You know, if you don't want to a discussion, you can quit it by, you know, not replying. I disagreed with you and sparked a conversation, we had an argument about characters - there wasn't any harm in that, that's how internet discussions work, it's when you start twisting my words and claiming I ramble nonsense and all that BS, that's when it turns into a pile of manure it is now.rasta111 said:Uh huh... I'm not the one blabbering in people's ears with no regard for discussion while acting like my opinion is fact, I don't care if you disagree, like I said this is just a discussion about FICTIONAL characters. In fact I've been fairly accommodating. Look it up. You don't see me harassing anyone who wants to talk about a game with Vader in it, although I disagree I simply said why and only because you hassled me for answers.
Yeah, keep pretending you're a victim here, pally. Got harassed by an internet discussion! Quel horreur!You clearly never had any interest in discussing a game about Vader your interest clearly only lies with rambling at anyone who disagrees with you until they just give up trying. Most people wouldn't even bother trying to begin with. Good luck with that.
"No, Vader doesn't have enough representation when it comes to being playable in a video game, because in The Force Unleashed he was a playable character for just one level, the rest of the game had a different player character. Playing as Darth Vader was the highlight of that game and I wish the rest of the game was like that."No, no he doesn't - Force Unleashed only had him playable for one level and then had you stuck with his twat of an apprentice for the rest of the game. Wish he was the main character, that was the best level in that bloody thing.
"I disagree with your claims that Starkiller was supposed to be the avatar of the player, since he has a full set of dialogs and a character arc and thus was meant to be seen as a fully-fledged character. You cannot shape him through in-game actions because the story is linear and you only get one story choice in the whole game, which I don't consider a way to shape the character. Also everything the Force Unleashed did was done far better in Jedi Academy. Gotta replay it some time."Yeah, I don't buy the "avatar of the player" crap because the fuckwit talks. And he cannot be shaped through ACTIONS, he is shaped through a moral choice - not even moral choices, A moral choice, just one. That's not character development, that's "choose your own ending" button. Oh, and by the way, the "young Jedi who is player's avatar that's shaped through player and gets to choose between light and dark side at the end" was done far better in Jedi Academy. With better combat. And better force powers. And the ability to choose your own race and gender. And good multiplayer. And Jennifer Hale as the VA of the female PC.
Man, I need to play some Jedi Academy pronto.
rasta111 said:Err how about you quit quoting me to attract my attention then whining because I responded while having the nerve to claim I'm the one playing the victim... Oh and you are rambling and calling me a liar among other things, you're offensive and I'm responding defensively, it's not 'playing the victim' it's my natural reaction to what you're saying.
Fighting games tend to get a lot of guest characters, and as I and someone else mentioned Vader was in my opinion an extremely well presented character in Soul Calibur 4. I mean when I first heard about it of course it seemed a bit ludicrous but I think they did a great job with the Star Wars fighting styles, of course he seems OP, but that just makes the idea of winning against him seem more fun and playing as him in a more technical fighter has far more depth than a game like Force Unleashed if you're willing to put in the effort. In the end to me he felt just right in that game. Probably the closest you'll ever get to feeling like you're really fighting as him.
The Marvel Vs Capcom type games are another good example of characters facing off you just wouldn't expect normally and I do miss some of my old favourites from the older games which I'd like to see return to the newer titles.
Mortal Kombat is porbably the best example of what can be done with a guest character featuring horror movie staples Freddy from Nightmare on Elm Street in MK9 and Jason from Friday the 13th in the upcoming MKX. I think it's safe to say they fit right in.
Unfortunately it always seems hit and miss when you try and make a game entirely about a character from a movie as movie tie-ins are notoriously rushed, incomplete or just plain suck. Or interest just fades and they never end up getting finished when the hype surrounding the character dies down. There are a few examples to the contrary though such as Chronicles of Riddick: Escape from Butcher Bay, or if you want to go really old-school Goldeneye on the N64 but most of the time unfortunately if it's a direct movie tie-in you're probably better off avoiding it as a rule of thumb.
