A Good RPG

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Alleged_Alec

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PedroSteckecilo said:
I pretty much love ALL RPG's that aren't Diablo style games or straight hack and slashers. For me the most important part is an engaging and substantial story (or Stories in the case of Fallout 3, since the sidequests are more engaging than the main plot in some cases).
Though I agree with many of your responses to this thread, this is a piece I can't agree on. Every RPG has the potential to be good, no matter the combat system, or, in some cases, the lack thereof.
 

wrightofway

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Sep 30, 2008
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Stubee said:
likalaruku said:
My favorite RPGs are the Neverwinter JKnights & Baldur's Gate games. Great stories, sometimes ammusing too. Both are by BioWare, so I always expect good things from Dragon Age.

Stubee said:
Wow, according to some rumours Baldurs Gate 3 is in development!!!
That would be the one game that made me get off my ass and purchase a gaming quality laptop (i get framerate issues with peggle on this damn thing)
I concider Neverwinter Knights to be BG3, NWK2 = BG4, & Dragon Age to be Baldur's Gate 5.
Where would Icewind Dale fit in then? I dont think you can concider games sequels just because they are simalar and made by the same developer...
Especially since NWK2 wasn't made by Bioware.

I consider immersion the most important part of an RPG. That doesn't necessarily translate to open-endedness. Look at Mass Effect, by getting rid of the option to choose your own name the game was made much more immersive.
 

Iori Branford

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Phantasy Star 4, Exile, Avernum, and Might and Magic all showed how a fast pace; reasonable difficulty; and a smooth, efficient, polished UI can liven up bog-standard RPG gameplay enormously.

Betrayal at Krondor and Lunar did all that AND added to the gameplay. Monster encounters could be seen and dodged, and moving around and using different kinds of attacks in combat made it much more tactical and much less mechanical. Betrayal also realized that walking around town generally sucks goat balls and made it a Myst-style cilck-and-you're-there affair.

In short: challenge me, let me play, give me something to play, and don't waste my time. The same things I ask from all games.
 

Alex_P

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Mar 27, 2008
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Stubee said:
No thats not what i meant, Dragon Age is the "spiritual successor" to Baldurs Gate apparently. Whereas the rumoured Baldurs gate 3 would be an actual sequel.
I'd rather not see one, honestly. BG2 wrapped up the Bhaalspawn storyline nicely. At this point, a "Baldur's Gate 3" would just be another Forgotten Realms game. Nothing is really gained by setting a video-game RPG in a D&D setting or trying to ape D&D rules in a video game; a lot is lost, though: flexibility and room for innovation.

-- Alex
 

likalaruku

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Nov 29, 2008
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Stubee said:
likalaruku said:
My favorite RPGs are the Neverwinter JKnights & Baldur's Gate games. Great stories, sometimes ammusing too. Both are by BioWare, so I always expect good things from Dragon Age.

Stubee said:
Wow, according to some rumours Baldurs Gate 3 is in development!!!
That would be the one game that made me get off my ass and purchase a gaming quality laptop (i get framerate issues with peggle on this damn thing)
I concider Neverwinter Knights to be BG3, NWK2 = BG4, & Dragon Age to be Baldur's Gate 5.
Where would Icewind Dale fit in then? I dont think you can concider games sequels just because they are simalar and made by the same developer...
Like Gothic II & Oblivion, Icewind Dale is still sitting on my desk waiting for me to play them >_>
 

Fightgarr

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Dec 3, 2008
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I like an RPG when it provides a diversity of experiences (terrains, character personalities, magic vs. fighting vs. stealth etc). Mostly though, I find all the stuff about choices, combat systems and the like meaningless in the end, because the game I like most not decided on the features listed out and checked off, its decided on me playing the game and enjoying it. I think my favorite RPG that I've played thus far would be NWN. However I am in the process of acquiring a copy of Planescape: Torment, and I have some more games on my to do list that need attending: Divine Divinity, Baldur's Gate, Arcanum: of Steamworks and Magicka Obscure and a few more.
 

mark_n_b

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UNKNOWNINCOGNITO said:
to me a Great RPG is one that makes you feel part of another world not a different version of reality
Now that's nitpicking and semantics, it sounds as if Fallout 3 was set in a city you couldn't recognize it would be a better RPG, which is intrinsically problematic.

As for decent RPG's, it depends on what you're like / are looking for in a gaming experience. I haven't played a decent RPG in a looong while, and when I think back to the RPG's I have enjoyed, they're not really all that great. The only reason Oblivion is so great is because there is so much random stuff that you do not notice the inherent linearity of all the tasks you are set upon. Which is actually a really solid strategy.
 

vede

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I have never, not once, played an RPG that was also a video game that I liked. There was ROGUE, which I don't consider an RPG, because it has no actual roleplaying (just Health, Strength, and Experience Points for stats). There's STALKER, which is more FPS than RPG. There's Oblivion, but I didn't like the RPG part, I liked the first-person dungeon-crawler part. There's Deus Ex...

I have only played one RPG that was also a video game that I liked. Deus Ex.

A good RPG is almost impossible to achieve in video game form. People always try to do so much, and end up with tons and tons of mediocrity, or they realize they shouldn't try to do too much, and end up with a book that you watch and keep going with a controller. Or they end up with a no-story hack-n-slash with stats, which is also not an RPG, it's an action game.

In my experience, a good RPG requires paper, pencil, and a GM of some sort. (I've never seen a non-GM game be entertaining...)
 

Rolling 20

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As much scorn as I may receive, I have had the most fun playing the Fable RPG's. No turn-based bullhockey, no stupidly elongated story-line that loses my interest after a while and I end up playing the game for the side quests (Oblivion), just pure Role-playing, character building Funzies.
 

Rusty Bucket

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Customisation. I need massive customisation. I want to be able to give my character blue skin if i want. I want to make each eye a different colour. At some point i want a customisable house. Preferably a customisable weapon and armour as well. I want ridiculously customisable stats that actually make a noticeable difference to the game. Of course i want immersion, a great story and amazing characters as well, but above all, i want disturbing levels of customisation.

EDIT: No turn based combat! It is the work of satan.
 

Axolotl

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RapeCake said:
If it hasnt been pointed out already, Im to lazy to check, I just have to say that Fallout 3 might aswell be our future. Its not impossible, you know, that the world will have an apocalypse(or end, whatever) becuse of war, and maby end up with giant bugs eating peoples brains in the middle of a giant wasteland where this world used to be.
Except for Fallout 3 depictions of radiation is so utterly ridiculous. Also the fact that it's based of 50's culture, and yknow the whole totally unrealisticness of weapons like the Fatman, and the games utter lack of an even vaguely plausible socio-economic system. Or plausible anything.