2016 to be best year since 1998?

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Zombie Proof

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Longview said:
Diesel and gamingelite are different people
Yeah, while Deisel/B-Cell can be quite the rascal, he's never outwardly disrespectful and never gets personal. GamingElite on the other hand stomped all over all sorts of boundaries with reckless abandon.

On topic though, I'd also like to share my excitement over Shadwen's release this year. It's frozenbytes latest game and this time they've gone stealth. The Trine trilogy remains one of the most sublime experiences I've ever had and I'm hot'n'a biscuit to see what they do with the stealth genre.

There are a couple of interesting hooks. One being the the ability to manipulate time and use it in conjunction with physics to solve puzzles. The other is a bit more unique. A little girl somehow starts following you around on your assassination mission, forcing you to decide whether or not to initiate lethal force in front of her or choose more peaceful means of navigating the game play.

The last three games from frozenbyte were personal game of the year contenders for me when they dropped. Hoping this matches up.
 

BloatedGuppy

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Tayh said:
Which good RPG's came out last year?

Genuinely asking. I wasn't aware that it was a special year for RPG's, with only really Witcher 3 registering on my radar.
Witcher 3 was a seminal classic. Fallout 4 was a sprawling mess, but still 100+ hours of entertaining retread.

For those not soured on the retro revival, the year spat out Pillars of Eternity and Hong Kong: Shadowrun, along with the enhanced editions for Wasteland 2 and Pillars of Eternity.

I've not played it, but I understand Undertale was well received. Likewise, Bloodborne was a cult hit on consoles.

Witcher alone would have been enough to make it a good year for the genre, but there was a lot of breadth to the offerings.
 

Fappy

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BloatedGuppy said:
Likewise, Bloodborne was a cult hit on consoles.
I'm fairly certain that if I absolutely had to I could subsist on nothing but Souls and Elder Scrolls games for the rest of my life.
 

JaKandDaxter

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BloatedGuppy said:
Tayh said:
Which good RPG's came out last year?



For those not soured on the retro revival, the year spat out Pillars of Eternity and Hong Kong: Shadowrun, along with the enhanced editions for Wasteland 2 and Pillars of Eternity.
Ah yes, Wasteland 2 is one game I look forward to playing someday.

It will be a refreshing change from what I've been playing the last year or so.
 

P. K. Qu'est Que Ce

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BloatedGuppy said:
Last year was pretty extraordinary. Good for RPGs in particular. This year seems to be heavier for strategy fans. A lot will depend on how good/bad Total Warhammer turns out to be.
Deus Ex and a lot of others are sequels that could either stand as credits to their franchise, or be something less positive. Last year had The Witcher, which alone makes it a hard year to beat. To be honest though, I have pretty high hopes for 2016, and a lot of these titles are ones I want to see. Doom seems like they finally got the right idea for the IP on modern tech, and I love that. Dishonored was one of my favorite games in many years, to a sequel is welcome.

I love the Hitman franchise, but I'll wait to buy it as a complete game, and won't be a nickle and dimed. I still don't see it as a "Best year ever" though. A good year, a pretty normal good year.

-Jak- said:
BloatedGuppy said:
Tayh said:
Which good RPG's came out last year?



For those not soured on the retro revival, the year spat out Pillars of Eternity and Hong Kong: Shadowrun, along with the enhanced editions for Wasteland 2 and Pillars of Eternity.
Ah yes, Wasteland 2 is one game I look forward to playing someday.

It will be a refreshing change from what I've been playing the last year or so.
I just picked it up a few weeks ago, and it is so deep, so rich, and so fun to play.
 

Yopaz

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-Jak- said:
Yopaz said:
This doesn't relate to what I posted at all. Would be nice if we were on the same subject at least if you were going to quote my post.
.
Looks like I got a little mixed up, partly because the site is congested on my phone. And I did read everything you wrote. I just had nothing more to add than the first sentence of my post regarding the notifications.

