Owen Robertson said:
But the PC market earns less dollars, meaning there's less competition, and likely stagnation. Are Civ 5 and Planetside 2 as good as I've heard?
I wouldn't say there's less competition. Thanks to the multiplatform, if one title is a console exclusive, a multiplatform game will exist as competition. That multiplatform game will also be on the PC, and the developers will have to deal with PC and console competition with their game.
Stagnation is a little different. Stagnation is basically the same as in the console market thanks to what I mentioned above - consoles influencing multiplatform games - only spread out across more genres, and there are occasional interesting things like Star Citizen that pop up with interesting mechanics that are PC exclusive.
As for Civ V and Planetside 2...
Civ V is ok. With Gods and Kings its my second favourite in the Civilization series, without it it only ranks above Civ III. Civ IV is my absolute favourite, especially with Beyond the Sword. Civ V is a lot more beginner friendly, however the simplification and removal of many features made it just seem hollow to me, whilst Civ IV had a lot of systems in it that took a bit to learn, but added a reasonable amount of depth to managing your Civilization such that many of the options had advantages and disadvantages, so you would choose different ones at different times, whilst Civ V mostly just takes the "Which upgrade would you like to purchase?" route where everything is just purely improvements, they just move in different directions [Improvements that benefit a small civilization with only a couple of cities vs ones that benefit large civilizations with many cities, both of which are largely useless to the other]. Combat is arguably better in Civ V. IMO its a bit too lenient on your units in that your units will barge in, do a small amount of fighting, take some damage, deal some damage, then back out and wait for the next turn as opposed to the absolutes of the previous Civilization games where you would send in your unit and it had an X% chance of winning the fight, and a Y% chance of withdrawing. If you didn't win or withdraw, your unit died. If the opponents didn't win or withdraw, their unit died. I do prefer the hexagon grid of Civ V and the inability to create stacks of doom however - those are clear improvements IMO.
Planetside 2 is an interesting game. It is, overall, quite fun and enjoyable. I remember when I first logged in to play - My friend told me to get it, I downloaded and installed it, created my character, logged in and was deployed somewhere that I instantly logged out from because I became busy. After getting back on, I was spawned at the main base for my nation. My friend met me there, told me to buy a fast buggy like car and meet him outside. I did so. We started to drive towards the front lines. There was a bridge about 200m down the road that we crossed. As we were crossing it, I looked up and saw about 50 aircraft of various sizes just flying towards the frontlines. There are other times where I've assaulted an enemy base at the bottom of a 5-600m deep crater with a spiral path leading out, and seen a massive line of tanks and APCs leading out of it on their way to the front lines. The scale of Planetside 2 is amazing. Sadly, this sometimes works to its disadvantage. According to my friend, the game limits what is rendered on your screen to 200 foot soldiers. Vehicles are unlimited in render number, but only the closest 200 foot soldiers, friend or foe, are rendered. To put it in perspective, the large battles in the BF3 campaign would still only have between 20 and 30 people fighting in them, generally closer to 10-20 people. Sadly, at certain places [The Crown *cough cough*], you will greatly surpass this render limit as thousands of, as my friend and I like to call them, lemmings charge up towards the base in a fruitless attempt to capture the base. Even during this time, however, I am yet to experience any lag. Mechanically the game is sound, and overall its very fun to play. There are a few downsides, such as the large numbers of enemies meaning that one or two players are unlikely to be able to do much in the grand scheme of things, and the fact that unlocks take forever to get at the start, but it is a very fun game overall.