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BiscuitTrouser

Elite Member
May 19, 2008
2,860
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41
RishaRight said:
Ecco the Dolphin. By far.
You truly have no soul, fantastic game when i was a kid, had it on the sega megadrive. Good memories. Im betting you just couldnt jump the islands :p

I would have to say firewarrior. It isnt bad but i dont tend to play terrible games.
 

Reg5879

New member
Jan 8, 2009
603
0
0
The Mummy Returns, for instance you are the most powerful thing on Earth (Imhotep) and you spend the first level fighting Security Guards...wow. Also, doen't get me started on the city level, hard to find your way around and cats are your worst enemy.
 

V TheSystem V

New member
Sep 11, 2009
996
0
0
Most definitely Sonic the Hedgehog 2006. Broken controls, crap story, the random princess person coming close to committing beastiality. Yeah, worst. Game. Evar.
 

Arcane Azmadi

New member
Jan 23, 2009
1,232
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0
Worst game I ever played was Ys Strategy for the DS. Even calling it the 'black sheep' of the Ys series is a misnomer as the game really has nothing to do with Ys at all- the cast is different and it's an RTS rather than a top down action RPG. And it's DREADFUL to the point of being virtually unplayable. The graphics are a spray of tiny pixels which don't look like much of anything, the control is absolutely terrible, making it almost impossible to select or order your units accurately with the stylus, the gameplay was just plain lousy, managing to be both overcomplicated and painfully shallow at the same time and the story was mindlessly uninteresting. I played it for about 2 or 3 stages before I decided that I just couldn't take it any longer.
 

Blue Musician

New member
Mar 23, 2010
3,344
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Orcus_35 said:
Khaiseri said:
Fable, same reason why you disliked Black and White.
which is ?
I think I better change that, I though I had quoted another person that said Fable, but that was on another thread. But still, my opinion resides on Fable.

I already said why on a PM on YouTube, so I'll copy-paste it into here:
First of all, I never quite liked RPG's. I tried to liked them, but I quite never managed to be engaged by this genre of games. There are some games that I loved though, and for me they are the best RPG's: System Shock 2 and Vampire The Masquerade: Bloodlines.

Note that I haven't played any RPG made by BioWare, so that's why their games are not in my
list -yet-. I also played every TES games by Bethesda, and I never liked them.
But now onto Fable. This is my list of things I didn't like:

1. The Story: My gripe about it is that it's cliche, I have seen many other games that try to do the same thing: Some tragedy or Misfortune happens to the Protagonist, someone helps him and now he's going to save the world. I have seen this many, many times. Vampire Bloodlines managed to not to get into this by just not to make the protagonist look like they are the only chance for the people to survive.

2. The Moral system: First of all, when they give you dialogue options or event options (for example at the start of the game), the relation on it is white and black; one is good and one is bad. You never have the chance to do the decision to chose something gray. The Witcher did this quite well, 90% of the decisions are like this, in between good and evil. Vampire however, most of the options are either gray to black, which is fine to me.

3. Some of the spells are quite unbalanced. I think this is self explanatory.

4. The protagonist is not well crafted: my problem is that the game doesn't show much backstory of the character, nor what he is thinking. The game just shows moments before his town is raided, to his rescue, to when he arrives to the town, to the 5 minutes of training, to his graduation. But anything else and after that, the character doesn't get much developed, since he doesn't speak, etc, etc.

5. The combat is simplistic: I found this as my biggest issue with the game as a PC gamer. Most of the time the game is just clicking parties. Sure, you have your different arsenal of weapons, combos and spells, but they didn't manage to show that much difference. Also it was a lot easier to use a blade rather than a bow. Also, why would they feature and autolock feature anyway? Yeah it could work for sword fighting, but things like spells and although it's possible to not use it while on a bow, it's a lot more easier to use it rather than to do the job yourself. They could have just used a better targeting reticule, like Thief, and to disable the autolock feature for at least spells and bows. Add that I felt like it was unbalanced.

6. Some of the things just seem out of place and not very good implemented: An example: Marrying. What benefit does it bring you? Nothing. Not even get you a partner for the rest of the game. So why did you bother marrying or even implementing on the game? No reason whatsoever, just for the sake of it.

7. The rest of the character aren't well developed either: Most of the NPC only have two to three voices, and when someone is talking to their twin in voice, it's just does not show enough care about the game, specially when the game attempts to make o create a living city.
Note that this was as a PC gamer, and it's only my opinion, so basically it wasn't my intention to flame anyone who loved this game, and to not to get flamed either.
 

viranimus

Thread killer
Nov 20, 2009
4,952
0
0
Hrm, not the first time ive seen this thread, but ill play

Still Unlimited saga and Kessen on ps2

But I will add nightmare creatures and deathtrap dungeon for ps1
 

TastySurvivor

Vault-Tec Beat Writer
Jun 14, 2010
117
0
0
P.N.03 for the GameCube. http://img396.imageshack.us/img396/5815/pno33sx.jpg I usually give bad games at least the first few missions before I throw in the towel, but I didn't make it 5 min on that game. I wanna break something just thinking about it. Nothing about that game was good.
 

