[HEADING=2]"What's up, Wastelander?"[/HEADING]
INTRODUCTION>>>>>
Welcome. I'm FalloutJack, and if you are reading this then I have selected this choice out of my three ideas that people decided upon, based upon the notion that this is what people wanted me to try for first. Twenty of you voted for it, so I wanna see at least some of that in here. Why are we here? Because there is a relatively untapped wasteland out there, waiting to do something wild with it. Fallout may be about the war that never changes, but it's also about the weird and funny stuff that happens out there. You are all here with a heavy helping of the Wild Wasteland perk, so be prepared for situations to get out of hand, into foot, and over the top.
EL PLOTTO>>>>>
A bit fluid, in that you know how this place is. Multiple batshit crazies could be going down just because you are whoever you are in here. However, I have some things in mind, to be sure. And where you fit into it is up to you. So, for starters...

ON THE BACK:
ALL HAIL THE GLORIOUS ENCLAVE REVOLUTION!
The old regime and all of its constituates have been overthrown. We stand now, a new organization prepared to return this dried-up country to a better way of life. To do this, we need YOU* to suit up and respond to the call to arms. The world is not safe today, but it can be tomorrow if you will defend it. The wasteland will be tamed! A new order will follow!
ALL GLORY TO NUMBER ONE!
[sup]*No super mutants or ghouls. We're not having another Frank Horrigan in here.[/sup]
Yep, they're not done for. They're VERY not done for. As the shadow government organization of the former United States, they are the kings of secrets, contengency plans, and back-up plans. It all started when there was a break-in at GNR and it was announced over radio that control of the Enclave has changed over from witless politicians and crazy computers to...a mysterious figure known as Number One. All that is known publically about him is that he is the new leader after having undertaken a coup and restructured the inner-workings of the Enclave. IN the organization, it would be known that he was the overseer of their main weapons development plant, an advanced and fully-functional Vault used to supply the Enclave with their equipment. Being in charge of it all, he's now trying to fill those suits and in a hurry. But why? Just to dominate? Or is the more? Just who IS Number One?
That is not all, but that's what's on the forefront at the moment. However, there IS something up with alot of the super mutant population. Not all of 'em, but they're startin' to act strangely, all in line with their visitation to someone they just call 'The Doc'. And deep within a dark abandoned building, there is someone who eats human flesh and seems to repeats the same phrase over and over again: "Yes, master.". And in a number small settlements, there's a rash of unexplained deaths, with none of the people having a mark on 'em. Pick up some Nuka Cola and get a'going. What? There's talk of a problem with some of the Nuka Cola?! Dammit, what in the hell's going on here?!
SETTING STUFF>>>>>
This is covering a rather large area, actually. You know how the games rope you in? Well, not so much for me, as I am trying to take in areas including the general Kentucky area, the Capital Wastelands, and all points in between wherever possible. The reason for Kentucky will become relevant as soon as we start, although I might've mentioned it a few times in the Meta-Bar. I also included the Capital Wastelands for plot reasons and in case anyone wanted to be involved with the East Coast BoS or whatever else. Generally, I'm covering a fair area and you don't all have to huddle together for warmth in this RP to get anywhere as you might all be far apart, but certain events will coincide and meeting each other because of how big they are could happen.
CHARACTER STUFF>>>>>
I'm not gonna impose many restrictions on who you are in the RP. Obviously, some stuff won't fly, but I did promise that you could try for all sorts of characters provided you could sell to me why this is a good idea (this included being a Deathclaw, if you could make it worth it). Some stuff that couldn't fit in the Fallout 'verse even slightly is out, but the weird and referencial plans I have for us here do make it hard to say what's in or out. In the end, I must be the determinator there. What you cannot be for certain, however, is the main character of Fallout games. You can be an Awesome McBadass character, but you're not the Lone Wanderer, Courier, or whoever else that's at the center of these games. You also can't be what I've got an NPC for. Number One is the new leader of the Enclave, so you can't usurp him. (You could be someone else important in there if you wanted to, but we'd have to discuss that.) The point is that I'm open-minded, but to a point.
ROLEPLAYING STUFF>>>>>
Alright, you know the drill. I want a good clean
TEMPLATE>>>>>
I dunno how many of you are going to apply. I'll be taking in as many as I dare. Me, the GM, has the right to revoke entry as per needed, such as character not acceptable or player not being acceptable (hereafter referred to as 'bad template' or 'bad roleplayer'). If a perceived maximum of quite a few players is not reached, I will wait a while when entries seem to dry up and then go forth as needed. Customizing the template is fine. If you've got something to add, lemme hear it.
Please fill this out and whatever else perks your fancy to enter this roleplay. Remember, this is not a fully-serious Fallout RP, so we can relax on some of the details. This is not Hardcore Mode, but Funny McAwesome Mode.
NAME: Your name.
AGE: Your age.
GENDER: Your gender, or lack thereof.
RACE: What you are. (Remember, I'm gonna be open-minded about this, but you have to make me like it.)
APPEARANCE: Paint me the picture of your character by word. Or conversely, if you have some kinda' pic to apply, use that and then give me some extra details as per needed. Whatever the case, I'd like enough detail to get the idea without too much confusion.
