A halo 3 review in as many parts as I please...

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The Wooster

King Snap
Jul 15, 2008
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Yes of course. Buying a game is generally an opportunity cost and the standard we expect from games is derived from other games in the genre.
 

Leon P

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Jul 10, 2008
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I hate these references Halo is not as good as Half life 2 on PC?
what does that mean? thats like me going counter strike 1.6 isn't nearly as good as golden eye on the n64! they have nothing in common other then there both FPS.

Halo is a game built for young teenagers who are getting into the online world of fps games
and its a relatively well designed well executed game. END


p.s Fighting a huge scarab and having to jump inside it to blow its reactor was one of the coolest moments of 2007
 

The Wooster

King Snap
Jul 15, 2008
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and if you were to ask me which one you should purchase. CS 1.6 or Goldeneye. I could give you an answer. Thus they are comparable.
 

The Wooster

King Snap
Jul 15, 2008
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I've always written like this. As much as I like his stuff in PC gamer Yahtze did not invent being snarky and English. Also. I think you'll find Yahtzee himself borrows quite heavily from guardian columnist Charlie Brooker in tone.

Edit: Check out brooker's work. Here http://www.guardian.co.uk/profile/charliebrooker
 

Leon P

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Jul 10, 2008
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Weird you said that I was thinking about Charlie Brooker and Yahtzee comparisons today
 

The Wooster

King Snap
Jul 15, 2008
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I'm starting to burn out on this one a little. I'll probably let it rest a day or two. Edit what I have for consistency and coherence then come back and add what's neeeded. Man I need to start using plans.


Now where Halo shines, is of course, in the multiplayer and here's a stickler, any review that omits multiplayer as a factor is kind of missing the point. It'd be like reviewing quake 3 arena on the strength of it's singleplayer campaign (piss poor) and a lot of no mainstream reviewers seem to be getting away with this. So let's get it straight. Halo 3 is allright if it's just you, or you and your friends saving the universe but you're only getting a fraction of the big picture. Sure, rent the game and have a run through the singleplayer, it'll burn a few hours and you'll have a few laughs but to really get the most out of the product and to see why reviewers are dropping those (inflated, slightly) big scores you'll have to invest in Xbox live.
Gameplay wise, a lot of the strengths of the single player game still shine through. The game is robust and quick, with a fairly forgiving difficulty curve in most game modes. Items that were worthless in single player are still fairly worthless in multiplayer. You won't, for example, suddenly find a new use for the flare but you will see a bubble shield deployed every now and again. The servers are solid, I rarely had any disconnection problems that weren't the result of the whole live network itself going down.
Now to be fair. There isn't a whole lot of depth here and you'll very rarely have to make any kind of tactical decision beyond 'shot gun or assault rifle' and most of the gamemodes neither require teamwork nor encourage it. You will occasionally find an organized team that move as a unit and blow the shit out of you but they are a rare breed. Most of the gamemodes simply boil down to random groups of people shooting at each other.
The game does still have any annoying element of rock paper scissors to it. Regardless of your skill level, if you're caught in a situation with the wrong weapon you'll often find yourself dead incredibly quickly. Some weapons also have a hefty learning curve while others are essentially instant murder machines. The rocket launcher murders everything in it's blast radius which is about the same size as your average nuclear explosion and the shotgun usually kills instantly if you're unlucky enough to get caught up close. On the other hand the battle rifle, which dominates in middle ranges takes a little bit of practice to use effectively as does the carbine, sniper rifle and the grenades. But they do reward practice. At middle ranges a decent assault rifle user can take on two or three enemies at once and come out on top. On the other hand a lucky shotgun user can sometimes decimate your entire team if he gets close enough. The shotgun is the games equivalent of the Blue shell. The great equalizer.
So the multiplayer game generally has it's shit together. It's accessible but rewards practice and your time spent in the game translates into ranks and experience points so you can pretend you're actually doing something with your life but on the whole I wouldn't recommend the game for long term players.
It's awesome in short bursts and it's always going to be one of those games I pick up every couple of weeks or so and spend a few hours getting shot, but the game lacks any depth beyond the combat.
Once you've got the basics down you can hold your own in any game mode without ever changing how you play. Each mode (with a few notable exceptions) essentially just play out as deathmatches with bonus objectives. This is a bit less notable at the higher levels of ranked play but you'll spend most of the games in a variety of wild west shootouts.
Halo 3 does provide a lot of options and opportunities for new experiences but the game browers does it's best to stop you from enjoying new gametypes or modified maps. One of the best examples of this is the game mode infection. Infection is, in my opinion, the best game mode in the game. The game starts with every player save one equipped with a couple of decent weapons, usually a shotgun/pistol combo and the remaining player is the 'infected' and given a plasma sword and quite often the ability to run very fast and jump very high. Each time the infected player kills a regular player that player becomes infected zombie style. This leads to some totally awesome situations. I've seen a variety of defensive strategies ranging from barricading themselves into a building on sandtrap to creating a convoy of vehicles that cover each other as the infected approach but eventually the infected will win. One of my fondest memories of the game, is during a particularly spirited defense of an elephant on sandtrap the infect began to overwhelm the regular players. Sensing that staying on the sinking ship was perhaps not the best course of action me and another player appropriated the ATV inside the elephant and took off out of the back just as the elephant crashed into a ditch causing an awesome dukes of hazard style leap over the approaching infected and a scream of "FUCK YEAH" to escape my lungs at about three in the morning.
Sounds great eh? You want to play that? Well tough shit. You can't.
 

