My primary gripe with Skyrim was NPC reaction to me and my abilities specifically. Like, I understand that the game would be pretty unbalanced if everytime someone took a spill they broke a few bones and gave up on the fight and I can certainly accept that maybe most bandits are actually made of rubber and just sort of bounce when they hit things, but if I just sneezed and knocked you ass over teakettle into a goddamned tree I expect a bit more of a reaction than getting up and just running back at me.
I can only do that so often, but they do not know that and to be frank I would expect self preservation to take over pretty quickly having watched one of your buddies get launched off a cliff and go bouncing merrily down the slope.
Similarly in the negotiations story quest I found myself wondering why 'I am saving your worthless asses from a giant screaming sky lizard, shut up and do what I say' wasn't a better draw card. I also wondered why indeed these people felt they were in any position to tell me what to do, ever, but in particular when sitting in an enclosed stone room with limited exits and a lot of sharp corners. With the aid of a mod I was able to vent some frustration though, and I successfully taught the blades a lesson regarding why you shouldn't demand people who don't like you kill people they do like, gravity, and sudden braking forces among other things.