Well it's so non-linear you'll need to play through the game like 16 times to get the full experience.Denamic said:What?endtherapture said:The Witcher 2 was completely overshadowed by Skyrim. But it deserves just as much praise.
Nonlinear storyline
The Witcher 2 was very linear.
There were splits in the storyline at some points, but that doesn't make it non-linear, maybe multi-linear, but linear no less.
It was just masked with the hub-based side-quest setting with an explorable surrounding.
That's not a bad thing though.
Linearity is superior for telling a good story.
And it's a great game.
Which is impressive for such a tightly driven game.