343 Industries and The Halo Franchise

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Reverber

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as far as bungie goes the series is done but microsoft didn't want chief to go out as just floating on a ship some where in deep space
 

Gutkrusha

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The Update is for the Halo: Anniversary Edition playlist. If you don't like that playlist, don't play on it.

The Anniversary playlists have nothing to do with Halo 4.
 

Terminate421

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I am sad that 343 is changing the game I got familiar with, despite me being used to reach.

Having these features restricted to play lists is one thing, making this the entire game is another.

When I come back to Halo, I just hope I can play Big Team Battle and still have the craziness of a standard match going on.

I am also dissapointed that the Escapist is not very friendly towards people who even like Halo. (I fucking love it). Its like being the guy at a McDonalds but liking Chick-fil-a much more. (I think)

The Halo franchise is on my top ten games of all time at #2, why? Its remained solid and still hasn't become boring.

Each game mixed up the formula for itself making them all feel different compared to each game. For those who argue that they change nothing have probobly not played Halo very much. (The changes they make are quite bigger than you think)

MLG 1337 people are the poison to the master piece I love. Yell at them people, they cause the problems, not Halo, Halo has helped the industry.
 

Bob_Dobb

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believer258 said:
Bob_Dobb said:
I'm going to side with the "hive of scum and villainy" argument. Halo is just an awful game and I just hate anything with regen shields and health and I consider that Halo popularised the trend. Maybe I just hate FPS games... time to play me some bright N64 platformers.
I'm not trying to troll or get angry here, I just want to set some things straight. Don't quote me without reading what I have to say

It's far from awful. The community isn't so amazing, but the campaigns are all top-tier. And if you don't think so, that's your opinion, but the level design, game mechanics, enemies, AI, everything, all work correctly. That doesn't make a game good, but it keeps it squarely out of the realm of objectively awful.

For the record, Halo 2 and 3 are the only ones with regenerating health. The others all have health bars with a small shield over it so you're not expected to fight with nothing but one working finger and an ear.
Halo 2 and 15 minutes of Halo 3 were the only ones I played so sorry for assuming they all did that.
 

Thyunda

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believer258 said:
Bob_Dobb said:
I'm going to side with the "hive of scum and villainy" argument. Halo is just an awful game and I just hate anything with regen shields and health and I consider that Halo popularised the trend. Maybe I just hate FPS games... time to play me some bright N64 platformers.
I'm not trying to troll or get angry here, I just want to set some things straight. Don't quote me without reading what I have to say

It's far from awful. The community isn't so amazing, but the campaigns are all top-tier. And if you don't think so, that's your opinion, but the level design, game mechanics, enemies, AI, everything, all work correctly. That doesn't make a game good, but it keeps it squarely out of the realm of objectively awful.

For the record, Halo 2 and 3 are the only ones with regenerating health. The others all have health bars with a small shield over it so you're not expected to fight with nothing but one working finger and an ear.

Now, on topic.

This thread is full of hate, bile, and complete and utter miscommunication. I really think the Halo games are, all of them, excellent, but this thread proves that the community is chock full of retarded fucking numbnuts.

[HEADING=1]LISTEN TO YOURSELVES![/HEADING]

Yes, I'm yelling, for a damn good reason. Halo 4 wasn't mentioned, and the OP was simply looking for opinions on the new Halo Reach update which is going to significantly change the multiplayer rules.

Now that I've cleared that all up, I need to say that I like Halo 3's multiplayer better than Reach's. Don't get me wrong, I love me some Reach, but overall I liked 3's better. I can't tell you why, I just had much more fun with it.

Armor Lock, on the other hand, does get on my nerves a little bit but it isn't a big problem. All you have to do is wait for him to get out of it. If more than one person is there, then chuck a plasma grenade so he won't chase you and run. There, problem solved. Practically, there isn't anything there worth getting into a big shit over.

As for the Reach update? I haven't played it yet, so I don't know. I don't really have a problem with a non-expanding reticle, though, as I have a bad habit of shooting guys from across the map with a pistol and this will make that much easier.
Thank you for the support. Good God, I actually expected to reach mentally sound, rational people when I made this thread. I can honestly say, after those arguments on the first page, the Bungie.net forums were more reasonable than this. At least they read, understood and heartily disagreed with the OP, rather than reading 'Halo 4' and getting totally the wrong idea.

