapable of stringing together anything other than cliches and things they saw in movies during the 80's.

I do not think it is an intentional slight against any group, I mean men are just as poorly defined in video games, always the gun toting action badass and generally a complete womanizing misogynistic prick. We have one Harry Mason, and the rest are faceless, nameless bags of bulging muscles with a hardon for mass genocide.

Game writers and hacks, pure and simple... Games did not start out requiring well written dialogue and a detailed 60 hours story that will keep you on the edge of your seat the whole time. They started with a few pixels bouncing a few other pixels around and grew from there, and in today's modern age of gaming, the story feels tacked on in most games, because it is. The story facilitates the action and gameplay, the action and gameplay do not facilitate the story, and the few games that did have a decent set of writers at the forefront of the action stand out.

Bioshock, Planescape: Torment, VTM: Bloodlines. Knights of the Old Republic.

The list is few, and far between.

We need better writers, and more emphasis on story and character development, and less focus and zots on who can make the best looking trees.
 

Lazzi

New member
Apr 12, 2008
1,013
0
0
I dont see why every one think she is complaining about how hispanics are being portrayed. Shes simply pointing out the fact. Most of the political correctness id derected at blacks. So other minorites tend to fly under the radar more.

Also Hispanics are tricky, were an ethnisity not a race. We only share a language and a history that predates the discovery of north america.

Becuase theyre only an ethnic group, you can take any induvigual from any place in the world and rasie them in the country, at which point they will be jsut as hispanic as some ones whos family has been there for over two hundred years.

Dispite this they are costantly being physicaly represented as south american natives. Many of us are agrivated by this, we come in every skin tone that exist. If they want a hispanic character all they need to do i take any stock character and make them speak spanish.
 

Nedned

New member
Sep 18, 2008
29
0
0
Meh, who gives a damn?

EDIT: Pretty much every non white american nationality or race is badly depicted in video games, and are nearly all burned down into a stereotype. Eg; the Australians are all Steve Irwin types, the British are always rich and evil, black people are gangsters, latinas are all sexy, blah blah blahdy blah blah. Blah.





Blah.
 

blue5

New member
Jan 14, 2009
10
0
0
Its an excellent read. I salute the maturity in the article in handling this sort of topic.

I suppose its a type of condoned racism like the depiction of indians and middle eastern people in particular roles.

Sometimes the imagery is so offensive people simply care very little to purchase products.
 

Alone Disciple

New member
Jun 10, 2008
434
0
0
I'm not exactly sure how to repsond without stepping on some toes, though I agree with all the examples you portrayed in the article.

The few points that come to my simplistic mind are:

1) Most game developers are either from North America, Europe, or Japan and since most of the console gamers reside in these regional areas, I suppose developers market games to these segments and not directly to South American or Latino markets. Taking that one step further, I'd say most game developers are conditioned from an early age, just like everyone else with very broad strokes on ethnic cultures (whether it's correct or not is beside the point....it's how it is perceived). Since most comic books, tv shows, movies, plays, and music portray the majority of hispanic cultures as struggling migrant workers, uneducated, financially limited, etc., it only seems logical that most people will design characters to follow along those lines. Similarly you'll note most sword wielding games have asian chracters, terrorist games have middle eastern opponents, and espionage based titles gernally have some eastern bloc ex-KGB agent or dictator so I'm not sure this should be a surprise.

2) The fact that Lara Croft was going initally named Cruz is great trivia...I didn't know that, but I can understand why it changed. The fact again is that both North American men and I imagine European men can identify better with a British woman with her educated background and James Bond-esque traits than they could with a hispanic person, and since they are the ones buying the games..well......

3) While you make a great some good points and ponder the question "Why are all these women characters cast in a somewhat questionable light or sterotypes?" I suppose I would counter then if you want that perception to change, perhaps instead of asking why developers perpetuate these stereotypes here, ask latin developers why they don't make games that place an emphasis on 'good' stereotypes. Maybe the onus should be on latin developers (and sadly I can't name any) to change our perceptions or take the first step in improving female characters.

4) Finally, I guess I'll say while I can name plenty of poor american and european role models and derogatory stereotypes, sadly no positive hispanic women roll models leap to mind other than maybe Eva Peron to me either, and Jenifer Lopez and Eva Mendez don't count....they may be good singers and actresses, but are they truly represntative of how you want hispanic women to be portrayed in games and sterotypes?
 

profit0004

New member
Dec 27, 2008
77
0
0
My mother informed me that the reason people stereotype people was for a simple reason. "It works."

That being said, if one racial group feels they are being unfairly singled out, LEARN TO PROGRAM AND MAKE YOUR OWN GAME! Quit whining and do something. It's kinda like complaining about someone being able to eat, because they bought seed, planted a field, weeded it, harvested it, and canned it.. and you did NOTHING and complain because they are eating....

