Alright, in recent years, the Call of Duty games have become as predictable as the fucking tides, so there will DEFINATLY be another one... Treyarch, for now at least, YOU are the only ones making Call of Duty... Black Ops was a good start... but you didn't INNOVATE enough. This is seriously your last chance. You NEED to get your shit together and actually try and IMPROVE. Look at other sequels, LittleBigPlanet 2 for example. Why does EVERYONE love it? Because it feels like a SEQUEL. They took what made the first game great and ran with it, all while tossing in little bits and bobs and FIXING as many problems with the first one as they could. You can't just keep adding a new story, new maps, and some new weapons. By all means, experiment. Try something new. The time for baby-steps has long since passed. Apparently the next CoD will be in the future... you know what? Fine. If you can make it WORK Treyarch, if you can make it feel NESSICARY... then I am 100% fine with it. Here's what you NEED to:
Change: THE HIT DETECTION: Jesus, just PLEASE fix this! Make it so bullets KILL people in multiplayer.
THE HIT BOXES: Make the blood a separate model from the player. I'm sick of getting injured, spurting blood, ducking behind cover, then dying because someone shot the blood spray.
THE STORY: I know Activision DEMANDS 1 CoD per year, but TRY and unfuck yourselves from the "5-hour-campaign-with-a-meh-to-pretty-good-storyline" rut.
THE SETTING: Enough of this "secret agent" shit. Yes, SOME levels are cool, but entire games don't work as well. What about playing a grunt, a private, in Vietnam? Or WWI? Make us feel like we are a part of something BIGGER than ourselves... that we are a part of the military machine.
Keep: THE GENERAL MULTIPLAYER: This is good. Add a few modes, maybe up the realism TINY bit, but the whole "this is just for fun" feel of the multiplayer works for the most part. If you have to change anything, try and make it less of a twitch shooter and make us THINK. Make us WORK for each and every kill.
THE MULTI-SOLDIER PLAY: I like playing as a few different soldiers during a conflict. Don't cange this, it helps the player see the story from a different perspective (also offers different locations).
THE COD POINTS: I LOVE THIS SYSTEM. BEST CHANGE OF BLACK OPS. The player can focus on what THEY want, not all the little bullshitty parts inbetween. Good move Treyarch.
In closing, INNOVATE. TAKE RISKS. FOCUS ON MAKING A BETTER GAME. Seriously, if it means a BETTER game, we won't mind waiting an extra year or so for each CoD. Take your time and focus on creating a good product. I you continue to neglect this, the fans WILL leave, and the fragheads WILL catch on eventually.
Change: THE HIT DETECTION: Jesus, just PLEASE fix this! Make it so bullets KILL people in multiplayer.
THE HIT BOXES: Make the blood a separate model from the player. I'm sick of getting injured, spurting blood, ducking behind cover, then dying because someone shot the blood spray.
THE STORY: I know Activision DEMANDS 1 CoD per year, but TRY and unfuck yourselves from the "5-hour-campaign-with-a-meh-to-pretty-good-storyline" rut.
THE SETTING: Enough of this "secret agent" shit. Yes, SOME levels are cool, but entire games don't work as well. What about playing a grunt, a private, in Vietnam? Or WWI? Make us feel like we are a part of something BIGGER than ourselves... that we are a part of the military machine.
Keep: THE GENERAL MULTIPLAYER: This is good. Add a few modes, maybe up the realism TINY bit, but the whole "this is just for fun" feel of the multiplayer works for the most part. If you have to change anything, try and make it less of a twitch shooter and make us THINK. Make us WORK for each and every kill.
THE MULTI-SOLDIER PLAY: I like playing as a few different soldiers during a conflict. Don't cange this, it helps the player see the story from a different perspective (also offers different locations).
THE COD POINTS: I LOVE THIS SYSTEM. BEST CHANGE OF BLACK OPS. The player can focus on what THEY want, not all the little bullshitty parts inbetween. Good move Treyarch.
In closing, INNOVATE. TAKE RISKS. FOCUS ON MAKING A BETTER GAME. Seriously, if it means a BETTER game, we won't mind waiting an extra year or so for each CoD. Take your time and focus on creating a good product. I you continue to neglect this, the fans WILL leave, and the fragheads WILL catch on eventually.