A gay, bi-racial's take on this whole mess

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Netrigan

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Sep 29, 2010
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Lovely Mixture said:
BloatedGuppy said:
No, I don't think it's particularly important what private entities "censor" on their privately owned websites. I can understand why some people feel aggrieved about it, but this isn't Rosa Parks refusing to sit at the back of the bus, or Mark Felt blowing the lid off Watergate. As with Sarkeesian's rather lazy Feminist Frequency videos, the reaction to the event is a significantly more telling story than the event itself.
Uh..yeah ok. Not sure why you'd bring Rosa Parks or Watergate into this.


Netrigan said:
Where I think GamerGate goes off the rails into Fantasy Land is they seem to think they seem to have this very inflated sense of what they're accomplishing not unlike Occupy. They tried to hand Game Journalists a story they thought was very important. Journalists did a bit of fact checking, went, "bah, this is bullshit, we're not covering it." GamerGate got really upset. Journalists said, "alright, we won't cover the story, but we'll acknowledge our reporting can be kind of crap... oh, here's an Anita Sarkeesian article which is all journalistically responsible which we're writing just to piss all over those laughable GamerGate guys who didn't bother to fact check their video properly."
Now why do you think it's unimportant that people were/are being censored everywhere for discussing a topic?
Also, the the JournoPros chat didn't make things any better where the journalists were advocating censorship merely because Zoe was their friend.
Well, they sort of have a right to censor people on their forum. Here they're more like to bring down the ban-hammer and leave your comment up to show why they did it, but if they deem the comment to be too far out of line, they'll delete the comment outright.

[/quote]

Sure, ban people who break the rules. But let's look at what you said:

Netrigan said:
I've got no guff with people criticizing stuff. Criticizing stuff is often how you let people know they need to fix things. Feedback is good.
If someone is banned or censored for criticizing something, is that ok?

"Hey maybe this controversy brings up a good case for why these journalists should be more upfront about their relationships?"
"No, you're banned"

Netrigan said:
I wander in and out of this conversation so I missed the fireworks, so I have no idea what kind of stuff was being posted or whether I agreed with the decision to delete it. Considering the lack of fact-checking that went into the accusation that Zoe Quinn got a favorable review from her then-boyfriend (namely there was no review at all) and that said accusation continues to be repeated as fact, I'm not terribly inclined to believe much of what GamerGate insists is true. I've not found the source to be terribly reliable.
Christ, Zoe Quinn is NOT the issue. GamerGate has flat out ignored her for a while now.
The precedent is what matters.

What will be the next thing that is off-limits to talk about?[/quote]

So, in talking about the history of the movement, I can't mention Zoe Quinn, because apparently it's not about her anymore... even though the discussion you say was being censored was about an alleged conflict of interest involving her.

So if the discussion is about journalists not being upfront about a relationship they're having with a person in a review they never wrote... ummm, how is this an issue? The thing you're complaining about, the actual physical thing, the review, doesn't exist. It never existed. There is no conflict of interest, because you actually have to have something to be conflicted about. A judge can have an affair with a lawyer and not disclose it... if said judge never presides over said lawyer's case.

Well, I can see why you don't want to talk about her. She's pretty much a loser for you guys, since you never actually had anything on her or the journalist involved with her.

But then that makes the whole "gaming sites are censoring us" all the more mysterious, because what else was there to talk about back then? What great truth were they trying to cover up? Apparently none of you can remember because no one is sharing it with us now that you are free to discuss it. It couldn't be, say, they thought you guys were just being huge dicks and decided to stomp on the vile, nastiness which was circling the whole issue at the time. That's utter madness.

If there was something at the center of the TootsiePop, by all means let us know. I'm kind of tired of people insisting there was a vast conspiracy to stop them from discussing something they're not even discussing anymore. Because right now, after your response, it sounds like it was never anything more than air, which you are trying to build up into something far more important than it ever was.
 

