DuX1112 said:
Therumancer said:
My opinion on the subject is mixed.
The Third World is what it is for a reason, in my opinion these guys should be spending money on other things, and working on fixing their country, rather than playing video games to begin with.
"Guys"? Dude, I'm just gonna say this: KIDS. You're talking about KIDS. In Third World Countries KIDS play Tekken, KIDS play Super Mario, and KIDS play Pro Evolution Soccer. They sure ain't gonna start spending their nonexistent "money" on building a road somewhere. Kids don't do that. Kids play games. So let's just leave the Third World Countries' and Developing Countries' KIDS alone, ok?
Anyways, if it weren't for piracy and all its
benefits, games wouldn't be even as half as popular as they are today. Heck, not even a tenth...
Also, buying a pirated product is
not stealing.
The point is that while I very much agree that the price of video games should be a lot lower, the logic that game companies should be lowering the prices so as to specifically exploit "potential markets" in the third world is absolutly ridiculous.
There are plenty of reasons why game companies should be charging less for their wares, but the fact that third worlders can't afford video games is not one of them.
I agree with the overall message about pricing (as I understood it), I disagree with the logic.
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As far as piracy goes I have expressed my (again mixed) opinion in the past.
Simply put I think the game industry itself is corrupt enough in it's operations, that I feel little sympathy for them. The game industry does things like engage in cartel behavior, price fixing, and moving release schedules around to avoid direct competition between titles. When you look at things like the coordinated $10 price hike of a couple years ago, consider that at least in the US that was basically illegal for them to do (everyone in the industry getting together to set a price) so far it's been a non-factor because the goverment doesn't care about that aspect of video games.... compared to say gas companies where there have been ongoing investigations over exactly that kind of thing (supposedly competing companies coordinating to raise prices at the gas pumps). I also look at things like how with the release of "Modern Warfare 2" a bunch of companies pushed their products up/changed release dates to avoid competition as opposed to everyone trying to increase quality while lowering prices to try and outdo the competition. Rather, by shuffling release dates like this to avoid competition everyone could thus charge top dollar for their product. I also feel the lack of competition fuels the laziness you see with the whole "meh, we can patch it later" attitude.
That said, I also feel that piracy is both wrong and risky (trusting that whatever game you obtain won't be virused), however it's somewhat balanced by the fact that the guys being stole from are basically a group of thieves themselves. It's just that the way the game industry operates is more like the modern mafia, operating with spreadsheets, and a business mentality, dancing on the pinhead of legality. The pirates are like gang bangers, who are arguably robbing a group of crooks. Nobody can truely claim anything resembling a moral high ground here. When the game industry makes claims about all these hard working developers and producers being robbed of their creations, you'll notice they tend to skirt around the business issues. They'll talk about huge development budgets, and how games like Modern Warfare 2 cost half a billion dollars to create/market, but are very tight on explaining how much money the developers are demanding, and other factors. Interviews like the one here on "The Escapist" with the 1C corperation shed some light on what the actual profit margins (after the expense of making the game) look like, as do things like the fact that in Brazil people are apparently able to make fortunes off of selling games for $5.00 a pop.
Simply put it's like "rat wars" from where I sit at the moment. Both sides have their justifications, both with some validity, and both are wrong in the final equasion.
Now where I *DO* agree with piracy is when games/movies/books/etc... are censored or not released in a specific region. I feel that you have no right to steal the version that is currently for sale, but getting uncut/uncensored movies or video games is something else entirely. Of course I tend to also feel that one should try legitimate work arounds first, such as imports. Simply put I support things like fansubs, and translations, and do not see them as piracy.
My basic attitude is that if the gaming industry was to become less greedy, and operate more legitimatly, it could deal with the piracy issue entirely by lowering the prices to the point where the risks are no longer worthwhile for people.