Heaven knows the game industry can use some more diversity... I do not even the last game I played that didn't have a number after it.. (oh wait actually I do, Alpha Centauri, by Firaxis but still)
 

Novan Leon

New member
Dec 10, 2007
187
0
0
Interesting article where it concerns Latino's roles in modern video games, but quite honestly I'm sick and tired of hearing how women are sexualized in videogames as if they weren't everywhere else in entertainment. I would argue that women are probably less sexualized in videogames than they are in any other form of visually-oriented entertainment.

I'm beginning to understand that the only difference between sex in videogames and other forms of entertainment is the way it's critics receive it. In TV, movies and music, sex (and sexualized women) are considered 'artistic' or 'cultured' elements included in order to create a compelling narrative. This perspective propogated by it's snobby, upper-crust, more-important-than-thou critic crowd. On the other hand, sex in videogames is considered simple and crude, the product of teenager's dirty minds, regardless of how it's presented in the game. This point of view is accepted and propagated by videogame critics.. In reality when you look at sex and the sexualization of women in entertainment there's very little difference between the different types of media, just the way they're accepted.

The same goes for violence by the way.
 

Kelbear

New member
Aug 31, 2007
344
0
0
I don't think there's anything of note here.

The problem is with the representation of women in games, not latino women. Singling out latino representation smacks of racism.

Carla Valenti from Indigo Prophecy is up for consideration while we're on the topic. I don't see any race-driven stereotypes in play there.
 

Flitcraft

New member
Jan 9, 2009
11
0
0
As a Latino I instantly understood and sympathized with this article, and find a lot of the responses here both predictable and telling. It's not an issue solely with how women are portrayed in videogames (though other posters are right in that, by and large, the situation isn't very good). There is a real problem here, and if you can't see that, the chances are that you're part of it.

When you see Latinos in popular entertainment, it is almost always in the context of a stereotype. If they don't have a funny accent, or aren't committing some kind of petty crime, or working in some white person's garden, then it's like they don't exist. If you don't exhibit some of these stereotypical behaviors, then you must not be a "real" Latino.

I can't speak for the author, but I find it a little alienating at times. You work hard, you get a degree, you find a good job, and you stay out of trouble and your reward is to be denied membership in your ethnicity. You don't fit the image, so you don't count. Popular culture still shovels the same set of stereotypes: Hispanics are simple, servile, or criminal. Sometimes all three. If you're a woman, then you get hit with all the sexist baggage as well. And when you point out how screwed up that is, you're told to quit whining.
 

Novan Leon

New member
Dec 10, 2007
187
0
0
Flitcraft said:
When you see Latinos in popular entertainment, it is almost always in the context of a stereotype. If they don't have a funny accent, or aren't committing some kind of petty crime, or working in some white person's garden, then it's like they don't exist. If you don't exhibit some of these stereotypical behaviors, then you must not be a "real" Latino.
In case you haven't noticed, popular entertainment is in the business of stereotyping people. Geeks wear out-of-style clothing and thick-rimmed glasses. Soldiers are filled with irrepressible violent urges. Journalists are brave soldiers fighting for the truth. Politicians are evil. Lawyers are good. Latinos are either in a gang, performing some kind of manual labor or acting as sex objects (Latino men and women both). Middle-aged women are either shown as strong-willed and intelligent authority figures or conflicted housewives. I could go on and on. Long story short, stereotypes are what the entertainment media does.

Flitcraft said:
I can't speak for the author, but I find it a little alienating at times. You work hard, you get a degree, you find a good job, and you stay out of trouble and your reward is to be denied membership in your ethnicity. You don't fit the image, so you don't count. Popular culture still shovels the same set of stereotypes: Hispanics are simple, servile, or criminal. Sometimes all three. If you're a woman, then you get hit with all the sexist baggage as well. And when you point out how screwed up that is, you're told to quit whining.
Exactly who is doing the discounting? Who's making that decision? Maybe you're hanging around the wrong people or giving too much credit to the popular media which most agree is completely insane anyways.
 

LisaB1138

New member
Oct 5, 2007
243
0
0
You could just replace Latina with any woman in a video game. Overall, the "gangbangers, victims, and whores" is pretty much all women in games. Oh a few break out, but they are brutalized for trying to be something other than fantasy fodder. The portrayal of the women you cite has far more to do with their gender than their race. Their ethnicity is probably more due to a effort to make the game appear "diverse" than any attempt to represent said ethnicity.
 

Spacelord

New member
May 7, 2008
1,811
0
0
That's it, I'm writing an article on the stereotyping of Dutch people. WE'RE NOT ALL TOKING CLOG-WEARING JOHNS AND IT'S TIME I SPREAD THE WORD. I was SO offended by the movie Austin Powers in Goldmember. We don't talk like that!

RRRRAAAAGE.
 

