I consider Dark Souls to be an honest work of art rather than a piece of purposeful entertainment that is produced to be appreciated by certain people. Demon's Souls even more so. They were created out of sheer willingness to create something and they then continued to create their own audience. An audience that does incidentally appreciate Demon's Souls and Dark Souls for what they are. This audience or anyone outside of it has in my opinion no right to demand anything from the creators. Certainly not to alter their own creations because they didn't happen to be to their liking, unless its about some clearly abhorrent content in the product.Adeptus Aspartem said:But can't you let other players decide by themself if they want to expirience the intended way or the easy way? You've no right to dictate how other players should play their game.
Actual art creates audiences, purposeful products express themselves to audiences. Either way you should understand that the player does indeed have right to choose what creations they want to support by purchasing them, but the creators have no responsibility to consequently alter their already existing products to be more like what people would like them to be. There are many ways you can find out if a creative work is suitable for you specifically, and I would argue that it is the consumers responsibility to do so before making any purchases.
In fact it is ironical that you are the one demanding things while I am merely defending the form Dark Souls was designed to have. I would do so with practically any other game, even if I personally didn't like them myself. This would not prevent me from giving critique however, to which everyone has the right as well. The only one dictating anything are the creators of any work themselves, namely the form of their creations, and I can't be angry about that when these creative people give us the unique chance to actually experience what they have created. They share their creations willingly.