Now for me to get on-topic. The fear problem is to me less a matter of respect than not having what makes one scared by something: immersion. If I am not immersed in a scary movie, I am not scared. I personally find Dead Space immersive (and others don't, I'm not stating absolutes here) so when something happens, I can get scared by it. Same in Alien, etc. But with the newer generation being so used to seeing how cinema works and how games work. When you know deep down that what pops out is just another enemy with hit points, and you have the ammo to deal with it, that can lead to an in-game scenario not being scary. Fear often comes from the unknown, or else a threat that feels visceral and real. I say the problem is that the youth of today are so entrenched in entertainment media that they simply aren't as immersed in it. And the same thing happens to us.
Make them play Amnesia. If they don't have a high pulse at any time in that game, they just can't be startled.
As for respect, there isn't a generation in all of history that thinks their parents understood the world better than them, and respect varies. What we have here is a coincidence, a case of correlation without causation.
PS: I do respect your opinion.
Make them play Amnesia. If they don't have a high pulse at any time in that game, they just can't be startled.
As for respect, there isn't a generation in all of history that thinks their parents understood the world better than them, and respect varies. What we have here is a coincidence, a case of correlation without causation.
PS: I do respect your opinion.