Passive or not, they designed something that has no reason to break so that it would break when it changed hands, and not a moment before or after. That is exactly the situation of GM pulling out the compressor, or at least having it hooked up to the internet in a way that it disables itself when it checks the VIN and sees that the car has changed hands. Thank you for admitting how illegal it is, though -- I never thought I'd see an industry person do that.WaruTaru said:That is a bad analogy. The act of yanking out the compressor is an active act and highly illegal, and you can sue GM for doing so. Content-locking is built-in and works passively. I suppose its like the car having a retina/blood/fingerprint scanner built in, and it will only register the first person who activates the car. Any other person who wants to use the car will have to contact the manufacturer to reset the scanner. Also, even if the "yanking out the compressor" part was true, the "yanking" was done by the previous owner.Owyn_Merrilin said:Except the damage was intentionally done by the publisher. It would be like buying a car and finding out that the AC didn't work, not because it had broken after a lifetime of use, but because GM had decided that they needed a cut of used sales, and decided to do it by yanking out the compressor and forcing the customer to buy a new one straight from them.
As I said one post up, if this is the way the games industry is going to treat its customers, they're due for another crash. And I will play my fiddle as they burn.
Fact is they won't burn. They'll just go down the social-game path, thus reducing the number of actual games coming out. EA is already doing it. Blizzard is attempting to with their social Titan.