You have to be oblivious to the changes that have taken place in the industry this past generation if you can't see that AAA gaming is in serious trouble. Sales of BF4, AC4, and CoD: Ghosts, this year's biggest AAA non-indie titles, have reportedly been very disappointing. Call of Duty is a case study of a franchise that's been milked to death and consumers are starting to gain wind of it. I expect it will be the first franchise to crash in the next-gen (similar to what happened to Guitar Hero) and given how much Activision depends on CoD to meet quotas, the effect of its crash won't be pretty.
Mid-tier gaming has all but disappeared this generation. Now you have indies and just a handful of AAA games backed by a dwindling number of publishers. The margins for AAA games are shrinking as development costs have skyrocketed. Meanwhile, indie devs are routinely creating more innovative, enjoyable games on a shoestring budget and seeing higher return on investment, with most of the profits going directly into the hands of the developer.
So while I think a crash is inevitable, I don't think it will be as catastrophic as the one in 1983. For one, devs can rely on digital distribution to get their games into the hands of consumers, and with the advent of Kickstarter, they don't need to rely on the restrictive control of Big Publisher to fund their game. We'll still continue to see tons of great games from smaller studios long after EA and Activision have become extinct.