I think "more immersive" should be added to 3rd person advantages. Or are we just talking shooters here?
Depends on the shooter. If it's a third person shooter that makes use of autolock like Tomb Raider or Crackdown, it's better on a console. If it requires you to actually aim, yeah mouse is better. Keyboard also helps if it gives you the option to strafe and turn, which you can't do with an analog stick.Treblaine said:Call me crazy but I even prefer Mouse + keyboard even for Third Person Shooters. Maybe this is from my early experience with 3rd person Shooters with the likes of Max Payne, MDK, Heavy Metal FAKK2 and so on that I played on PC, but as far as I'm concerned if mouse aiming is good in first person, the same principals apply in third person.ripdajacker said:I usually split the genres up in to the platforms I own. Third person games are played on my Xbox 360, PS2, Xbox or what other console the game runs on. First person games, especially shooters, I only play on the PC due to the mouse and keyboard makes the games a lot less frustrating.
I think this myth of "Third person shooters are best with gamepad" is more down to how traditionally console games had the higher proportion of third-person shooters, that are of course played predominantly with a gamepad.
I suppose I only prefer a gamepad for racing games where you pretty much absolutely need an analogue stick of some sort for the steering.
Yeah, but some shooters on console may use lock-on-aim but I still think they'd be better with completely free mouse aim. Take a look at all the best speedruns of the likes of GTA4, most are on PC for just how brutal you can be with mouse aim, so quickly moving from target to target, headshots everywhere.migo said:Depends on the shooter. If it's a third person shooter that makes use of autolock like Tomb Raider or Crackdown, it's better on a console. If it requires you to actually aim, yeah mouse is better. Keyboard also helps if it gives you the option to strafe and turn, which you can't do with an analog stick.