On a similar note - I stand by my criticism of Halo's community. Call it flamebait if you want, but Halo has the worst online community I've seen. I don't mean the kids on LIVE calling me a ****** every time I kill them. I mean the people on the forums. I was serious when I said that 'adapt' is a troll answer there. Bungie introduces armour abilities, people get scared, so you tell them to adapt to it. Change your playstyle for the game. That's a suspendable offence. Seemingly, the only way to stay on those forums is to agree with everybody complaining. "Nerf armour lock. Make it remove half your health when you come out of it."

Why? Alright. Let's play that game. Nerf the jet pack, make it so you can only have a boosted double jump. Why? Because I have trouble getting a headshot when people fly above me. See how easy this is?

And the Escapist's response? "Don't play Halo 4."

Heh. You make so much sense.
 

RadioactiveMicrobe

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Korten12 said:
RadioactiveMicrobe said:
343 will just CoDify the series.
They've already started by negating changes Bungie made for Reach.

Coming right out of the gate announcing a whole new trilogy that expands the Chief's story unnecessarily is just ridiculous.

That's not Halo anymore. That's just, "The adventures of Master Chief."

And also trying to hype up CEA by trying to make it sound like it's a whole new game just screams milking.

Not to mention the whole story MS tried to hype up about how in the background of Forza, you might see a warthog at some point. "Look guys! Halo! Go buy that!"
Well considering Halo 4 was hinted at on Halo 3, it wasn't a suprise they announced it. Also a remake is MILKING? I guess being able to play an old game in new graphics is milking. >.> They aren't trying to hype it as a new game, but being able to play a remastered edition of an old game with some extra's. It will also be a more of an introduction for new comers to the series as they have stated.
They didn't hint at Halo 4.

Bungie never had any intention of continuing Halo past that point.

They even said in an official statement. "Master Chief's story is done."

And no, they're milking more money out of Halo with the re-release. There are like, 200 re-releases coming out, all just to grab a few extra dollars. RE and MGS at least have SOME merit, since this is the first time those games are on Xbox.
 

Korten12

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Aug 26, 2009
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RadioactiveMicrobe said:
Korten12 said:
RadioactiveMicrobe said:
343 will just CoDify the series.
They've already started by negating changes Bungie made for Reach.

Coming right out of the gate announcing a whole new trilogy that expands the Chief's story unnecessarily is just ridiculous.

That's not Halo anymore. That's just, "The adventures of Master Chief."

And also trying to hype up CEA by trying to make it sound like it's a whole new game just screams milking.

Not to mention the whole story MS tried to hype up about how in the background of Forza, you might see a warthog at some point. "Look guys! Halo! Go buy that!"
Well considering Halo 4 was hinted at on Halo 3, it wasn't a suprise they announced it. Also a remake is MILKING? I guess being able to play an old game in new graphics is milking. >.> They aren't trying to hype it as a new game, but being able to play a remastered edition of an old game with some extra's. It will also be a more of an introduction for new comers to the series as they have stated.
They didn't hint at Halo 4.

Bungie never had any intention of continuing Halo past that point.

They even said in an official statement. "Master Chief's story is done."

And no, they're milking more money out of Halo with the re-release. There are like, 200 re-releases coming out, all just to grab a few extra dollars. RE and MGS at least have SOME merit, since this is the first time those games are on Xbox.

2:37 - Your arguement is refuted, it hints at Halo 4 in this cutscene.
 

TheSapphireKnight

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It has been confirmed that Reach is staying as is other than the AL and Camo changes. I don't even know if they are going to add bleedthrough.

All other changes will be specific to certain playlists. So you are complaining about something that will have no effect on you and might actually allow players like myself to enjoy Reach again.

My problem with the title update is that they aren't fixing the problems with Reach they are basically just adding in a bit to keep people from bitching on the forums and leaving the rest of the broken aspects of Reach behind.

*Complete sandbox imbalance between Covy and Human sandboxes which is especially noticeable in Invasion.
*OP Banshee bomb/evade
*OP Scorpion vs Wraith.
*Screwed up vehicle health system
*Lack of proper counters to vehicles(Snipers and DMRs don't count)
*Health/shield imbalance(A problem since Halo 2)
*Ridiculous aim assist in passenger seats.
*slow base movement and jump.

and the list goes on.

Now I had my own set of problems with the past Halo games but none have been more frustrating than Reach. Not to say that it is a bad game though.

I would liken Reach to BF: BC2. Not a bad game by any stretch, but it was filled wierd or flat out stupid ideas. It changed things that didn't need to be changed and failed to fix the core problems with the previous games.

