Indigo_Dingo said:
I Am Alive - As a concept it sounds really cool, but I haven't been able to find much info on the gameplay itself - yes, you get a bottle of water and people are trying to kill you for it, now what? Could you look into it?
I am Alive
Developer: Ubisoft
Platforms: All
Release Date: TBA
http://en.wikipedia.org/wiki/Alive_(video_game)
http://www.gametrailers.com/player/36321.html
http://xbox360.ign.com/objects/852/852011.html
When Chicago is left in ruins and the cause of the devastation is unknown, players will be challenged to think, react and take risks that will directly affect themselves and those around them. This edgy survival-adventure game is being produced by the company behind such blockbuster titles as Assassin's Creed.
I am Alive has been kicking around since E3 08, though not much is known about it. What we do know is you play Adam, part time average joe and part time douchey businessman. When the game starts Adam is doing his douchey businessman thing, having a breakup with his ex, pretty much living a normal life in Chicago.
Then, a giant ass earthquake splits the city in two, opens a faultline, and makes it very very unsafe. Your trapped in the city which is still plagued by aftershocks, and man turns on man as the resources run out (note the man demanding Adams waterbottle is the same one who says he'll see him upstairs in the flashback). Survival of the fittest ensue's, as Adam goes on a quest to find his ex-girlfreind whom he realizes he still loves (near death experiances hack through BS like a machete after all) and GTFO with her. Along the way I assume he'll band together with, or fight with, other survivors.
I am Alive is a survival/action game with a focus on exploration, and choice. A constantly highlighted example is the "bluffing" mechanic, where you can force enemies to back down by pointing an unloaded gun at them. After all, they don't know you don't have any bullets. Enemies in this game aren't zombies or mutants, they're normal human beings driven to the brink by starvation and thirst. The city itself is also your enemy, as Ubisoft has promised aftershocks and building collapses will make your life hell as you hunt for your girlfreind. Most suprising though is the fact that they've promised
this game will take place inteirly in first person, ala Mirror's Edge, for the 'immersion factor'.
I've also heard from magazines such as GameInformer that platforming will be a part, and will be made all the more 'interesting' by the facts that 1. The city is collapsing around you and 2. It's all in first person. This could prove to be awesome or frustrating, depending how they tool it. It's also important to remember that unlike Mad Max, Adam wasn't a badass mofo cop before the zomg apocolypse, he was some douchey businessman. [conjecture]Perhaps a stamina system or carrying weight system will come into play? At the very least I would expect water consumption to be important, given the trailer.[/conjecture]
Perhaps this will be the survival game that fans dissapointed by RE5 are looking for, though it's distinct lack of zombies (barring some crazy Condemned 2-esque plot twist) makes that doubtful. Still, a first person uhh... 'not' shooter is still a fairly original concept (the Thief Series and Mirror's Edge have done it, not many others).
Oh, and-
On March 6, 2009, Ubisoft announced that Darkworks, the originally intended developer, would be dropped and Ubisoft would instead finish the title internally at Ubisoft's Shanghai studio.
. This could be very good or very bad for the game, as it either means Ubisoft wasn't satisfied with the quality and wanted it done better, or they weren't satisfied with the SPEED and wanted it done faster. Only time will tell.