Rajin Cajun

New member
Sep 12, 2008
1,157
0
0
PopcornAvenger said:
CPLWeeks said:
Really? have we reached a Zeitgeist in the world where we start applying equal opportunity to video game characters? If that's the case, I'm going to start a campaign to challenge the racist language on the Equal Opportunity disclosure forms given out by all employers and government agencies in America. I want them to change 'White' to 'European-American'. Jesus.
Naw, they already beat you to it. It's not "white", it's "Caucasian"

My reaction to this article was a solid "meh". I wasn't surprised and didn't find it strange that I haven't played, and likely never will, any of the games listed, including any of the tiresome Croft series, or GTA. I've no desire to play punks or thugs, I'd rather be the one killing punks and thugs. Oh, wait, GTA is both, right? I'll never know . . .

Frankly, the more "anti-PC" and fringe the game is the more I often enjoy it. Let journalists and television wrestle over political correctness and do their best to sanitize their offerings (they've already ruined 90% of cartoons). . . . and leave my computer games alone. Diversity for diversity's sake is not more interesting or entertaining.
Caucasian doesn't make any sense since none of my people are from the Caucasus Mountains. Hence the term is completely incorrect and racist because it claims that we all come from the region of Georgia and love Stalin. :p
 

Powerman88

New member
Dec 24, 2008
272
0
0
I never really paid attention to the race of characters in video games. I have always been much more concerned with them being fun. I think that the author should be concerned with Blizzard and the Diablo franchise because it may suggest that hispanics are the devil. I think its funny how some people look WAY too far into the ethnic backgrounds of fantasy characters. I am a Jew and it has never bothered me that there are almost no openly Jewish characters in video games (the only one I can think of off the top of my head is the lawyer from GTA:VC and GTA San Andreas) who is crooked and very much a drug addict. Doesn't bother me because that is not the point. The point is the game is art; for good or bad.

I don't think we need Assasin's Creed's disclaimer that games are developed by multi-ethnic, religious, and racial groups. I think it hurts art when we need to be mindful that we represent every minority (even though very soon Hispanics will be the vast majority in North America). We need good art and entertainment created for EVERYONE; REGARDLESS of ethnic, racial, religious, or lifestyle background.
 

Scops

New member
Jan 11, 2009
63
0
0
I am really hesitant to call the writers who created characters like Catalina (GTA) and Violetta (Crackdown) racist. Rather, I would accuse them of an economy in their writing that perpetuates well-established associations (stereotypes, if you must), and I'm not even sure I can fault them for that.

Yes, most Latinas in video games are brash and fiery, but that is because the second you see them hold up a cautionary finger and call someone a pendejo, you essentially do the rest of the character development yourself. Instead of using a relatively innocuous character and giving him/her a personality through story events, the writer calls upon an established archetype, and through thirty seconds of dialogue, gives that character motive, background, and idiosyncrasies. It's just as effective as putting spiky hair on an effeminate teenage boy in a Japanese RPG.

It's easy to condemn writers for this, but would you really want to change Elizabeta (GTAIV) to Elizabeth and spend an extra three minutes watching her character develop? I don't, and I spend a whole lot more time digesting the story than most.

Consider, also, that many of the games cited in the article and in the comments are either gameplay-driven more than story-driven (Dead Rising) or the mentioned characters are fairly minor (Maria in Gears 2). It would be another story altogether if Carla from Indigo Prophecy/Fahrenheit had been so cookie-cutter.

The real issue here is whether these associations are racially motivated, and whether they perpetuate ignorance and prejudice among those who use them.

Oh, and this is purely a response to the above comments, not the article. I felt González was trying to be thought-provoking. Not axe-grinding.
 

antipunt

New member
Jan 3, 2009
3,035
0
0
It's pretty obvious. everyone wants a bigger piece of the pie...
I'm not saying I dislike the author of the article, but I am actually not that sympathetic to her 'cause'.
How much do you want to bet that most people who support her article are latinos?
And most people who disagree aren't.
Everyone just wants 'more', and it's simple as that. If complain about latinos, why not other minority groups? like blacks? Asians? etc. etc.
now that I think about it, there's a gigantic black stereotype, and I feel that is more pressing; the president helps though

PS: In Saints Row 2 (playing it now), there's a character called Carlos where they give him major 'rep' by making him a major attachment for the main character.
 

listlurker

New member
Jan 16, 2009
6
0
0
Thanks for this. A well-considered, articulate piece which was more concerned with examining a phenomenon than with pointing fingers or laying easy, simplistic blame.

Of course, this being the internet, people will no doubt twist your points as an excuse to sound off on their own particular prejudices or points of view -- or just to hear the sound of their own voice saying "I'm smarter than all of you, and I'm always right" -- but I appreciate the points you made, and the way you chose to make them. Thanks again.