I look forward to the title update adding something fresh to Reach in terms of options(no bloom) and the just plain ridiculous fun(3SK Pistol)
 

RadioactiveMicrobe

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Mar 1, 2009
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Korten12 said:
RadioactiveMicrobe said:
Korten12 said:
RadioactiveMicrobe said:
343 will just CoDify the series.
They've already started by negating changes Bungie made for Reach.

Coming right out of the gate announcing a whole new trilogy that expands the Chief's story unnecessarily is just ridiculous.

That's not Halo anymore. That's just, "The adventures of Master Chief."

And also trying to hype up CEA by trying to make it sound like it's a whole new game just screams milking.

Not to mention the whole story MS tried to hype up about how in the background of Forza, you might see a warthog at some point. "Look guys! Halo! Go buy that!"
Well considering Halo 4 was hinted at on Halo 3, it wasn't a suprise they announced it. Also a remake is MILKING? I guess being able to play an old game in new graphics is milking. >.> They aren't trying to hype it as a new game, but being able to play a remastered edition of an old game with some extra's. It will also be a more of an introduction for new comers to the series as they have stated.
They didn't hint at Halo 4.

Bungie never had any intention of continuing Halo past that point.

They even said in an official statement. "Master Chief's story is done."

And no, they're milking more money out of Halo with the re-release. There are like, 200 re-releases coming out, all just to grab a few extra dollars. RE and MGS at least have SOME merit, since this is the first time those games are on Xbox.

2:37 - Your arguement is refuted, it hints at Halo 4 in this cutscene.
Ever hear of an ambiguous ending? Yeah.

I can find the official statement that says Bungie will never continue Halo with the chief if you REALLY need it.
 

Korten12

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Aug 26, 2009
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RadioactiveMicrobe said:
Korten12 said:
RadioactiveMicrobe said:
Korten12 said:
RadioactiveMicrobe said:
343 will just CoDify the series.
They've already started by negating changes Bungie made for Reach.

Coming right out of the gate announcing a whole new trilogy that expands the Chief's story unnecessarily is just ridiculous.

That's not Halo anymore. That's just, "The adventures of Master Chief."

And also trying to hype up CEA by trying to make it sound like it's a whole new game just screams milking.

Not to mention the whole story MS tried to hype up about how in the background of Forza, you might see a warthog at some point. "Look guys! Halo! Go buy that!"
Well considering Halo 4 was hinted at on Halo 3, it wasn't a suprise they announced it. Also a remake is MILKING? I guess being able to play an old game in new graphics is milking. >.> They aren't trying to hype it as a new game, but being able to play a remastered edition of an old game with some extra's. It will also be a more of an introduction for new comers to the series as they have stated.
They didn't hint at Halo 4.

Bungie never had any intention of continuing Halo past that point.

They even said in an official statement. "Master Chief's story is done."

And no, they're milking more money out of Halo with the re-release. There are like, 200 re-releases coming out, all just to grab a few extra dollars. RE and MGS at least have SOME merit, since this is the first time those games are on Xbox.

2:37 - Your arguement is refuted, it hints at Halo 4 in this cutscene.
Ever hear of an ambiguous ending? Yeah.

I can find the official statement that says Bungie will never continue Halo with the chief if you REALLY need it.
Bungie stated it didn't want to make Halo 4 as it didn't want to open a door that couldn't be closed, thus they made Halo: Reach. 343 being made specifical for Halo 4, took them up on this. Halo 4 was ALWAYS in some way or form, in the works.

Also give me a link to where they said that. B/c I googled it and came up with nothing.
 

RadioactiveMicrobe

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Mar 1, 2009
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Korten12 said:
RadioactiveMicrobe said:
Korten12 said:
RadioactiveMicrobe said:
Korten12 said:
RadioactiveMicrobe said:
343 will just CoDify the series.
They've already started by negating changes Bungie made for Reach.

Coming right out of the gate announcing a whole new trilogy that expands the Chief's story unnecessarily is just ridiculous.

That's not Halo anymore. That's just, "The adventures of Master Chief."

And also trying to hype up CEA by trying to make it sound like it's a whole new game just screams milking.

Not to mention the whole story MS tried to hype up about how in the background of Forza, you might see a warthog at some point. "Look guys! Halo! Go buy that!"
Well considering Halo 4 was hinted at on Halo 3, it wasn't a suprise they announced it. Also a remake is MILKING? I guess being able to play an old game in new graphics is milking. >.> They aren't trying to hype it as a new game, but being able to play a remastered edition of an old game with some extra's. It will also be a more of an introduction for new comers to the series as they have stated.
They didn't hint at Halo 4.

