I didn't try to play as a sniper, but I agree in principle, the classes were somewhat trivial. I hope they improve upon that in the second installment. It would be nice to be able to have a wider array of classes, with focuses in areas like stealth, etc.shadowyoasis said:Speaking of which, trying to play sniper spec was damn near impossible. Don't know if they fixed it somewhat in the PC version but xbox version you were being quite and sneaky, trying to get the drop on them and bam! your npcs go and charge full speed in front of you, blocking your shots, and putting the enemy in high alert.mitsoxfan said:So I ended up having to use weapons I wasn't specialized for, which was a pain.
Only time it was remotely useful was during that one time where you had to get your tankthing(forgot its name was along time ago) back and you were ontop of a cliff shooting down at the people below you.
I played through at least half way with all the classes (though not ever specialization), and found the only real difference to be what weapons I could use and how easy it was to hack containers. Other than that, it didn't feel like I was playing any different.