PERSONALITY: Show me your psyche. Like with Appearance, give me enough to go on so that I understand the mind of your character. If you are crazy, I'm gonna give you some lovely hallucinations sometimes. If you're a kleptomaniac, I wanna see some attachment to shinies. You understand.
WEAPONS: This IS the Wasteland, so I understand if you're a gun-nut weighed down with rifles and explosives, but let's try to keep this a little streamlined and played to the character. For instance, unless you ARE in the Enclave, you probably don't have plasma weapons. And if you're a light-weight, I don't expect you to be carrying three Fat-Men, a Rocket Launcher, and Oh Baby. Which leads me to another thing...and that is no rare in-game weapons. The story goes that the main character found them all (The prick...) and that anything particularly shiny should come through me for whatever reason crosses my mind.
ITEMS: You know... Everything that isn't weapons. For simplicity's sake, I'm also going to include that armor/clothing goes here. Still nothing unique until I decide "Hey, it would be cool if he got THAT...". Very important thing to note is that I am NOT asking you to keep track of your perishables that particularly. We're not John Woo in here, but we're also not an audit or a tax report of all valued positions. Keep some sort of idea on how much your character SHOULD have, periodically put him through the ups and downs of staying alive in the wasteland, and just play this fair.
PERKS/TRAITS/SKILLS: This isn't something to go combing the nearest wikia for to see who can make the best character. I'm not bothering with a SPECIAL, so I'm also going loose with the skillset. This section is for those weird, funny, or interesting details that really stick out about your character. We can assume that you're pretty good at handling yourself out there, but this is for all those bits unique to you. Have fun and don't overload it. No need to list 'Wild Wasteland', obviously. You're all in it by default. Bear in mind, if your character DOES have some kind of unusual power (because he's a Glowing One or something), it goes in here.
TRANSPORTATION: Hey, guess what! The last couple of games should've had these and I'm all for it. What've ya got, stranger? (If anything, anyway. This is optional.) Try to remember that whatever you have to get around is somewhat determined by your resources. I'm fine with creativity of course, but remember who has the flying machines in this game. There are alot of wrecked cars and such out there, though, and plenty of uhhh...things to tame, perhaps? Try it and see. Incidentally, any machine vehicle that you run that doesn't have a steady supply of fuel from somewhere may be rigged to accept energy-related ammo as power, much like Fallout 2.
Whatever I'm missing, add on.
NAME: Your name.
AGE: Your age.
GENDER: Your gender, or lack thereof.
RACE: What you are. (Remember, I'm gonna be open-minded about this, but you have to make me like it.)
APPEARANCE: Paint me the picture of your character by word. Or conversely, if you have some kinda' pic to apply, use that and then give me some extra details as per needed. Whatever the case, I'd like enough detail to get the idea without too much confusion.
PERSONALITY: Show me your psyche. Like with Appearance, give me enough to go on so that I understand the mind of your character. If you are crazy, I'm gonna give you some lovely hallucinations sometimes. If you're a kleptomaniac, I wanna see some attachment to shinies. You understand.
WEAPONS: This IS the Wasteland, so I understand if you're a gun-nut weighed down with rifles and explosives, but let's try to keep this a little streamlined and played to the character. For instance, unless you ARE in the Enclave, you probably don't have plasma weapons. And if you're a light-weight, I don't expect you to be carrying three Fat-Men, a Rocket Launcher, and Oh Baby. Which leads me to another thing...and that is no rare in-game weapons. The story goes that the main character found them all (The prick...) and that anything particularly shiny should come through me for whatever reason crosses my mind.
ITEMS: You know... Everything that isn't weapons. For simplicity's sake, I'm also going to include that armor/clothing goes here. Still nothing unique until I decide "Hey, it would be cool if he got THAT...". Very important thing to note is that I am NOT asking you to keep track of your perishables that particularly. We're not John Woo in here, but we're also not an audit or a tax report of all valued positions. Keep some sort of idea on how much your character SHOULD have, periodically put him through the ups and downs of staying alive in the wasteland, and just play this fair.
PERKS/TRAITS/SKILLS: This isn't something to go combing the nearest wikia for to see who can make the best character. I'm not bothering with a SPECIAL, so I'm also going loose with the skillset. This section is for those weird, funny, or interesting details that really stick out about your character. We can assume that you're pretty good at handling yourself out there, but this is for all those bits unique to you. Have fun and don't overload it. No need to list 'Wild Wasteland', obviously. You're all in it by default. Bear in mind, if your character DOES have some kind of unusual power (because he's a Glowing One or something), it goes in here.
TRANSPORTATION: Hey, guess what! The last couple of games should've had these and I'm all for it. What've ya got, stranger? (If anything, anyway. This is optional.) Try to remember that whatever you have to get around is somewhat determined by your resources. I'm fine with creativity of course, but remember who has the flying machines in this game. There are alot of wrecked cars and such out there, though, and plenty of uhhh...things to tame, perhaps? Try it and see. Incidentally, any machine vehicle that you run that doesn't have a steady supply of fuel from somewhere may be rigged to accept energy-related ammo as power, much like Fallout 2.
Whatever I'm missing, add on.
ETC>>>>>
I'm pretty sure I'm forgetting something important in all this. Lemme know if it comes up.