Owyn_Merrilin said:
Edit: also, there's no such thing as "sufficient DRM." You get rid of physical media, and piracy will get worse, not better.
If all this SOPA etc goes through then life will become much more difficult for pirates. I'm not saying pirating will go away. But I can certainly see it becoming less of an issue within the next ten years, which is when I think my proposed system might come into action.
SugarSkulls said:
Basically this is the debate. Do we the consumers get the power, or do the producers get the power?
Us owning a physical or relatively permanent copy of a game that can never be taken away by a publisher is good for us the consumers.
The publishers having complete control over whether we can play their game is good for them.
As I see it, us the consumers paying once for a game then having it to do with as we will is an uneasy, but acceptable, middle ground. The Publishers get money and have to continue making games if they want more money, and we the consumers can't have the game we paid legal tender for taken away.
Your idea seems more like how online games work, or any kind of game that requires continual upkeep by the publishers to keep running. I'm not saying your idea is inherently evil, but it would be too easy for the publishers to abuse.
But if the price of paying to complete a brand new AAA release is £5 is it worth it? I think so. Like you said, it's not disimilar to how subscription MMO's work. Also someone who pays to rent games is already laughing when he's completeted three new games for the price of buying one.
I use lovefilm extensively. I haven't bought a physical copy of a film for two years but I've watched well over 200 films over the last two years. The cost of renting them is substantially cheaper than buying them, especially when I may have no intention of watching them again...