Yeah, no. They're professional game designers for one. This isn't a hobby to them, they do this for a living. They get paid.
Of all the things they cut in the game, it's the female gender as playable characters? Is that where the women lay in priority in this game? Really? behind all the minigames, and behind who knows what else?
I mean, they INTENDED to have them, but gave up? A massive company with a lot of resources?
No, it's just not acceptable. There's not an excuse that makes up for it I've heard yet. Not historical "accuracy," not the dudebro target demographic, not financial, not time, not a thing. See, THEY HAD A PLAN!!! And they screwed it up! They're a massive, rich company with massive resources, and glob knows how much assets to cannibalize! It's not like they were working from scratch with no time, no money, and no manpower!
If it weren't for Liberation, and Child of Light, I'd be intensely furious with Ubisoft since I'm looking at companies representing women as a "what have you done for me lately?!" way coz I'm sick of people pulling out lists of games decades old, and expecting to win their argument that women are "represented" when it's a minuscule fraction over all that time.
Where's all the frikking "NO! STOP TRYING TO TRAMPLE THE DEV'S VISION!!" crowd when it's the dev's vision to have female playable characters, and that vision gets trampled?
All of the "nope nope nope" here. It' inexcusable, IMO.
Honestly, if it's -that- much trouble to make a female playable character, then I'd appreciate it all the more when they come!