I once again drag this post out, because it needs to be said.
CleverNickname said:
Rivarlies, both between companies and their fans, have always been there.
Nintendo and Sega had a friendly competition, mostly in good fun ("Nintendon't" is hilarious) and Nintendo won in the end.
N64 vs PSX was so interesting, it practically spawned two distinct gaming directions. Everybody, especially the gamers, won.
The PS2 won its generation by the sheer number of great games, even if most of them also came out on GCN or the PC or whathaveyou. Sony won so hard, Nintendo made a waggle-platform next, to avoid the tough fight altogether.
Then the XBox came along, and the Console Wars were born. "My cheap assortment of near-identical hardware running 98% of the same games is much better than yours, you dirty fanboy!" Every gamer lost.
The PC was only dragged into this because for the first time since the Commodore64, their plastic boxes full of fans could compare to some of our mid-range machines, so naturally everybody made sure we would lose some, too. Misery loves company?
It's not very admirable of PC Gamers to let themselves be dragged into these ego-measuring contests (especially since it's kindergartners inviting full-grown men...), but there you go.
And all that just because the guys who make the most money in PCs decided to give everyone cheap and easy access to online trash-talking. Good job, Bill Gates.
The problem is that PC gamers love to play a game that feels natural on the PC (using a mouse in inventories, not just scrolling through list) and this simple idea, that takes modders that can only work an hour or so a day months, is overlooked and ignored by AAA developers when it would take them a day or two to impliment.
It's not that hard, it's not even that big a deal to PC elitists when the graphics have to be toned down, it's when something very simple gets overlooked and ignored. Another way to think about it is that developers will change controls between Xbox and PS3 (press A/X to start) but they rarely, if ever, do so for PC gamers (Just Cause 2 said press start to start, the default key mapping was for Xbox 360 controllers on the PC)
9/10 times it's never the fact that a game looks different graphically, it's just that developers don't care. They use a quick-port system and never bother to test it or even use it. They stopped caring because they figured most PC gamers can just mod bugs out and they won't complain.