Bungie never had any intention of continuing Halo past that point.

They even said in an official statement. "Master Chief's story is done."

And no, they're milking more money out of Halo with the re-release. There are like, 200 re-releases coming out, all just to grab a few extra dollars. RE and MGS at least have SOME merit, since this is the first time those games are on Xbox.

2:37 - Your arguement is refuted, it hints at Halo 4 in this cutscene.
Ever hear of an ambiguous ending? Yeah.

I can find the official statement that says Bungie will never continue Halo with the chief if you REALLY need it.
Bungie stated it didn't want to make Halo 4 as it didn't want to open a door that couldn't be closed, thus they made Halo: Reach. 343 being made specifical for Halo 4, took them up on this. Halo 4 was ALWAYS in some way or form, in the works.

Also give me a link to where they said that. B/c I googled it and came up with nothing.
Hmm..nor can I at this moment, the best I can offer right now is,

http://gamrfeed.vgchartz.com/story/4499/exclusive-interview-with-bungie-on-halo-3-odst/

I know there were a lot of stories in the H3 forums on bnet, let me dig a bit longer.
 
Aug 1, 2010
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I LOATHE the new changes, but from what I have heard, they are are going to be in a few playlists.

If this is not true, I may not play Reach again. NONE of the changes make sense or improve the game.

Although shitting all over Reach has dampened my faith in 343, I can't really judge until 4 comes out.
 

godofallu

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Jun 8, 2010
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Halo 1 and 2 were online multiplayer titans.

Halo 3 and reach I don't care all that much for.

3 intorduced throwables, lost the BR, and had bad maps. Reach introduced rifle bloom.
 
Oct 2, 2010
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Reach's overall combat scheme was design with bloom in mind, and 343i knows this. The current zero bloom mechanics set is by far the most bizarre gametype they're proposing (it's arguably even more extreme than what they're saying the CEA MP types will be like), and probably won't spread farther than a few playlists. They've said a popular middle ground they've toyed with is 85% bloom, though even that probably won't get spread very wide, at least not immediately; current 343i statements are that most of Reach will be unaffected.
 

Korten12

Now I want ma...!
Aug 26, 2009
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Tupolev said:
Reach's overall combat scheme was design with bloom in mind, and 343i knows this. The current zero bloom mechanics set is by far the most bizarre gametype they're proposing (it's arguably even more extreme than what they're saying the CEA MP types will be like), and probably won't spread farther than a few playlists. They've said a popular middle ground they've toyed with is 85% bloom, though even that probably won't get spread very wide, at least not immediately; current 343i statements are that most of Reach will be unaffected.
I am still confused, what is the "Bloom?"
 
Oct 2, 2010
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Korten12 said:
I am still confused, what is the "Bloom?"
It's what the Halo community is presently using to describe the form of shot spread whereby shooting causes shot accuracy to drop, and firing slower means more shot precision.

Strictly speaking, Halo has always had some form of it or another, but it wasn't made visible by an expanding reticle until Reach, and prior to Reach the implimentation was different; releasing the trigger between shots in Halo 1, for instance, will actually reset the bloom, which is why the Halo 1 assault rifle is so much more accurate in short bursts even if those bursts are extremely close together. It also means that, prior to Reach, it didn't matter how fast you fired precision weapons (as long as the trigger is let up between shots, in the case of Halo 1's pistol), and so the optimal rate of fire was typically the maximum rate of fire.

In Reach, firing rapidly at long ranges with precision weapons significantly decreases accuracy. The concern that some players have, though, is that a trigger-spamming player will occasionally beat out a person pacing their shots carefully due to getting a lucky number of hits, and that this happens much too often under the current bloom implementation. It's generally understood that the shot-pacer will usually beat the shot spammer, but the opposite happens a too often for some peoples' taste; they'd rather have much lower randomness margins.
 
May 5, 2010
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Honestly? I wasn't a fan of the changes from 3 to Reach. I mean, I can still PLAY Reach, I don't hate it or anything, I just like Halo 3 a little more. As far as I'm concerned, I didn't like the changes, but they were subtle and well-implemented enough that I don't really mind them either. Anyway, as long as they keep both styles of play in matchmaking, then what's the problem? If you can still play your way, what's wrong with others doing the same?

Also, this community is impossible to talk to when it comes to Halo, Gears of War, and Call of Duty. Which is funny, because the grand majority refuse to actually PLAY them. Which I would consider a good first step when considering a game's merits.