Gundam GP01 said:
-Jak- said:
And while I'm not here to start a big mess over pettyness. Generalizing a community and referring to the GT community as a cesspool (in another thread) with low quality threads (on this thread) speaks of ignorance.
While I do admit ignorance, can you really blame me for it? My first fully aware contact with your community was with B-Cell and yoshi.
Since then I've had fairly decent conversations with a number of your community as well, so I apologize for generalizing your community so.
Fair enough. The two people you mention also made profiles on the escapist years ago. B-Cell was previously Diesel & TheGamerElite on a 2011 profile.

But enough of that. We'll agree or disagree on other things regarding religion, politics, games, sports, etc. But this isn't something worth wasting anymore time on.
Well, at least you didn't apologize for lashing out for telling him to use quote or admit that you were wrong. So basically you're a perfect fit with the majority of the community.
 

Sharia

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Gundam GP01 said:
-Jak- said:
And while I'm not here to start a big mess over pettyness. Generalizing a community and referring to the GT community as a cesspool (in another thread) with low quality threads (on this thread) speaks of ignorance.
My first fully aware contact with your community was with B-Cell and Yoshi.
Seriously, you're excused.
 

Trunkage

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-Jak- said:
BloatedGuppy said:
Tayh said:
Which good RPG's came out last year?



For those not soured on the retro revival, the year spat out Pillars of Eternity and Hong Kong: Shadowrun, along with the enhanced editions for Wasteland 2 and Pillars of Eternity.
Ah yes, Wasteland 2 is one game I look forward to playing someday.

It will be a refreshing change from what I've been playing the last year or so.
Wasteland 2 is not a awesome game. My favourite of those sort of games is still Fallout 1, even though its short.

Wasteland 2 is more like Fallout 2 or for that matter Fallout 4 and NV. Nothing to see here. It's all been done before. Go in with average hopes
 

CritialGaming

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OMG NEW FUCKING POKEMON GAMES!!!!!!!! ARGH!!!!!!

All argument is no longer valid.

Best year confirmed because motherfucking POKEMON GAMES!!!!!!


BLRAHGHAHGHGHHAAAAA!!!!!! WOOOOOOOO!
 

Sharia

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trunkage said:
Sheria said:
Did you just infer that Fallout 2 is not an awesome game?
Compared to the first one, yes. Somewhere between average and good
Oh come on. While I agree they both have their pros and cons, the advancements in Fallout 2,along with its issues, levels the games out perfectly. Both are beyond good, especially what I've heard some people constitute a "good" RPG today.
 

Trunkage

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Sheria said:
trunkage said:
Sheria said:
Did you just infer that Fallout 2 is not an awesome game?
Compared to the first one, yes. Somewhere between average and good
Oh come on. While I agree they both have their pros and cons, the advancements in Fallout 2 along with its issues levels the games out perfectly. Both are beyond good, especially what constitutes a "good" game today.
I don't know whether this counts as a spoiler but just in case...

I remember some of the criticism levelled at Fallout 3. Mainly it wasn't Fallout, like the supermutants, Brotherhood etc. were different from the originals. I dealt with this is Fallout 2. Those groups were NOT the same in the second game. If I remember correctly the former was more friendly and the latter less. I mean you (probably) destroyed The Master. Why isn't more mutants being aggressive because of that? Or for what the Enclave did?
For that matter the NCR evolved from Shady Sands. Shady, I'm in the tinniest town on the map Sands? And all the other towns pretty much die off? How does that make sense. (About as much as Fallout 3 not having much civilization, I'd say).
Or the agricultural guy is the one who can beat all the tech.

I think I'll stop there before I become frustrated
So mine problems (other than it clearly being a cash in sequel) is more to do with plot/ history
 

Trunkage

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Sheria said:
trunkage said:
Sheria said:
trunkage said:
Sheria said:
Did you just infer that Fallout 2 is not an awesome game?

