I've had a thought. It's probably one that might have crossed some game publishers mind already and I'm wondering what you guys would make of it...
Basically what would happen if instead of distributing physical and digital units. Each plublisher only offered the use of their software on an online rental basis?
You would only have to pay them for the time you spent playing the game (though I'm not sure what an appropriate rate would be). It'd probably make sense for a rental to become cheaper the lobger you rent it however. You should also be elligible for a discount on subsequent rentals.
Then when you are finished using it, you can't simply sell it on as a used product making some middleman rich and depriving the writers and designers of their rightly deserved income. In theory, the games or software developers would miss any of their income and would be encouraged to lower the price of their products in the first place. You as a consumer would also be less likely to lose money paying for a game you don't like as you simply would stop playing and paying for it.
Games developers would have to spend more effort crafting appealing, innovative games that hold the players attention. Which is arguably better for the consumer.
Even smaller independent companies wouldn't lose out as their overheads are considerably lower and therefore have less to lose.
Creative Artists will always get paid for their endeavours,
Developers would have the full share of profits,
Consumers would get better games and potentially cheaper,
I'm excluding the piracy, because it's likely to always be a problem. Pirates gonna pirate.
In effect, the games, hell the whole entertainment industry would then operate like public transport... Which is meant to be better for everyone?
The only thing I can't make my mind up on is if this would actually continue to, if not worsen, the creative stifiling present in the entertainment industry today or not...
Thoughts and rebuttles welcome.
TL
R... Tough Shit
Basically what would happen if instead of distributing physical and digital units. Each plublisher only offered the use of their software on an online rental basis?
You would only have to pay them for the time you spent playing the game (though I'm not sure what an appropriate rate would be). It'd probably make sense for a rental to become cheaper the lobger you rent it however. You should also be elligible for a discount on subsequent rentals.
Then when you are finished using it, you can't simply sell it on as a used product making some middleman rich and depriving the writers and designers of their rightly deserved income. In theory, the games or software developers would miss any of their income and would be encouraged to lower the price of their products in the first place. You as a consumer would also be less likely to lose money paying for a game you don't like as you simply would stop playing and paying for it.
Games developers would have to spend more effort crafting appealing, innovative games that hold the players attention. Which is arguably better for the consumer.
Even smaller independent companies wouldn't lose out as their overheads are considerably lower and therefore have less to lose.
Creative Artists will always get paid for their endeavours,
Developers would have the full share of profits,
Consumers would get better games and potentially cheaper,
I'm excluding the piracy, because it's likely to always be a problem. Pirates gonna pirate.
In effect, the games, hell the whole entertainment industry would then operate like public transport... Which is meant to be better for everyone?
The only thing I can't make my mind up on is if this would actually continue to, if not worsen, the creative stifiling present in the entertainment industry today or not...
Thoughts and rebuttles welcome.
TL