I vaguely remember the old Van Helsing game that was the same kind of style as Devil May Cry, I think that was actually better than the movie itself but being both a tie-in and a knock-off of DMC didn't help much I imagine.
TV shows tend to attract MMO style games... I don't think I've ever actually played one of those and I don't watch TV at all anymore anyway. I'd guess they think keeping people addicted WoW style will carry over to the shows they're based on and vice-versa which seems like an obnoxious practice to me anyway.
Books seem like the best place to go as you've essentially got a well-established backdrop with it's own pre-written script and all you need to do is create the game world. Too bad the most popular titles tend to be milked silly muscling out most other competition *cough* Harry Potter *clears throat*... Lord of the Rings probably has the best luck by virtue of being so well-established, large and malleble to fit whatever you want to make of it.
Personally I'd like to see more characters that can help resurrect the faded genres of adventure and survival horror.
I said no such thing. I asked the question in response to the snide remark about my avatar which let's not forget could be anything and means very little. Then I ignored it as the whole concept was too ludicrous to be taken seriously which was why I chose it in the first place although for some reason you did. None of this is lies.RealRT said:Well forgive me for making sure my replies are seen. Well, maybe if you stopped misrepresenting my words, like that one time you claimed I called you a nazi when I did no such thing, I wouldn't have to call you a liar now, would I? I, for one, found that offensive and this was where the tone of the whole conversation shifted into more hostile we have now. I find you calling my posts "rambling" offensive and I counterreact with offense. I might be an annoying ************, that is a possibility I fully accept and I probably am too rude, for which I apologize, but you're no white knight yourself here.
Well, I found your own quite snide remark about me being okay with playing as a guy inspired by nazis strange since you clearly have no problem with putting fantasy nazis on your avatar. Nothing more, nothing less. Being accused of something I didn't do (especially something as stupid as calling other person a nazi) is somewhat of a berserk button of mine.rasta111 said:I said no such thing. I asked the question in response to the snide remark about my avatar which let's not forget could be anything and means very little. Then I ignored it as the whole concept was too ludicrous to be taken seriously which was why I chose it in the first place although for some reason you did. None of this is lies.RealRT said:Well forgive me for making sure my replies are seen. Well, maybe if you stopped misrepresenting my words, like that one time you claimed I called you a nazi when I did no such thing, I wouldn't have to call you a liar now, would I? I, for one, found that offensive and this was where the tone of the whole conversation shifted into more hostile we have now. I find you calling my posts "rambling" offensive and I counterreact with offense. I might be an annoying ************, that is a possibility I fully accept and I probably am too rude, for which I apologize, but you're no white knight yourself here.
And yes you most certainly were rambling about Force Unleashed which has nothing to do with anything here, it exists, Starkiller is the main character not Vader, deal with it. You starting with me about it was driving everything off-topic and by your own words nobody freaking cares about Starkiller here. After Force Unleashed 2 nobody probably cares about Starkiller anywhere but I digress.
I'm still just saying what I said before any of this. Vader is a poor choice for his own game IN MY OPINION. If you think otherwise feel free to carry on discussing your ideas with anyone else.
Well, if you've worded it that way back then, it'd make your point far clearer - that YOU don't want to play as him, not that he shouldn't be played by anyone at all because he's a bad character or something, which is what it looked like, at least to me. Oh well. I'll end it here.rasta111 said:What? I never said that YOU said you wanted to play as Vader in his own game and I commented on the influence behind HIS character. It wasn't snide I was doing it to make a clear succinct point... Why would I care that YOU want to play Vader when I'm sitting here repeatedly telling you I DON'T and you are seemingly ignoring me and continuing to quote me going on ABOUT THINGS I REPEATEDLY TOLD YOU I DON'T CARE ABOUT like say the EU and the idea of canon in a fictional setting... It got your attention didn't it? I just wanted you to snap out of it. Seriously no harm intended either.