Jamied

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Jun 15, 2007
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Leon P said:
p.s Fighting a huge scarab and having to jump inside it to blow its reactor was one of the coolest moments of 2007
it was cool, but too easy... Theres not really anything that threatens you, your life re-generates so fast, and the enemies are quite foolish.
 

the monopoly guy

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May 8, 2008
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You have alot of false starts, which only end up to be a rant then you have yet another false start. You swear alot at first but your reviews improve as you go...still it would be better to have it all in one post sans the rant.
 

Geo Da Sponge

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May 14, 2008
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Seriously? This review is hilarious and perfectly easy to follow. He likes Halo, but he thinks it's a bit over the top at times. It's not a rant. You can't rant over something you enjoy. I think it's a nice, balanced review of a game that has become seriously underrated by people who ironically claim it's overrated.
 

The Wooster

King Snap
Jul 15, 2008
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Geo Da Sponge said:
Seriously? This review is hilarious and perfectly easy to follow. He likes Halo, but he thinks it's a bit over the top at times. It's not a rant. You can't rant over something you enjoy. I think it's a nice, balanced review of a game that has become seriously underrated by people who ironically claim it's overrated.
Thank you for the compliment but they're kind of right. I do fall into rant territory sometimes. The criticism here (aside from the odd fanboy psycho) is actually really good. I really feel like my work is improving.
 

Lord Krunk

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Mar 3, 2008
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Meh, it's the millionth review.

Let's just say what everyone else (fanboys don't count) says.

It's an average game, playable, but overhyped.

The game was crushed by the weight of its fan base. Full stop. The end.
 

Imperator_2

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Feb 19, 2008
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Speaking of language, you forgot something. The Covenant aren't cliche', and they're not Catholic. Nor are they merely "slightly" religious. They are a theocratic coalition, based on this ignored backstory of yours. If you look at the story more carefully, it's pretty interesting.
 

The Wooster

King Snap
Jul 15, 2008
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Imperator_2 said:
Speaking of language, you forgot something. The Covenant aren't cliche', and they're not Catholic. Nor are they merely "slightly" religious. They are a theocratic coalition...
... of generic protos rip offs determined to wipe out mankind for vague religious reasons. Indeed.
 

Imperator_2

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Feb 19, 2008
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Not quite the same, though, and while the Protoss have a crusade,
The Covenant is a complete theocracy, and the great Journey(their religion) is uncovered as you play through.
 

jebussaves88

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May 4, 2008
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tbh, so far, I find this article to be very entertaining. You have an honest and open point of view, and it is very easy to relate to through your tangents. Nice work