So mine problems (other than it clearly being a cash in sequel) is more to do with plot/ history
I think I understand. Most of or what I saw leveled at F3 was against it as an RPG.
Interesting question right? Is fallout 3 less of an RPG than Oblivion (Skyrim not being out at the time)? Also, after spending some time with Skyrim and Fallout 4 perks or skill trees, I maybe think they are better as they are now not a spreadsheet. But there are plenty who love spreadsheets (see EVE), so I understand why they change it.

Being able to roleplay through choices... I replayed fallout 1 and the Baulder's gates in 2013-15 to see this in action, and I don't know whether the old games had much choice or consequences either. The biggest one I've seen is Witcher 2. One of the worst I've seen is Ag Centre and Highpool in Wasteland 2. If your doing an open world (and not broken into episodes like Witcher 2) I don't think we have the capability to do it. Maybe the best we can hope for is the consequences of boss battle character choice like Tales for the Borderlands, but it doesn't matter who you choose there either.
 

Sharia

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I hope I'm following your comment correctly here7 but it's a common mistake I feel where people believe that the action of 'roleplaying' and the definition of a 'role playing game' are one and the same. Choice? F3 fails in my opinion. It stands out to me with the follow up New Vegas in which it flexes its superiority in incorporating moral ambiguity (something in which F2 also did better). But overall, this is a video game we are talking about and you can't just shrug off spreadsheets because there's some people who find it a bit too much to take in.
 
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B-Cell said:
Longview said:
Since when was Doom a cult classic?
Hi longview. good to see you here.

Doom was classic among fanbase and revolutionized FPS genre. back then even FPS game were called Doom clones.
He's not saying he doesn't understand why Doom was a classic, he's asking why you're labeling it incorrectly as a cult classic.
A cult classic is considered by the majority of people to be something (such as a book, movie, or game in this case) to be highly enjoyed and respected by a specific, or even niche, group of people.

Doom isn't really a "cult" classic as it is popular in a very wide-spread community. You're right, Doom was very influential with many people, and even those who don't like first person shooters would consider it important to gaming, which is why calling it a cult classic can be seen as wrong.
 

Trunkage

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Sheria said:
I hope I'm following your comment correctly here7 but it's a common mistake I feel where people believe that the action of 'roleplaying' and the definition of a 'role playing game' are one and the same. Choice? F3 fails in my opinion. It stands out to me with the follow up New Vegas in which it flexes its superiority in incorporating moral ambiguity (something in which F2 also did better). But overall, this is a video game we are talking about and you can't just shrug off spreadsheets because there's some people who find it a bit too much to take in.
So your saying that a defining attribute of RPG is spreadsheets. That's cool. I'll try the one that aren't, to see if they do it better.

I remember moral ambiguity in FO3 like the railroad/institute storyline in Rivet City, but New Vegas had more. Vegas (and Dragon age Origin) gave you a slideshow at the end which literally makes you feel like you made a difference (which would have made Witcher 3 so much better by the way) which is the best thing about the whole game.

My interpretation of choice is where you logically react to a situation (for different groups), and there are repercussions. I.e. do a quest, get a reward. For example, I've never felt I could roll play in a game. My attitude to questgivers and merchants are I be nice to you so I can get a quest. Not I'm a nice or bad person. That's irrelevant.

Also, lets take the example of the vault in new vegas that had its reactor going nuclear. I could choose to save the crops for the sharecoppers or save the vault dwellers. Let's say I made a choice for the vault dwellers. I would have like to go to the sharecropper and TRY TO FIX THE SITUATION. Maybe help them move or something. This is not a New Vegas thing, its rampant in most of these game. Like let's win the Civil War in Skyrim instead of tricking both groups into fighting the Aldermi, tricking the Aldermi into attacking the Nords so the opposing forces would maybe united on a common foe. I.e. something like In the Pale Moonlight from DS9.

As for roleplaying, I don't know what people think is roleplaying but I get the idea that there is a huge range of interpretation and that's what we fight over