Entrophyinateacup

New member
Jul 29, 2010
40
0
0
I forgot its actual name but a Spiderman game for the Gameboy colored.
It was hard and there were no save points. After playing that game for a day, my thumbs hated me so much they didn't speak to me in a week.
 

ICanBreakTheseCuffs

New member
Jun 4, 2010
1,317
0
0
turning point:fall of liberty it had such potential but inevitably it failed but look at the trailer! a taxi driver thats probably in a hangover pwns a highly trained ss soldier!it had such potential
 

Girl With One Eye

HA HA HA HA HA HA HA HA HA HA HA
Jun 2, 2010
1,528
0
0
S.R.S. said:
FarCry 2. The game got so tedious, hair pulling, controller smashing frustrating and soon the only fun part of the game was just turning it off. Come to think of it why on Earth did I even want to play it? I can't recall saying "I want to get that game!" odd... Maybe it was all just a terrible nightmare?
I had a very similar nightmare!!

Also, a game called Summoner brings up bad memories...*shudders*
 

PhunkyPhazon

New member
Dec 23, 2009
1,967
0
0
Hmmm, it's pretty much a toss-up between this:




And this:



They're both completely and utterly broken with little to no redeeming qualities. But I suppose I'd say Phantom Menace is a bit worse. After all, MUA has a Deadpool who can literally tear enemies out of the game's coding. The game may be putrid, but that right there is a crowning moment of awesome.
 

AlternatePFG

New member
Jan 22, 2010
2,858
0
0
Probably Spiderman 3 for the Wii and Shadow the Hedgehog.

Oh god, Shadow the Hedgehog was terrible. After that I never played another Sonic game.
 

Skorpyo

Average Person Extraordinaire!
May 2, 2010
2,284
0
0
Name any shit game from a random " #000+ Games " shovel-ware collection CD from the late 90's.

I've played it.

*cries*

EDIT:

sketchesformysweet said:
sennius said:
Independence Day the video game for the original Playstation.
God, I remember that one... And yes, it was terrible... Almost as terrible as that film...
At least you didn't try the PC version.

It came on 4 floppy's, and was SO INCREDIBLE you didn't have to do ANYTHING to play it.

It was basically 30 minutes of QuickTime video.
 

Orcus The Ultimate

New member
Nov 22, 2009
3,216
0
0
Khaiseri said:
Orcus_35 said:
Khaiseri said:
Fable, same reason why you disliked Black and White.
which is ?
I think I better change that, I though I had quoted another person that said Fable, but that was on another thread. But still, my opinion resides on Fable.

I already said why on a PM on YouTube, so I'll copy-paste it into here:
First of all, I never quite liked RPG's. I tried to liked them, but I quite never managed to be engaged by this genre of games. There are some games that I loved though, and for me they are the best RPG's: System Shock 2 and Vampire The Masquerade: Bloodlines.

Note that I haven't played any RPG made by BioWare, so that's why their games are not in my
list -yet-. I also played every TES games by Bethesda, and I never liked them.
But now onto Fable. This is my list of things I didn't like:

1. The Story: My gripe about it is that it's cliche, I have seen many other games that try to do the same thing: Some tragedy or Misfortune happens to the Protagonist, someone helps him and now he's going to save the world. I have seen this many, many times. Vampire Bloodlines managed to not to get into this by just not to make the protagonist look like they are the only chance for the people to survive.

2. The Moral system: First of all, when they give you dialogue options or event options (for example at the start of the game), the relation on it is white and black; one is good and one is bad. You never have the chance to do the decision to chose something gray. The Witcher did this quite well, 90% of the decisions are like this, in between good and evil. Vampire however, most of the options are either gray to black, which is fine to me.

3. Some of the spells are quite unbalanced. I think this is self explanatory.

4. The protagonist is not well crafted: my problem is that the game doesn't show much backstory of the character, nor what he is thinking. The game just shows moments before his town is raided, to his rescue, to when he arrives to the town, to the 5 minutes of training, to his graduation. But anything else and after that, the character doesn't get much developed, since he doesn't speak, etc, etc.

5. The combat is simplistic: I found this as my biggest issue with the game as a PC gamer. Most of the time the game is just clicking parties. Sure, you have your different arsenal of weapons, combos and spells, but they didn't manage to show that much difference. Also it was a lot easier to use a blade rather than a bow. Also, why would they feature and autolock feature anyway? Yeah it could work for sword fighting, but things like spells and although it's possible to not use it while on a bow, it's a lot more easier to use it rather than to do the job yourself. They could have just used a better targeting reticule, like Thief, and to disable the autolock feature for at least spells and bows. Add that I felt like it was unbalanced.

6. Some of the things just seem out of place and not very good implemented: An example: Marrying. What benefit does it bring you? Nothing. Not even get you a partner for the rest of the game. So why did you bother marrying or even implementing on the game? No reason whatsoever, just for the sake of it.

7. The rest of the character aren't well developed either: Most of the NPC only have two to three voices, and when someone is talking to their twin in voice, it's just does not show enough care about the game, specially when the game attempts to make o create a living city.
Note that this was as a PC gamer, and it's only my opinion, so basically it wasn't my intention to flame anyone who loved this game, and to not to get flamed either.
Well, everybody has it's own taste in games...