Lovely Mixture

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Jul 12, 2011
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Netrigan said:
So, in talking about the history of the movement, I can't mention Zoe Quinn, because apparently it's not about her anymore... even though the discussion you say was being censored was about an alleged conflict of interest involving her.
Uh. No, anything involving GamerGate is being censored on reddit and 4chan, regardless of whether it mentions Quinn or not.

Netrigan said:
So if the discussion is about journalists not being upfront about a relationship they're having with a person in a review they never wrote... ummm, how is this an issue? The thing you're complaining about, the actual physical thing, the review, doesn't exist. It never existed.

There is no conflict of interest, because you actually have to have something to be conflicted about. A judge can have an affair with a lawyer and not disclose it... if said judge never presides over said lawyer's case.
I never said this was about a review or conflict of interest. Though conflict of interest IS a general issue that has been brought up by this controversy.


Netrigan said:
Well, I can see why you don't want to talk about her. She's pretty much a lose for you guys, since you never actually had anything on her or the journalist involved with her.
You're projecting kinda hard there sir, I'm just saying she's not the issue.
Also "You Guys." Really? You wouldn't happen to be a game journalist would you?

Netrigan said:
But then that makes the whole "gaming sites are censoring us" all the more mysterious, because what else was there to talk about back then? What great truth were they trying to cover up? Apparently none of you can remember because no one is sharing it with us now that you are free to discuss it.
Again you're projecting.
It's not that "something" was being suppressed or "why" it was being, it's that suppression is happening at all.
I never would have given a shit about this controversy if there wasn't so much push back against it.

Netrigan said:
It couldn't be, say, they thought you guys were just being huge dicks and decided to stomp on the vile, nastiness which was circling the whole issue at the time. That's utter madness.
Sorry. People being dicks is not ground for censoring an entire discussion. Delete the bad apples and move on. That's how it has always been. If you don't want to piss people off, don't show blatant double standards. The people advocating censorship on JournoPro had no problems discussing people's personal lives (in fact, Ben Kuchera himself advocated the destruction of another person's career) until this thing came about.

Netrigan said:
If there was something at the center of the TootsiePop, by all means let us know. I'm kind of tired of people insisting there was a vast conspiracy to stop them from discussing something they're not even discussing anymore. Because right now, after your response, it sounds like it was never anything more than air, which you are trying to build up into something far more important than it ever was.
There is no conspiracy. There is merely cronyism.
A bunch of people who are too arrogant to see that they are hypocrites.

You're the 2nd person I've spoken to who claims to be "neutral" on this topic, only to turn around and start patronizing and mocking me.
 

Beliyal

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Jun 7, 2010
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AntiChri5 said:
verdant monkai said:
BloatedGuppy said:
I'm asking whether or not you think it's an intelligent argument.
It's not an argument.

If you want something that no one is making, you should go and make it.

What is there not to understand?
Alright, you heard him, pack it in folks. All discussion of videogames is now officially done. No more commenting. If you have something to say you need to make a game that says it.

No more reviews, no more critiques, no more debate.

Are we still allowed game news?
Hopefully yes, at least the game news. After all, when we all start making games, there's going to be a hell of a lot of them, we'll need something to tell us which games might be interesting to us and how many of them are coming out each day.

What I'm wondering is, does "Complain and you're out!" include complaining about bugs? Glitches? Unsatisfactory gameplay? Broken mechanics? Exploitative microtransactions and DLCs? Or is everything fair game except social and story elements? And why make the distinction? I mean, other than "make your own game" being a childish reply to people commenting and offering meaningful and important critique of any form of media in order to stop and derail the conversation because someone isn't comfortable with or interested in talking about society and culture.

I hope people into movies, TV shows, books and other won't hear of this compelling argument. Next thing you know, we'll have to make our own everything and industries will collapse. Perhaps my first game title should be about this bleak dystopian future. I'm copyrighting it right now.
 

Jung Frankenstein

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Sep 16, 2014
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Hi everybody. New guy here. I'm a bit late to this party, but I have a question RE: the Hitman footage, aside from Thunderf00t and Anita's overall points.

