Videogames have the same problem with scratches, and in either case, it's simple enough to ask to look at the disc and make sure everything is in order. There are risks one assumes when buying used, yes. But they aren't guarantees; there's a reason why "like new" is a condition option on ebay and amazon.Laxman9292 said:Ok well how about a used CD that has a scratch rendering a track or two unplayable. It's the same thing, you just had to be a douche and nitpick my argument for including non-physical media, my bad. You buy a used car and have to pay for repairs, you buy a used CD and find a few songs scratched, you buy a table used and find one leg slightly shorter, you order a cheap used hooker and find out that there is a loss in quality compared to those fancy new hi-quality hookers (or maybe that last one's just me). These are risks one assumes for buying used. Gamers aren't pussies, (well maybe we are, but not in this instance necessarily) some of us are just entitled pricks looking to save a few bucks, which isn't bad but don't act dumbfounded when the companies lash back for their cut in profits.Owyn_Merrilin said:Uh, how about no. If a company tried to do this 50 years ago, they would have gone out of business really quickly, because the consumers would not have put up with it. Since money changes hands here, and it's the same physical copy going around twice, your free download minus a couple of tracks comment is just nonsensical. We're talking about the same physical disk changing hands, and a portion of it somehow being removed by the label. It's a truly ridiculous concept, and yet game companies act like we should expect this, that it should be the norm. We shouldn't, and it shouldn't, but gamers as a group lack the backbone necessary to stand up for anything. We're terrible consumers, and it's because we bow to industry pressure too easily, not because we don't pay them enough for their product.Laxman9292 said:Because when retailers buy back games then they don't have to buy more games from the pubs/devs, they can just sell the used games back again. Therefore, the pubs/devs get less money. Didn't follow that train of logic all the way to the station did we?Fidelias said:Well, I've been looking at some of the comments on this thread and I have to say...
Gamers are some of the most retarded fucking consumers in the entire world...
Okay, so from what I'm seeing, the major argument about why it's bad to buy used is because the developers won't get their money. This is stupid, they get their money when they sell it to the retailer, just like every other product out there. Most developers of other products don't get extra money just because you bought it in a certain time frame. The money that game developers get from you for pre-purchases is a RIP-OFF, not necessary. And, honestly, do you really think it's hurting the game industry? Most developers are pushing out at least one game per year, some are even pushing out two. With how much money it takes to make these, they'd have to be making a proffit to be churning out so many in a short time frame.
And what's the bright idea with cutting out single-player if you buy used? If you bought the new Disturbed album a month later, do you expect them to cut out the cover song?
Also, forcing gamers to buy every game new (which is basically what developers are trying to do) isn't feasible. I'm a huge gamer, who likes a lot of genres. I have 5 games coming out real soon that I really want, but won't be able to buy new. Why, you ask? Because I have to eat! I can't spend 300 bucks in a matter of a couple months, or else I'll go broke. So I wait for the price to go down and buy used.
And the Disturbed album example is just as retarded (protip: have better taste in music). No one is saying you have to buy it withing a month. An actual analogy that doesn't suck would be more like buying the album new, or finding a download on the internet for free but lacks a song or two. In exchange for lower (or nonexistent price) you receive a less than ideal product. It's just because lazy people these days are used to getting things easy and free so that when they hear things like this they don't think in a way that makes sense. They just hulk-out and rage about how unfair it is.
Edit: and yes, gamers are being pussies here, as you so aptly put it. No other group of consumers would put up with this crap; entitlement is only a problem if it's felt wrongly. In this case, the consumers really are entitled to a decent product, and the industry really isn't entitled to a cut of second hand sales -- neither morally, nor <link=http://en.wikipedia.org/wiki/First-sale_doctrine>legally.