A long series of questions: What is the Endgame or goal of feminism when it comes to video games?
This thread may be updated with new questions.
Because my character and beliefs will inevitably come into question, as a point of reference I believe it is unacceptable or at least want nothing to do with games that depict or enact violence against females for the sole purpose of amusement or simply for the sake of it.
UPDATE: I removed question 8 because it was either poorly worded on my part or too sensitive. It was meant as a completely historical and biological question.
NEW: #9 What are some real-world examples of how video game sexism has concretely harmed people?
NEW: #10 Are men or people that play games with 'damsel in distress' such as Zelda evil?
NEW: #11 Violence is a perpetual theme in video games, Are females an unacceptable recipient of violence in any/all cases?
NEW: #12 What is an acceptable/ politically correct female antagonist?
1. Is it to achieve more favorable portrayal of women in video games. What does this mean specifically? What does it NOT mean?
2. Is it to invalidate and/ or deny/reject the fantasies of less attractive/ suitable men/ lonely men? Yes or no?
3. What is an ideal, none sexist/ no tropes involved female character? Does she have any romantic relations with men? What kind of men does she have these relationships with?
4. What are female fantasies like? How are men in these portrayed?
5. Can fantasies just be fantasies and be left alone or must they be eliminated?
6. What is the legitimacy of the phrase/slogan "WHAT ABOUT THE MENZ????" does it add or take away legitimacy from the feminist argument?
7. Do male stereotypes also serve as male fantasies? Is this good or bad or neither?
This thread may be updated with new questions.
Because my character and beliefs will inevitably come into question, as a point of reference I believe it is unacceptable or at least want nothing to do with games that depict or enact violence against females for the sole purpose of amusement or simply for the sake of it.
UPDATE: I removed question 8 because it was either poorly worded on my part or too sensitive. It was meant as a completely historical and biological question.
NEW: #9 What are some real-world examples of how video game sexism has concretely harmed people?
NEW: #10 Are men or people that play games with 'damsel in distress' such as Zelda evil?
NEW: #11 Violence is a perpetual theme in video games, Are females an unacceptable recipient of violence in any/all cases?
NEW: #12 What is an acceptable/ politically correct female antagonist?
1. Is it to achieve more favorable portrayal of women in video games. What does this mean specifically? What does it NOT mean?
2. Is it to invalidate and/ or deny/reject the fantasies of less attractive/ suitable men/ lonely men? Yes or no?
3. What is an ideal, none sexist/ no tropes involved female character? Does she have any romantic relations with men? What kind of men does she have these relationships with?
4. What are female fantasies like? How are men in these portrayed?
5. Can fantasies just be fantasies and be left alone or must they be eliminated?
6. What is the legitimacy of the phrase/slogan "WHAT ABOUT THE MENZ????" does it add or take away legitimacy from the feminist argument?
7. Do male stereotypes also serve as male fantasies? Is this good or bad or neither?