Has anyone noticed that NOT allowing you to beat up/kill the strippers would basically break the game? And that allowing the player to do other things (such as talk, or bribe, or whatever other thing you want to do other than kill/avoid them) would completely break the game? You can't talk to every character in any game except maybe Skyrim, and even then you get 2-3 words out of an NPC's mouth. On top of that, in cutscenes, Agent 47 talks a bit like Hemingway writes: short and to the point.

I've been scoping this Anita thing (and pretty much only it, as I'm also studying for the LSAT) for two days, not saying a word, and no one so far has mentioned this. The amount of work needed to change what happens with the strippers (the actions, not the setting) would be to change THE ENTIRE GAME.

A good counter-argument for this is Saints Row. I just played through SR2 a bit ago as an obese, transgendered (I tried, at least, he got breasts), Cockney-accented mime-faced hooligan. It did not break the game because the game was set up so that none of those cosmetic choices matter.

In a game where you have a specific setting (like Hitman), it is impossible to allow change for JUST those NPCs in the strip club to be dealt with differently.

This isn't dealing with social justice. What I see here is a complete lack of understanding of how games/game development work. I actually think Anita has a pretty good point (if this offends you, please ignore it and just focus on my main argument). However, what she misses is that in order for games to be immersive, they have to follow their own rules the entire way through. Allowing clipped-sentence, sociopath, there-to-kill Agent 47 to somehow be sympathetic would be out-of-character, and would break both immersion and the character.

THIS POINT is why her statement that she is not a gamer matters. She says the strippers are there to do a certain thing, and that we can't do other things, which is evidence that the developers intend us to do the first thing. Well, it's actually the other way around. Even if the devs wanted to do something different, they would be hurting their game by breaking the flow of steath-based action. If 47 stood up and gave a speech to the strippers about how he is here to kill people and perhaps they should leave, I'd probably shut off the game right there. Not because I think women are there to be sexualized or whatever, because the game is broken. A comparison for this would be MGS. Imagine how that series would be criticized if it stopped for long, exposition-filled cutscenes that preach a certain viewpoint to the player... oh wait, that's exactly what happened. Hence, Hitman is a bad example for this particular argument.

Anita's argument is not invalid overall; it just needs to be modified with extra information. I do take umbrage with her not accepting criticism, because that's how these theories become bullet-proof and strong. You have to allow dissenting points of view to come in, otherwise you're just as bad as the people you claim are oppressing you. When I was in the more liberal art-y part of college, they call what Anita did a violation of the Parlor Analogy. Basically, if you try and write an academic article (a critique of Moby Dick, say), you can't just walk into the parlor where people have been having conversations for years and shout. You need to come in, meet some people, find out what the general feel is, and then add your opinion while acknowledging all the work that's been done.

This is NOT what Anita did. She took a subject that she was not familiar with, cherry-picked examples, and then put up a long series of videos addressing what she thought about her picked cherries. That is not an academic way to handle any subject. It is akin to saying the Bible is anti-gay based on Leviticus, completely missing that part in the NT where Jesus says "Love everyone as yourself." That she was surprised by the reaction is just another indicator of how far-removed from the subject she is. Do I really need to say I don't condone threats of any kind? But anyone who's been on the internet for more than 10 whole minutes will know you're not supposed to feed trolls, especially those of the anon variety.

There's a great deal of good discussion about this, and I tip my hat to Anita for kicking it off. But I watched her videos and her examples are horrible. While Poisoning the Well is a logical fallacy, it does weaken the argument automatically in one's mind. It'd be like going to Bible study thinking that the Bible is anti-gay based on Leviticus, hearing the Jesus said that, and then continuing (unmodified) to say the Bible is anti-gay. I don't deny that there is an issue in gaming with minorities. That's pretty well-known. But should we break pre-existing games for people who don't seem to want to play them anyway? New ones, yes. Ubisoft is pretty clearly BS-ing with their "cost" talk about female player-characters. It's incredibly fair to lob criticism at them. Gaming in the past was quite male-dominated, and I see no problem with pointing that out either. It might even be fair to lob that criticism at current games. However, it must be done in an honest way. Nothing about shouting into the parlor is honest. It's self-righteousness about self-importance.