Dunno I guess because its a very specific type of game that is based on a lot of systems working in harmony with each other which is something the Japanese have always seemed to be better at than western devs. Its easy to make a bad fighter but very hard to make a good one. There is Skullgirls which is a great western fighter (and the only one imo) but MK9 and Injustice didnt suck.Ender910 said:1. Japanese fighter games. Why are there never any Western styled fighting games? Preferably ones that don't suck?
OT: Sandbox type games, I just dont see the point of this most of the time. The only one I have seen that does it well is the elder scrolls series. For most of them it entails wander around large possibly boring environment get to a mission perform linear mission travel to next mission etc. Oh and ofc collect the pointless collectibles and probably do some races or other repeatedly repetitive tasks in the sandbox bit because they couldnt think what else to do with it. It almost always feels like they built the world then tried to shoehorn a game in there.
What? you liked the story of Bayonetta I love that game but thats because of the amazing combat the story was frikkin horrendous in my opinion the first playthrough I had no idea what was going on and its attempts at humour fell flat like it was looking at DMC1 (same guys I know) and just tried to copy it. It honestly felt like it was trying to be OTT and wacky for no reason other than to be OTT and wacky a lot of the time. Characters were also terrible and only a few had any personality at all. Sounds like im ripping on the game and I am but its still one of if not the best game of its type out there.Phoenixmgs said:I'll go play Bayonetta for not only the better combat but better characters, story, and setting. It's sad that Bayonetta has a more original setting than most RPGs and a better story.
Not sure about the originality of the setting I mean I did like that and talking about originality in these things is largely pointless as everythings derivative of something but Bayonettas setting is basically a fantasy Europe setting and its just about 2 factions who represent Light and Darkness in order to keep the balance shit happens she loses her memory awakens 500 years later and eventually regains her memories and saves the world. I would say its about average in its setting nothing highly original but it at least tries to create something new which is something a lot of WRPGS in particular dont bother with which can get annoying.